XreaL Robert Beckebans / XreaL Team 2008

XreaL is a heavily improved Quake 3 Arena engine spiced up and rewritten for OpenGL 2.1. It's bundled with new tools and a demo game that has four multiplayer levels. The XreaL renderer is almost like that in Doom 3 and it has already implemented numerous advance features like a light interaction system and shadow mapping. The traditional id Tech 3 (and ioquake3) engine is rather CPU bottlenecked on today's hardware which have been removed and all of the rendering has been pushed to being VBO-based on the GPU. This work has led to tremendous performance improvements. There are also many similarities between the design of this engine and what can be found in Doom 3 and Call of Duty 4, while being more powerful than the open-source DarkPlaces-based Nexuiz and Sauerbraten game engines. Beyond offering wonderful graphics capabilities, the XreaL engine is also able to load game content from Quake 3, Doom 3, Unreal Tournament 2004, and even Unreal Tournament 3!
Screenshots
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Free Pre Alpha 397MB (uploaded by Source Forge)


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