1997

First Person Shooters:

| 3D Shooting Maker | Alien Cabal | Amulets & Armor | Android | Angst: Rahz's Revenge | Beyond The Meltdown | Blood (Horror 3D) | Blood: Cryptic Passage | Blood: Plasma Pak | Chartbusters 10 | Chartbusters 12 | Chartbusters 9 | Chasm: The Rift | Codename Tenka / LifeForce Tenka | Come Get Some! | Deathmatch Manifesto | Defiance | Des Blood [J] | Despair Trilogy | Duke - It's Zero Hour | Duke 3D Mania | Duke Assault | Duke Caribbean: Life's A Beach | Duke It Out In D.C. | Duke Nukem: Kill-A-Ton Collection | Duke Nukem's Penthouse Paradise | Duke Screw 'Em 38D | Duke Xtreme | Duke: Nuclear Winter | Duke!Zone 2 | Forbes Corporate Warrior | Graliens | HACX | Henry Explorers / Crypt Killer | Hexen II | Hexmaker For Hexen II | Hot Leather 2: Levels of Doom | Hunting | Last Rites | Level Pack 14: Additions for Shadow Warrior | Level Pack 3: Additions for Redneck Rampage | Level Pack 6: Additions for Blood | MadSpace | Mars 3D | Nuke It! 1000 | Operation Omega | Outlaws | Outlaws: Handful Of Missions | PCZone March 1997 Coverdisk: Over 500 Quake Levels & Utilities plus Over 500 Duke Levels | Q!Zone | Q.E.D. Level Creator For Quake | Quake II | Quake Level Design Handbook | Quake Level Master V | Quake MissionPack 1: Scourge Of Armagon (The Rift) | Quake MissionPack 2: Dissolution Of Eternity | Quake Total Conversion: Malice | Quake Total Conversion: Shrak | Quake Total Conversion: X-Men - The Ravages Of Apocalypse | Quake: Future vs Fantasy | Quiver | Rebel Moon Rising | Red Hot | Redneck Rampage | Redneck Rampage: Cusspack | Redneck Rampage: Suckin' Grits On Route 66 | Revenge of Dr. Chang 3D | Shadow Warrior (Ninja Master) / Shadow Warrior Classic | Smuta (Distemper) | Soviet Prisoner | Star Trek: Generations | Star Wars: Jedi Knight - Dark Forces II | Thanatos 3D: The Challenge / Army Of The Night | Tremor for Quake | Turok: Dinosaur Hunter | Ultra Level Add-On | Warn Buster Zero [J] | Zyr

Third Person Shooters:

| 3D Hero / Sanguo Zhi: Shuhan Yingxiongchuan [Tw] | Advanced Netwars | Alpha Storm | Assault Trooper | Battlesport | BattleTech: Solaris, MultiPlayer | Bedlam 2: Absolute Bedlam | Black Magic | BugRiders: The Race Of Kings | Carmageddon | Carmageddon Splat Pack | Carmageddon: Charming Demon [Du] | Creation (cancelled) | D.O.G. Fight For Your Life | DeathDrome | Dragon Tuka 3D [K] | Fighting Force | Fortified | G-Police | Guts 'n' Garters in DNA Danger | Have a N.I.C.E. Day! / Axelerator | Have a N.I.C.E. Day! Track Pack | HeliCOPS | Incubation: The Wilderness Missions | Incubation: Time Is Running Out / Incubation: Battle Isle Phase Four | Interstate '76 | Level Pack 8: Additions For Carmageddon | Machine Hunter | Mageslayer | Maximum Force: Pull The Trigger | MDK (Murder Death Kill) | Meat Puppet | Men In Black: The Game | Mission Chameleon / Antz Attack | netWAR | Nitro Racers | No Respect | Panzer Dragoon | Parkan: The Imperial Chronicles | Pax Corpus | Postal | Q.A.D.: Quintessential Art Of Destruction | Rapid Glider / The Race To Galamax | Re-Loaded | Resident Evil / Biohazard | Resident Evil 1.5 / Biohazard 2 Prototype (cancelled) | Robotron X | S.C.A.R.A.B. | Sand Warriors: Battle For The Sun Throne | Scud: Industrial Evolution | SDS Stardivers [J] | Star Wars: Shadows Of The Empire | Stellar Combat: Mission Pack | Streets of Sim City | Syyrah: The Warp Hunter | Take No Prisoners | Terracide | Thunder Offshore | Tomb Raider 2: The Dagger Of Xian | Trucks | Twisted Metal 2 / Twisted Metal World Tour | Universal Force: Eardis Second Edition [K] | Virtua Squad 2 / Virtua Cop 2 | Virus: The Game | Weekend Warrior {MAC} | Winds Of Zolaria | Wipeout XL / Wipeout 2097

Free Fan-Made Games:

| Argon | Attack of Green Slimey Space Scum | Chub Gam 3-D | Cosmo Dragon | Darkness of Space | Deadly Tecknology | Pastor 3D | Srilenko

Simulations:

| Accidents In Paradise | AHx-1 | Air Warrior II | Air Warrior III | Alien Attack | Armored Fist 2: M1A2 Abrams | Astro3D | Cabela's Sportsman's Challenge | Chartbusters 15 | Chartbusters 16 | Comanche 3 | Darklight Conflict | Deer Hunter | Extreme Assault | F/A-18 Hornet 3.0 | F/A-18 Korea | F22 Air Dominance Fighter | Fighter Ace / Air Attack | Flying Corps Gold | Forced Alliance: The Glarious Mandate | Fripp | G-Nome | Gravity Well | Heavy Gear | iF-16 / F-16 Fighting Falcon | iF-22 | iM1A2 Abrams | Independence Day | Jane's Combat Simulations: 688(I) Hunter/Killer | Jane's Combat Simulations: Longbow 2 | Jane's Combat Simulations: U.S. Navy Fighters - Final Mission [J] | Jane's Combat Simulations: U.S. Navy Fighters '97 | JetFighter III | JetFighter III Platinum | JetFighter III: Enhanced Campaign CD | Joint Strike Fighter: JSF | Mass Destruction | Microsoft Flight Simulator 98 | Nuclear Strike | O-Zone | OpenParsec / Parsec | Plane Crazy | Raider Wars | Red Baron II | Sabre Ace: Conflict Over Korea | Silent Hunter Patrol Disk #2 | Silent Hunter Patrol Disk #3 | Skrap (cancelled) | Sky Target | Speedboat Attack | Star Merc | Star Trek: Starfleet Academy | Star Wars: X-Wing Vs. Tie Fighter | Star Wars: X-Wing Vs. Tie Fighter - Balance Of Power | Stellar Mercenaries | Su-27 Flanker Mission Disk | Sub Culture | Super Air Combat II [J] | Tanarus | Team 47 GoMan / Watchy: A Goman Adventure | TigerShark | Trivimiar 32 | Uprising: Join or Die! | Virtual On: Cybertroopers | Wild Turkey Hunt | Wing Commander: Prophecy

ShootEm Up 2D/3D:

| 3D Terroid | Age of Dragon / Yongsegi | Alien Ambush | Alien Phobia | Artman's Goplanes! | Avenger | Axia | B-System | B.A.D.: Blasting, Annihilation & Destruction | Babylon 5: Shadow Wars - Arcade Series Entertainment Utility | Blaster! / Katharsis | BMF | BrainWave 2 | Brainwawe | C-Dogs | CHAMP Asterocks | Champ Centiped-em | CHAMP Galagon | CHAMP Invaders | Cobra Gunship | Color Attack | Commander Keens Trek 96 | Dactylus | Dark Corona: Pegasus / Dark Pegasus | Dark Rage | Debris / Debris Destroyer / 3D Astro Blaster | Drone | Enemies From Space | Enemy Lines | Fourth Generation, The | Fox Ranger 3: Last Revelation | Galactic Attack / Layer Section | Gradius Deluxe Pack | Hellhound | Hisyou | Høvl til Rumvæsenerne | Hunting Game, The | Insect Shooting Game | Kaboom | Mission Mopreme | Moon Buggy 98 | Mutant Earth | Namco History Vol. 1 [J] | Namco History Vol. 2 [J] | Pacifish [J] | Prairie Dog Hunt PRO '97 | PureVex [J] | Raiden II | Reap, The | Reflection | Rocket Chase | Rocket Raid | Seraphim Saigo No Tenshi [J] | Shooting Game (Kari) | Shooting School 95 / Shooter Maker 95 | Sibal Monkey Adventure 3 / Sibal Wonsung-iui Moheom 3 | Sibal Monkey Adventure 4 / Sibal Wonsung-iui Moheom 4 | Space Invaders for Windows [J] | Star Wrek | Starcom | Starkiller | Steam Heart's Perfect Collection [J] | Sub Fury!! | SubSpace / Continuum | Super Stupid Space Invaders | Sylbis | Tank Arena | TerraFire / Enemy Star | Thunder Strike | Tian Huo [Tw] | Twin Lazers | Twinfire | V-Wing | Xadlak Plus


FPS Year Summary - 1997

Quake 2 would be a significant cash cow for id Software, its much-vaunted single player storyline would once again place the player in the shoes of a lone space marine against impossible odds. Technically, the game would add improved graphics and the ability to render colored lighting, allowing for much more dramatic graphic effects. id's ability to license its 3D game engines to other companies was a great source of revenue and lead to other similar ventures for the Lithtech and Unreal engines among others. Jedi Knight, unlike the first Dark Forces game, included a multiplayer mode, and after level three the player has the use of a lightsaber, along with The Force. It utilized FMV (Full-Motion Video) cutscenes in between gameplay, complete with live actors on digital backgrounds. Blood was one of a few games like Redneck Rampage that continued Duke Nukem 3D's humor and also expanded its adult content to include more graphic horror bloodletting and adult language for the hillbillies in the Cuss Pack for Redneck Rampage. Especially Postal, where you play a pyschopath on a shooting rampage, got banned in a lot of places but it was looking for controversy as a way to get free publicity.

Quake II
Jedi Knight
Blood

Outlaws was the first western FPS with cowboys using old six-shooter type guns and rifles. Even though it was done by LucasArts it wasn't a hit and the western genre has not been used very often as players tend to prefer modern or futuristic weapons that do more damage. MDK was a TPS (third-person shooter) that brought about the first sniper mode, although you had to stand still to use it. A lot of FPS games now use it, and for those who can master the weapon it can frustate other players who get killed by headshots without knowing where the shot is coming from. Goldeneye 007 proved that it was possible to create a fun FPS experience on a console. The first landmark, best-selling console first-person shooter was based on the James Bond film and released on the Nintendo 64. Highly acclaimed for its atmospheric single-player levels and well designed multiplayer maps, it featured the ability to aim at a precise spot on the screen, a sniper rifle, the ability to perform headshots, and the incorporation of stealth elements. It served to popularize the genre to a different audience than had experienced it before. It put you in to a 3D environment with (somewhat) realistic situations. Enemies could see and hear you, they could also hit alarms, security cameras could catch you on tape, allies could run with you, you could shoot locks off of doors, destroy parts of environments for fun and to solve missions, all while breaking through an intricate story. For PC players, you can use an emulator to play the Nintendo 64 rom or there have been several attempts by mod creators to bring the game to a more modern engine (e.g. Goldeneye Source for Half-Life 2).

Outlaws
MDK
Goldeneye

Turok was another console shooter on Nintendo 64 that was a dinosaur shooter - a theme that comes up in FPS games once in awhile. The PC version was ported 9 months later and suffers from limitations not used to on pc's like only being able to save game progress at certain places and a fog at limits of viewable level which were necessary because the weaker console hardware could not render large levels all at once. PC players often complain of console ports because they do not use the full power of the computer's capability. Resident Evil was the beginning of one of the most popular game series ever. It took the survival horror genre first popularized with the Alone In The Dark series and mixed it with a zombie shooter. Unlike run-and-gun FPS games, you often have limited ammo and may have to avoid enemies at times rather than shoot everything in sight. It took over a year and a half before the Playstation hit was ported to the PC which was common for "exclusive" console games that were used to popularize and sell more of the hardware machines.

Video of gameplay for FPS games by Balg()rG: 1997, 1997-1998.

Postal
Turok
Resident Evil



First Person Shooters

3D Shooting Maker Alpha Co. / NEC [top]

Create your own world with 3D Shooting Maker, a software to create shooting games with full polygon display. You can place a character at your favorite position and attach movement. It's as if to create a real world diorama. And you can fly around that space. Various settings are done on a familiar, visually easy-to-understand window 95 desktop, and the game is executed in full screen. I would recommend it to those who like manufacturing, and those who are not satisfied with pretending shooter games. It is also ideal for the introduction of "3D display using polygons".
Japanese ISO Demo (provided by SpinalFeyd & upped by Scaryfun) 39MB


Alien Cabal QASoft [top]

Aliens are for a long time among us. Under the town is found a big alien complex in which a virus was developed with which the population of the town could be erased out. It's argued for a strong military counterblow, however, this plan is given up. One needs one man's arms, a man who can deal with every situation and has experience. The mission is simple. One must find the entrance to the alien complex and liquidate all aliens. And one may not be deceived by the alien tricks.
Screenshots
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Full Demo 12MB (uploaded by MyAbandonware)
Videos
ISO Demo 10.84MB (uploaded by Old-Games.ru)


Amulets & Armor United Game Artists [top]

This is a mission-based role-playing game that was two years in development. The player chooses his character between 11 default characters: Warrior, Paladin, Rogue, Mercenary, Sailor, Magician, Priest, Citizen, Mage, Warlock, Archer. The game comes with a number of missions of varying difficulty levels that the player can take in unrestricted order or repeat them. They each have four to five chapters, in which the player basically explores a dungeon, kills a lot of enemies, grabs some new loot, and finds the exit. The game comes in full, textured 3D, and the engine does allow the player to go 'up and down', as in over a spot where you were before. Enemies and items in the game are 2D sprites. Combat is action-based. The game graphics are in 256 colour VGA 320x200 resolution, and probably uses the FPS engine used for Doom as it uses a wad structure for its maps. It remained generally unknown until it was released by abandonware webpages. The features of the game include varied character class selection, the magic system, the character advancement and inventory system, musical score (both CD quality and MIDI versions of the music were available on the disc), and detailed level construction. It has hundreds of items, dozens of different monsters, an innovative spell-casting system with hundreds of spells, and 4 player cooperative or death-match play. There are many unused monsters and objects left in the code, such as a wolf, a banshee and even a deer which can be killed for food! In 2013, the game was released as freeware that also adds a few new features designed to improve playability.
Screenshots
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Level Demo 22MB (uploaded by AG.ru)
Infos
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Shareware Demos & Map Fix for Retail Version (uploaded by Amulets & Armor Forum)
Video
Full Demo 57MB (uploaded by Abandonia)
Freeware v1.1 64.3MB (uploaded by Official Site)


Android T. Habersack [top]

The hero is James Steel, member of the Interstellar Alliance Army (IAA). For years, the IAA has had to deal with a rebel organization called "Androids". They are an entire army of robots. In their mothership, the cruiser "Revenge", they have caused some disruption in some galaxies. But they have never been considered a real threat. Until now. One of our secret bases intercepted a message. It would seem that ANDROID has made a new kind of droid, called the AW-3000. The AW-3000 is the most advanced android ever. The AW standing for Advanced Weaponry, the AW-3000 has Titanium armor, 1 lazer cannon arm, and some other types of weapons we've never even heard of. The IAA wants you to go and snuff out the AW-3000. Armed with the latest in weapon technology, including the V-10. The V-10 are glasses you wear that give you your health status, inventory, weapon type, etc. As you finish getting your gear on board your ship, you begin to wonder if you will be coming back, ALIVE. Upon exiting hyperspace, your scanners quickly warn you of an enemy ship. A big enemy ship. Knowing you could never win against those odds, you quickly turn your ship around and hightail it home. But before you can get underway, your ship is caught in a tractor beam. Your ship is quickly boarded and you are taken captive. When the interrogator droid learns what your mission is, you are quickly transported to the mothership, "Revenge"! As they usher you down the seemingly endless prison corridors, you wonder if you will ever be coming out of there again. You have various weapons, including a Stun Gun, and a Rocket Launcher. Filled with secret passages, this game requires you to use your brain as well as your ability to walk around and blast all the androids in sight!! This shareware game was made with Pie 3D Game Creation System and the registered version has 35 levels.
Screenshot
Shareware Level Demo 763kb (uploaded by PCWorld)
Videos


Angst: Rahz's Revenge ManMachine Games / The Learning Company [top]

In this German game, one plays as Werner M|ller, a sysop with GIC's data bank in Futura City. You're awakened by an explosion and go shortly after into a mammoth battle. The style of the game is a mixture of architecture from the end of 19th century (around 1890) and a science fiction story. There's not much fun to be had in this...

Screenshots
 1  2 
Full Demo ~5MB (upped by Scaryfun)
Videos
ISO Demo ~179MB (uploaded by scaryfun)


Beyond The Meltdown Actura Software [top]

The CD contains 212 maps for Duke Nukem 3D collected from the Internet and BBS (1996). The CD also contains Heretic material (72 wad-files), Descent 1 material (120 hog-files) and Descent 2 material (173 hog-files). Prepare yourself for the ultimate battle frenzy. Evil has returned once again to reign terror and destruction upon the human race. The fate of mankind is back in your hands. It has an all new master level interface for easy to use point and click installation. Get the edge with all new unofficial cheats and hint guides. Connect with up to 8 players over your modem for multi-player death matches.
Screenshots
ISO Demo (provided by starlord & upped by Scaryfun) 54MB


Blood (Horror 3D) Monolith / GT Interactive [top]

Almost at the same time that Shadow Warrior appeared, Blood also came out, and likewise was built on the Duke 3D Build engine. You are Cabal, a former supreme commander of a cult called "The Cabal", worshippers of the forgotten god Tchernobog - who has betrayed and killed you. You rise from the grave garbed in a black trenchcoat and broad-brimmed hat with glowing red eyes, spouting the phrase "I live....again.", and seeking vengeance and answers. There are many references to horror movies & literature, such as in the level "Crystal lake" you can find several locations from the Friday The 13th. A room from the movie Seven, and references to H.P. Lovecraft and Edgar Allan Poe stories also exist. The environment is fully interactive, with moving floors and active vehicles. Destruction of landscapes is possible, and bullet holes being left by misplaced shots. The Build engine is 2.5D, so there are rooms above rooms and puzzles which are based on this. The mood is more serious here, though you to get to kick your dead enemy's heads around like they were soccer balls, and the gags are not so frequent and also more subtle. Fans of horror films will really enjoy this fun romp. There is blood here also plentifully. One can shoot enemies with the flare gun and set them on fire who then run burning around the area. There is a mix of firearms, including a sawed-off shotgun and a Tommy gun, explosive weapons like a napalm launcher, a sci-fi shock rifle named after inventor Nikola Tesla and several dark magic artifacts, including a Voodoo doll. They have a secondary attack mode which makes them more interesting. Blood, to me, is a little bit more fun than Shadow Warrior and for some reason all games on the Build engine seem to have fun qualities.

See also: #Blood: Fresh Supply, #Blood: One Whole Unit, #Cryptic Passage, #Level Pack 6: Additions for Blood, #Plasma Pak, #Red Hot

Screenshots
Shareware v1.11 Demo 12MB ( @ ag.ru) / MapEdit level editor & Tutorial
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Reviews
 1  2 
Alpha Demo 17MB ( @ vo-noobs.com) Beta Demo 16MB ( @ files.deathmask.net)
 1  2 
Infos
 1  2  3  4 
Meltdown multiplayer utility ~8MB ( @ Official Site) *supports EDuke32, xDuke, hDuke, Blood, Shadow Warrior (DOS), and Shadow Warrior (SWP)
TCs/SP & MP Levels
Total Conversions & Source Port
How to run on WinXP
Full Demo 38MB ( @ Fajnegry.prv.pl)
Video Reviews
 1  2  3 
Full Demo 28MB ( @ Abandonia)
Fan-Made Map Pack ~50MB (upped by 3Spot)
Full Demo with 3dfx patch & updated to R0020 ~60MB (upped by hurenBock)
CD Tracks as mp3s 46MB (uploaded by Deathmask)
Clone ISO Demo 432MB (uploaded by Egon68)


Blood: Cryptic Passage Sunstorm / WizardWorks [top]

This mission pack contains 10 new singleplayer levels for Blood and 4 multiplayer levels. An evil god has stolen a scroll capable of upsetting the balance of power in the Otherworld. Betrayed and primed for a bloodbath, you set out to retrieve what is rightfully yours. Carving your way through the bloody terrain, you find only a macabre nightmare awaiting you, and annihilation is your only option. Levels Included: Eerie Boat Docks, Old Opera House, Gothic Library, Unholy Monastery, Creepy Steamboat, Mountain Pass, Haunted Mine Shaft, Graveyard of the Undead, Haunted Castle, plus a Secret Level.
Screenshots
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Full Demo ~6MB (upped by keropi)
Reviews
ISO Demo ~6Mb (upped by Scaryfun)</div>
Videos
included in Mega Pack Raze FPS Games - Full Demos with new APIs to run on modern o/s 1.8GB (uploaded by Internet Archive Software Collection)


Blood: Plasma Pak Monolith / GT Interactive [top]

Another official mission pack for Blood which includes 11 new singleplayer levels and 2 new bloodbath levels. There are 7 new opponents like Zealots, Fire Chrysallids and a new final opponent Beast. You'll pass through stores, a pirate ship, ancient temples and more as you make your way to fight the infamous priests of Tchernobog. You'll face new opponents, including green and fire pods, zealots, acolytes, priests, beasts and tiny Calebs as you make your way to face the final challenge Blood has to offer. The Tesla cannon can now be wielded akimbo (provided the appropriate power-up is collected), while the napalm cannon and the life leech have new secondary attacks.
Screenshots
ISO Demo ~112MB (upped by keropi)
Reviews
included in Mega Pack Raze FPS Games - Full Demos with new APIs to run on modern o/s 1.8GB (uploaded by Internet Archive Software Collection)
Videos


Chartbusters 10 UK Action [top]

This is a very rare unofficial add-on CD for Quake that offers: over 70 levels, cheats, editors, patches, images (with an image viewing program), sounds, Multilingual desktop programs in English, Polish, Russian, and Italian.
ISO Demo 116MB (uploaded by Internet Archive Software Collection)


Chartbusters 12 UK Action [top]

A CD-ROM containing various addons for Hexen and Heretic: 250+ Levels, Cheats, Editors, Patches, Pictures, Sounds, etc.
ISO Demo 397MB (uploaded by Internet Archive Software Collection)


Chartbusters 9 UK Action [top]

This is an unofficial add on compilation for Duke Nukem 3D. In total it includes more than 1000 new level maps for the game. In addition to the levels it also includes screensavers, wallpapers, Windows 95 theme, editors, utilities, patches, cheats, pictures and a FAQ with answers.
ISO Demo 154MB (uploaded by Internet Archive Software Collection)


Chasm: The Rift Action Forms / GT Interactive [top]

This is an early game from the Ukranian developer which later made the Carnivores series. The player takes on the role of an unnamed Marine whose mission is to stop the so-called Time Strikers, mutant beings invading different time epochs, from taking over the earth. On this mission, he visits places ranging from military bases in the present to Pharaonic tombs in ancient Egypt. All of the levels involve dark corridors, often like that of catacombs and crypts. This has similar graphics to Quake 1, but is not as good. There's 16 large levels. It has inventive bad guys and weapons, and boss creatures that require thought to kill. With opponents, also single body parts can be shot. There are briefings before the missions. Rain and flying leaves provide for more atmosphere, but still the game is rather boring. The retail CD includes a level editor for the creation of custom maps. Chasm can also be edited using the Doom WAD editor XWE. An official addon adds three new levels along with new monsters and is available as a free download from the developer's website. On Oct 20/2022, a remastered version was released with: full 4K support, improved sound design, achievements, and localized into twelve languages.
Screenshots
3-Level & Multiplayer Demo 6+10MB ( @ DOS Game Archive) Level Demo 2.10 10MB ( @ download.com) Free Mission Pack + Internet Play 4MB ( @ Official Site)
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Reviews
Demo Test ~2MB (uploaded by Scaryfun)
Videos
Full Demo ~14MB ( @ Juego Viejo)
Mission Pack - official 3 new levels (click Add-on multiplayer and bonus levels) ~4MB (uploaded by Abandonia)
Clone ISO Demo 395MB (uploaded by Egon68)
Full Demo with DOSBox (works in Win7) 20MB (uploaded by 3Spot)
ISO Demo + manual, patches, and Windows compatibility fix 348MB (uploaded by Mister_Headcrab)
Fan-Made Pack with ISO Demo (runs on modern o/s) 360MB (uploaded by Delacroix)
Full Demo with DOSBox 128MB (uploaded by The Collection Chamber)
Portable Full Demo 539MB (uploaded by Internet Archive Software Collection)
Steam Level Demo - 2022 Remaster (uploaded by Steam)


Codename Tenka / LifeForce Tenka Distinctive Software / Psygnosis [top]

The sinister World Government building looms heavy over the desolate streets of New York. Rumours spread like wildfire, warning of genetic experimentation within its heavily secured walls. As Tenka, member of the militant resistance group Twisted Freak, it's up to you to infiltrate the World Government buildings and uncover the secrets that lie within. Using a totally 3D real-time environment Tenka features all the atmospheric lighting effects that the format has to offer and stretches those capabilities to the limit. Dozens of polygon-generated enemies to take on, a huge armoury to choose from ranging from automatic weapons and lasers to mini rocket launchers and homing missiles. It's a decent FPS game from Psygnosis that was more successful on the Playstation than PC. You are Joseph B. Tenka from Extrevius 328, a corporate conglomerate manufacturing plant for deadly warriors, known only as Bionoids. Tenka has been listed for transformation into a Bionoid, which is a half man - half droid, and that prospect does not please you at all. So you don a warfare suit and go off on a one-man quest to destroy corporate plans. The story is explained by some rather nice FMV cut scenes throughout the game. The gameplay will be familiar to anyone who has played DOOM and countless clones. Set over 20 stages, each level in the game is mission-based, and your mission is given in a nice briefing accompanied by a graphical display of your objectives. The game includes the usual array of high-tech weapons and a variety of Bionoids and other creatures to kill. Level design is average, but the creepy atmosphere is evoked pretty well through sound cues and surprise attacks. All in all, it's an enjoyable and atmospheric shooter that starts out like a DOOM clone, but makes you feel like an episode from Aliens.
Screenshots
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ISO Demo 434MB (uploaded by Egon68)
Videos
Full Demo with Custom Installer to run on modern o/s 192MB (uploaded by The Collection Chamber)


Come Get Some! Softkey [top]

This CD contains around a thousand of new maps for Duke Nukem, some enhanced maps, several tools to change and enhance the game, and several configuration files you can use to change the usual parameters of Duke Nukem. To use them, copy the .CON files in your DUKE NUKEM 3D directory and rename them into DEFS.CON, USER.CON, GAME.CON. Some sound and image files you can use with the level editor. Some icons took from Duke Nukem for use in your Windows applications. A DOS interface to launch Duke Nukem by selecting a .MAP file which is not in the game's directory. Some text files with tips and tricks about DN3D. Some text files to help you master Duke Nukem's level editor. Some updated device drivers for some graphical cards and sound cards.
French ISO Demo 22MB (uploaded by scaryfun)


Deathmatch Manifesto Robert E. Waring / Sybex [top]

This book discusses multi-player gaming from a military viewpoint, including detailed information on group combat, sniper tactics, ambush positioning, weapon strategy, etc. The CD features the ten best Deathmatch levels found by the author, customized levels for Deathmatch play, and special "patches" that change the sounds and animations in the games. It contains 50 DukeMatch levels, 100 Quake Levels, and DooM to Duke level converter and lots of other utils.
ISO Demo 174MB (uploaded by Internet Archive Software Collection)


Defiance LogicWare / Avalon Hill [top]

Avalon Hill, popular publisher of board games, tried its hand at an FPS game with this mediocre combo of Descent and Quake. You are an elite fighter pilot selected to test out the new hovercraft LAV-6 SABER. As you complete a training mission for your commanders, suddenly the enemy attacks and you're on your own. There are "over 200 lines of spoken dialogue" on the game cd. Unique to the game at the time was the ability to "hop" around levels with limited thruster power. You'll have to use your thrusters to solve level puzzles (finding ledges and hopping chasms) and outmaneuver enemies, many of which are armed with t heir own ballistic and energy weapons. The enemy A.I. is a bit lacklustre.
Screenshots
Level Demo 20MB ( @ download.com)
Videos
Full Demo (upped by keropi)
ISO Demo 301MB (uploaded by scaryfun)
Full Demo with Custom Installer to run on modern o/s 111MB (uploaded by The Collection Chamber)


Des Blood [J] Illusion [top]

The year is 2156. Tokyo has turned into a crime capital, where violence flourishes. Gang wars, murders, rape, and rampaging human clones, the replicants - this is how future looks like. But things get even worse. A meteorite-like object from space crashes into the ocean. The scientists find a woman inside the object - a beautiful, seductive alien woman who calls herself Hotaru. Before long all hell breaks loose, since Hotaru possesses extraordinary powers, and uses them to damage the inhabitants of the Earth. You take the role of a police officer in Tokyo Police Department, and you are the one who must solve the mystery and save your home. Des Blood opens the line of sex games by Illusion. It is a first-person "full motion video" adventure, similar in interface and navigation to graphical Zork games, but without puzzles and with pre-rendered 3D characters instead of real actors. In hostile areas, the game transforms into a shooter. You don't have freedom of movement; you have to target enemies who appear on the screen and kill them from where you stand. The sex scenes are shown as pre-rendered animated movies. In some of them you'll be able to make choices, such as different positions during sex.
Videos
Japanese 2CD ISO Demo 759MB (uploaded by scaryfun)
Screenshots


Despair Trilogy U-Neek Software [top]

Compilation of 3 cheap shareware games based on Game Creation System's Pie In The Sky engine which resembles a 1993 era 3D engine. Despair - You roam the game area picking up items such as a shotgun and rocket launcher. When all else fails, a ninja kick is available. Three levels of play, SoundBlaster support, and warp capabilities are included. Despair 2 - In the second part, the aliens from the first game are back and they are after you. Roam the walled building kicking, shooting, and collecting weapons, keys, and other items to help in the fight. SoundBlaster support is included. Despair 3 - In the final installment you must destroy the wind machine before the Earth is blown away.
Screenshots
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Full Demo ~21MB (upped by keropi)
Videos


Duke - It's Zero Hour Zero Hour Software [top]

There are an atmospheric, challenging and slick 11 levels in this once-slated to be a retail product via WizardWorks. The game's developers slaved for over a year but ended up releasing it for free. Each level starts off in a little HQ and you run down a hallway to a computer which has a mission briefing. It has 11 eye-catching game levels that feature all-new monsters (servant, warrior, giant spider,screamer, heat sensing mine, the sentinel, RPG borg, stalker borg, assault borg, stealth buzzsaw drone, mini-mech boss, mech boss), weapons (spike cannon, shoulder mounted rail gun, hand bomb, XL flame cannon), MIDI music, and more new sounds.
Reviews
 1  2 
Free Addon ~6MB (uploaded by Gamers.org)
included in Mega Pack Raze FPS Games - Full Demos with new APIs to run on modern o/s 1.8GB (uploaded by Internet Archive Software Collection)


Duke 3D Mania Most Significant Bits, Inc [top]

The CD contains over 700 single player levels for Duke Nukem 3D, co-op and Dukematch. Features Remote Ridicule, configuration files & utilities. Includes FAQs, cheats, hints, walkthroughs, editor tutorials, and demos.
ISO Demo ~62MB (Scaryfun)


Duke Assault International Software Values Inc. / WizardWorks [top]

This huge addition for Duke Nukem 3D has more than 1500 levels for you to play. In case you can't keep track of what level you're on or whom you've just wasted, included is a streamlined level loader to get you back into action as quickly as possible. There are more than one hundred multiplayer levels for you to chase your friends around in.
Full Demo ~24MB (upped by Scaryfun)
ISO Demo ~43MB (upped by keropi)


Duke Caribbean: Life's A Beach Sunstorm / WizardWorks [top]

Ahh.. the Caribbean, the ultimate vacation destination. After a few months of alien annihilation, Duke's ready for a little R&R. That is, until the alien scum drop in for a little vacation of their own. He utters some witty remarks as usual and cleans up the situation. Includes 7 new levels plus one secret level, as well as all new weapons (squirt guns, coconut launchers, and more), new beach-clad monsters, 4 extra DukeMatch levels, and new tropical background music. Players venture through many Caribbean locales including water parks, beach side hotels, tropical lagoons and cruise ships throughout the course of the game. It introduces exotic alternatives to the items the player picks up, from Credit Cards to Snorkels. Health is represented by bananas (with the Atomic Health replaced by a Pearl). Works with version 1.3d and up. In 2013, a Duke Nukem 3D: Megaton Edition by Devolver Digital that included Duke Caribbean: Life's a Beach, Duke it out in D.C., and Duke: Nuclear Winter used a new engine that runs natively under new operating systems with enhanced OpenGL graphics.
Screenshots
High Resolution Pack
Reviews
Full Demo 30MB (uploaded by Juego Viejo)
Videos
ISO Demo v1.4+ ~43MB (upped by keropi)
included in Duke Nukem 3D HRP 5.3 Fan-Made Compilation 871MB (uploaded by 3Spot)
Duke Nuclear Winter & Duke Caribbean Music Pack (ogg format) 24MB (uploaded by 3Spot)
Duke Nukem 3D HRP (latest rep.) Totally Maniacal Edition / Repacked Mods 2GB/10GB (uploaded by 3Spot)
included in Mega Pack Raze FPS Games - Full Demos with new APIs to run on modern o/s 1.8GB (uploaded by Internet Archive Software Collection)


Duke It Out In D.C. Sunstorm / WizardWorks [top]

In this addon to Duke Nukem 3D, the president was kidnapped and one travels as Duke to Washington D.C. and clears up enemies in the White House and the surroundings. Duke Travels through the White House, Lincoln Memorial, FBI Headquarters, Smithsonian, the Naval Institute, Capitol Building, NORAD, Subway System, D.C. Sewers, the Naval Weapons Plant and more! Includes 9 new levels plus one secret level. It was created by the winner of the Total Entertainment Network's contest to develop the best independently designed and produced map levels for the original Duke 3D. In 2013, a Duke Nukem 3D: Megaton Edition by Devolver Digital that included Duke Caribbean: Life's a Beach, Duke it out in D.C., and Duke: Nuclear Winter used a new engine that runs natively under new operating systems with enhanced OpenGL graphics.
Screenshots
High Resolution Pack
Reviews
ISO Demo (1.3+) 6MB (upped by keropi)
Videos
Duke Nukem 3D Atomic Edition, Duke It Out In DC, Duke Caribbean - Fan-Made Pack 231MB (uploaded by 3Spot)
Duke Nukem 3D Atomic Edition, Duke It Out In DC, Duke: Nuclear Winter - Music-Enchanced eDuke32 Version 391MB (uploaded by 3Spot)
Duke Nukem 3D HRP (latest rep.) Totally Maniacal Edition / Repacked Mods 2GB/10GB (uploaded by 3Spot)
included in Mega Pack Raze FPS Games - Full Demos with new APIs to run on modern o/s 1.8GB (uploaded by Internet Archive Software Collection)


Duke Nukem: Kill-A-Ton Collection WizardWorks, 3DRealms / GT Interactive [top]

This megapack contains Duke Nukem 1, 2, 3D, Duke it out in D.C., Plutonium Pak, Duke! Zone 2, Duke Xtreme, Duke Nukem 3D - Interactive Strategy Guide, Duke Win 95 desktop themes and the Duke Nukem Level Editor. Unfortunately, in the widespread rip version ("version 1.7") there is only Duke Nukem 3D Atomic Edition and Duke it out in D.C.!
Infos
Duke Nukem 3D v1.7 (Kill-A-Ton) Full Demo (upload by keropi)
3CD ISO Demo ~1.19GB (upload by Maraakate)


Duke Nukem's Penthouse Paradise Intersphere Communications Ltd. / GT Interactive Software Corp. [top]

This is an official add-on level for Duke Nukem 3D, available exclusively from GT Interactive and Penthouse Magazine. Taking place between Duke Nukem 3D and the Plutonium Pak, aliens interrupt Duke's vacation and a couple of Penthouse photo shoots. Duke has to fight his way through a hotel, clubs and finally the Penthouse offices.
Screenshots
Free Add-On ~2MB (uploaded by Gamers.org )
Videos
included in Mega Pack Raze FPS Games - Full Demos with new APIs to run on modern o/s 1.8GB (uploaded by Internet Archive Software Collection)


Duke Screw 'Em 38D Digital Dogz / New Machine / Dragon Publishing [top]

Journey into the hardcore world of DUKE SCREW'EM, a XXX action-packed 3D 'DOOM' style shooting game made with the Pie 3D engine. Blast your way through sex crazed corridors as hordes of naked Demon Women oppose your path to freedom. Locate your numerous penis- guns and other inventory items somewhere in the erotic hallways of death, otherwise you're stuck with only your trusty Pimp Slap to defend yourself against these evil demonesses. Every corner you turn could lie another herd of four-armed nude bitches shooting destructive little blasts as your sex energy dwindles. Somebody must stop this madness... Duke Screw'em style. There's thirty levels of 3-D Adult Arcade Action.
Screenshots
ISO Demo ~89MB (uploaded by Meddle)
Full Demo 23MB (uploaded by Arcades 3D)


Duke Xtreme Apogee, Sunstorm / WizardWorks [top]

This has new game options such as: alter Duke's health, visibility and gore levels; customize your weapons by altering ammo amounts, pick-up amounts & blast radius; cause Duke to spew blood & guts when injured. There are new monsters including the gorilla captain, and the king cobra. New weapons include the bloody knife, silent uzi, roman candle launcher and the statue maker. Plus you get 50 bonus xtreme levels.
Infos
Included in: Duke The Apocalypse Full Demo (plus Duke!Zone 2) 59MB (uploaded by keropi)
Screenshots
Full Demo ~2MB (upped by Scaryfun)
Videos
Included in: Duke The Apocalypse ISO Demo (plus Duke!Zone 2) 61MB (uploaded by Scaryfun)
ISO Demo 25MB (uploaded by Old-Games.ru)


Duke: Nuclear Winter WizardWorks, Creative Carnage / GT Interactive [top]

This time this mission pack takes place with Duke in the yule tide season. One shoots on new opponents such as snowmen and well-known enemies are now in changed outfits (Pig-Cops with Christmas caps, Enforcer with reindeer antlers, etc.). The first levels are familiar, even if there are changes and you start in different points than before. Later you'll find yourself in new levels which leave an ambivalent impression. Some are absolutely amusing, while others are frustrating and boredom spreads. The representation of the new opponents succeeds partially. Altogether though this pack is rather weak. In 2013, a Duke Nukem 3D: Megaton Edition by Devolver Digital that included Duke Caribbean: Life's a Beach, Duke it out in D.C., and Duke: Nuclear Winter used a new engine that runs natively under new operating systems with enhanced OpenGL graphics.
Screenshots
Level Demo (v1.4+) 5MB ( @ FileFront)
Reviews
High Resolution Pack
Video Review
ISO Demo (v1.4+) ~12MB (upped by keropi)
Videos
Duke Nuclear Winter & Duke Caribbean Music Pack (ogg format) 24MB (uploaded by 3Spot)
Duke Nukem 3D Atomic Edition, Duke It Out In DC, Duke Caribbean - Fan-Made Pack 231MB (uploaded by 3Spot)
Duke Nukem 3D Atomic Edition, Duke It Out In DC, Duke: Nuclear Winter - Music-Enchanced eDuke32 Version 391MB (uploaded by 3Spot)
included in Duke Nukem 3D HRP 5.3 Fan-Made Compilation 871MB (uploaded by 3Spot)
Duke Nukem 3D HRP (latest rep.) Totally Maniacal Edition / Repacked Mods 2GB/10GB (uploaded by 3Spot)
included in Mega Pack Raze FPS Games - Full Demos with new APIs to run on modern o/s 1.8GB (uploaded by Internet Archive Software Collection)


Duke!Zone 2 Simply Silly Software / WizardWorks [top]

3 new episodes: Arctic Assault, Alien Abby and Monkey Shine (for Version 1.3 and 1.5).
Screenshots
Level Demo 0.1MB ( @ Gamers.org)
Videos
Full Demo ~16MB (upped by keropi)
ISO Demo 42.3MB (upped by Scaryfun)
Included in: Duke The Apocalypse Full Demo (plus Duke! Xtreme) 59MB (uploaded by keropi)
Included in: Duke The Apocalypse ISO Demo (plus Duke Xtreme) 61MB (uploaded by Scaryfun)
included in Mega Pack Raze FPS Games - Full Demos with new APIs to run on modern o/s 1.8GB (uploaded by Internet Archive Software Collection)


Forbes Corporate Warrior Brooklyn Multimedia / Byron Preiss Multimedia [top]

This dull FPS game tie-in to Forbes magazine is set in a business environment and uses weapons with interesting names such as Price Bombs, Marketing Missiles, Head Hunters, and Takeover Torpedos. However in reality they are very similar as are the boring levels. A videophone at the bottom of the screen relays advice from your "business advisors" especially when you are not doing well, and there are many real-time events that spice up the action a bit - including a stock market crash, recessions, inflation, and natural disasters.
Screenshots
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Level Demo 6MB (uploaded by Absolute Games)
Review
 1  2 
Full Demo ~14MB (upload by keropi)
Videos
ISO Demo 21MB (uploaded by scaryfun)


Graliens Weierheiser Concepts [top]

The Graliens are coming. Are you ready? Can you handle meeting a Gray face to face? You have been sent to the midwest to investigate a crop circle. When you arrive you ask the locals about what they saw. A farmer speaks up and offers to take you to the site of where it all happened. When you arrive at the site the farmer begins to explain what he has seen here. Just at that moment... You and the farmer are abducted. You wake up aboard the alien craft with a splitting headache. You look around the room and notice the farmer across from you in a holding bay. Now the mystery begins. This FPS was made using the Pie in the Sky Game Creation System.
Videos
Level Demo 3.8MB (uploaded by Official Site)
Screenshots


HACX Banjo Software [top]

HACX was a commercial total conversion for Doom 2 and was originally priced at $15. It has new opponents, sounds, graphics and weapons. The levels are large and well-done and one comes away from it impressed with the whole professional character of the whole endeavour. Eventually, the game was released as freeware for all to download and is highly recommended. A 1.2 update of the original Hacx was released on October 9, 2010. The changes included making it as a stand-alone IWAD recognized by Chocolate Doom, EDGE, Eternity, GZDoom and ZDoom, but still compatible with other source ports.
Info
 1  2 
Standalone IWAD v1.2 8MB (uploaded by Official Site)
Screenshots
Free Game v1.1 11MB (uploaded by Doomworld)
Videos
 1  2 
Free Game v1.0 5MB (uploaded by Atomic Gamer)
v1.0 ISO Demo 28MB (uploaded by scaryfun)
2012 v2.0 release61 15MB (uploaded by scaryfun)


Henry Explorers / Crypt Killer Konami Computer Entertainment Tokyo Co., Ltd. / Konami Co., Ltd. [top]

This is a horror-themed lightgun shooter that came out on PC only in Japan as Henry Explorers but is known in English as Crypt Killer where it came out on Playstation and Saturn consoles. As a tireless adventurer, you are looking for the "Eyes of Guidance", ancient crystals of mysterious power. To find them, you have to shoot your way through hordes of monsters. The game has six stages which can be taken on in any order. Each stage consists of four acts. The levels range from dark forests to deep caves, ancient crypts and underwater labyrinths. You move through the 3D levels on a predetermined path and shoot at skeletons, zombies, spiders, demons and other foul beasts. Your standard weapon is a shotgun, but you can gain additional weapons like gatling guns and grenade throwers. Some enemies throw projectiles like knives or bones at you, so be sure to aim at those as well. If the screen becomes too crowded, clear it with a smartbomb. At the end of some acts, you can choose from one of two paths through the next act, giving you different ways of completing a stage. At the end of each stage, a boss enemy awaits.
Screenshots
ISO Demo 493MB (uploaded by Old-Games.ru)
Infos
Videos


Hexen II RavenSoftware / Activision [top]

This uses a version of the Quake 1 engine. It's not as irritating as the original Hexen. You play a different hero's character and there are roleplaying aspects. Hexen 2 was one of the first (if not THE first) game in which originally 3D graphics map support was inserted. It features single player and multi player game modes, as well as four character classes to choose from, each with different abilities. These include the offensive Paladin, the defensive Crusader, the spellcasting Necromancer, and the stealthy Assassin. Improvements from Hexen and Quake include destructible environments, mounted weapons, and unique level up abilities. Like its predecessor, Hexen II also uses a hub system. These hubs are a number of interconnected levels; changes made in one level may have effects in another. Some of the early levels succeed really brilliantly and are fascinating with a lot of different textures which provide for diversity. Later the level-design has some low spots and after some hours playing time the degree of difficulty also clearly increases sometimes. Altogether Hexen 2 though is a successful game worth playing.

See also: #Hexen 2 MP: Portal Of Praevus, #Qoole for Quake II, Quake & Hexen II

Screenshots
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Hexen 2: Continent of Blackmarsh OEM ISO for Matrox M3D video cards 352MB (uploaded by Maraakate)
Reviews
 1  2 
Level Demo v1.11 ~15MB ( @ fileaholic.com)
Video Reviews
 1  2 
Source Ports
Full Demo (upped by keropi)
Rip Update Patch 1.11 ~0.4MB (made by DJ Speedstar &amp; uploaded by Scaryfun)
ISO Demo (without CD Audio tracks) ~82MB (upped by keropi)
ISO Demo 697MB / Music-Rip ISO Demo 292MB / Ready-To-Play Full Demo plus Portal of Praevus, Updates, Mods and Maps, HexenWorld and Pa3PyX's v1.15 port ~119MB / v1.11 Online Patch for Source Ports (@ FPS Legends)
Hexen 2: Continent of Blackmarsh OEM for Matrox M3D video cards 16MB (uploaded by Maraakate)
Hexen 2: Continent of Blackmarsh v1.10 OEM for Matrox M3D video cards NO CD 217KB (uploaded by Maraakate)
Hexen II Full Demo re-textured HQ 304MB (uploaded by 3Spot)
ISO Demo + Mods, Textures, Levels, Extras 391MB (uploaded by hgdagon)
Heretic & Hexen Series ISO Demos + Mods, Extras, Scans (uploaded by hgdagon)
Full Demo v1.11 included in iD Software: The 90's Collection 653MB (uploaded by yamibito)
Ru/En Fan-Made Pack with jsHexen II, Portal of Praevus, retextures & fan addons 611MB (uploaded by Internet Archive Software Collection)


Hexmaker For Hexen II Virtus Corporation / Macmillan Digital Publishing / Ubisoft [top]

Hexmaker is a level editor designed specifically for Raven Software's Hexen II. The product pre-dates its Quake II cousin (Deathmatch Maker 2), but still offers an array of powerful editing tools and a library full of pre-made objects to use in your Hexen II maps. The interface and basic functionality is the same as in Deathmatch Maker 2, with drag-and-click editing and two design windows that provide 2-D wireframe and 3-D rendered views of your map. The textures and the artwork in Hexen II are more elaborate than those in Quake II, which makes it even more fun to create new levels using Raven's excellent art. Another benefit of Hexmaker is that the package includes 10 complete new Hexen II levels. Hexmaker runs on Windows 95 and requires a registered copy of Hexen II.
Screenshots
ISO Demo 44MB (uploaded by scaryfun)


Hot Leather 2: Levels of Doom Glowing Icon Publishing [top]

4 New Levels Of Doom. Go beyond the 1st Level Dungeon of Glowing Icon's wildly successful interactive HOT LEATHER game. Ascend the Tower of Temptation... 4 New Levels of Strange New Monsters and Battling Bad Girls to beat off in your quest to find forbidden hidden hot scenes and reach the the 4th Level, the Dungeon of Decadence. 3 different game play modes to put the user in control. On line Help and Navigational Maps. This pseudo-Doom game uses Quicktime spliced together to mimic a (vaguely) pornographic version of Doom.
Reviews
ISO Demo 561MB (uploaded by Internet Archive Software Collection)


Hunting Alex-Jim [top]

This a Russian amateur virtual shooting range for DOS with great graphics. According to the intro, a horde of rabbits flew to Earth on a flying saucer, which will become legitimate targets in Hunting. Panoramic view from the first person, five types of weapons (including a flamethrower and a rocket launcher) and a green lawn, on which rabbits enter exactly one at a time. The goal is simple - kill as many as possible. The player runs out of ammo, and quite quickly, while sometimes they are allowed to pick up. If this is not done, and all the "trunks" are at zero, the game ends and the result is summed up, which can get into the table of records. Rabbits either simply stand on their hind legs, or move by jumping left and right. The first two weapons, the pistol and the double-barreled shotgun, cannot reach the animals while they are jumping, while the rest are still vulnerable to them. Very high-quality and bright drawing with individual animation of the death of a rabbit for each type of weapon is combined with pleasant melodies, of which there are several. But at the same time, players must be warned that the level of cruelty here is quite high, so Hunting will not be acceptable for everyone.
Screenshots
Free Game 496kb (uploaded by Old-Games.ru)


Last Rites Ocean [top]

Last Rites takes as its plot the basic zombies-taking-over-the-world scenario. Except that the apocalyptic event takes place in the future, thereby ensuring a supply of hi-tech weaponry with which to clobber the walking dead. Because that's exactly what you'll be doing. You play one of the survivors of the zombie plague, commander of a Special Forces unit given the task of ensuring humanity's survival. Helpfully, this task has been divided up into about thirteen missions, with different goals to be accomplished. Succeed, and humanity may yet survive. Fail, and you'll end up as a la carte zombie food. The sprites are all poorly animated and blocky, and the background graphics are poor. Let's take a couple of examples the city is made up of hundreds of repeated (and identical) building fronts, complete with windows and doors. Can you enter a single one of them? Nope. And at one point you enter a shopping centre ('mall' to Americans), a la Dawn of the Dead. Except it looks nothing like a shopping centre.. there are grey walls all around, no shopping related items or decorations to speak of.. it looks more like a car park.

Screenshots
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Full Demo ~26MB ( @ Fajnegry)
Videos
Full Demo (upped by keropi)
ISO Demo 173MB (upped by Egon68)
GOG ISO Demo (DOS version with DOSBox) (provided by Wastrel & upped by Scaryfun) 287MB


Level Pack 14: Additions for Shadow Warrior PMR International [top]

This contains the Shadow Warrior shareware, approximately 76 extra maps, midi files and tools, 2 Windows desktop themes and cheatcodes, 3DFX SW pictures.
Full Demo 6MB (uploaded by RTCM)
Full Demo 32MB (uploaded by Internet Archive Software Collection)


Level Pack 3: Additions for Redneck Rampage PMR International [top]

This contains addon levels for Redneck Rampage as well as extras such as cheats.


Level Pack 6: Additions for Blood PMR International [top]

Over 140 new and extra levels for "Blood", an own bloodfront, change your desktop in a bloodbath with a bloodtheme, cheats, avi files and a tool to rip files from the original. User-friendly Windows '95 menu system. Blood shareware included.
Full Demo 18MB (uploaded by RTCM)


MadSpace Maddox Games / Auric Vision [top]

From the Russian makers of the game Z.A.R. comes this mediocre game in the style of Descent. Humans are involved in an intergalactic conflict with aggressive aliens. You command a ship that makes it through a space battle and enters the enemy mothership at the start of the game. The first stage of the game is pre-rendered, but still interactive in "Rebel Assault"-style. Then you must fly or walk through the maze-like corridors destroying enemies and energy sources you encounter with the main reactor being your final goal. Tetratel offers a custom packaged version for their EyeFX 3D glasses. The game also supports speech recognition.
Screenshots
Level Demo 10MB (uploaded by AG.ru)
Videos
Full Demo (upped by keropi)
ISO Demo 505MB (uploaded by scaryfun)


Mars 3D Engine Technology / UserJoy Technology Co. Ltd., Community-Releases [top]

This Taiwanese Doom clone tells the story of a post-apocalyptic future after a nuclear holocaust had been initiated by a self-aware AI defense system known as Zaker. It's basically a copy of the plot of The Terminator. A dwindling human resistance now battles against an army of machines trying to terminate them! You take the role of some guy who must travel into the distant past, the year 1999, to confront Zaker and prevent the planet's doom. Also, you fight the Predator, boss of Satan World. And then in one day, the resistance who are resisting Skynet contacting Ji Yuan and want to he join. Player controls the protagonist Ji Yuan, who was a fighter of Skynet and after his parents (who are the chief scientist in Skynet) both got killed and he wants to find the truth out of what happened. But Skynet just stopped his investigations for no reasons, and made him suspect that he had done something related to the death of his parents. You kill enemies, get the keycards, blow shit up and go to the exit to next mission level. It has some cutscene texts and dialogues when the level starts and ends, it also has some NPCs/tip points in the level who tell you about something like the mission details or where you go/find some supplies. In Jun/2019, a limited edition of a fully-translated English was released and after selling out a freeware ISO was made available for download.
Videos
 1  2 
Taiwanese ISO Demo + Full Demo + wad conversion 40+16MB (uploaded by scaryfun)
Freeware ISO Demo 43MB (uploaded by Official Site)


Nuke It! 1000 Crystal Vision Software / Micro Star [top]

"Nuke It 1000" contains a 1000 add-on levels (500 of them are multiplayer) for Duke Nukem 3D as well as cheat codes & hints, tutorials for making your own levels and a game launcher.
ISO Demo 78MB (uploaded by Internet Archive Software Collection)


Operation Omega Pro One Software [top]

Only you can save the earth from nuclear destruction! Your mission is to destroy all terrorists on the base and deactivate the warheads in this 3-d, real-time, real-life combat game. You must find the five access codes to disarm the primary missile launch computer, before it's too late. It's a race against time to combat the deadly terrorists while gathering ammunition, first aid, and other supplies. You command five different weapons: grenade, M16, M203, M60 and SAR. Combat statistics display at each level and shows kills made, number of objects found and completion time. There's thirty different levels for the ultimate combat challenge.
Screenshots
ISO Demo (thanks to termynuss & upped by Scaryfun) 66MB
Videos


Outlaws LucasArts [top]

This western shooter uses the Dark Forces engine. Marshall James Anderson had been a great gunfighter. He had worn the badge of the law and put men to death or to jail. But now he's retired; he got himself a wife, a daughter, and some land. The Gentleman, Bob Graham, has other plans for James Anderson's plot of land however. It sits right along some prime real estate for where the railroad is going to go, and whomever could own that land might be able to get rich setting up a town. So Bob, he's hired himself up some of the roughest and toughest ruffians west of the Mississippi to try and "persuade" Anderson and the other land-owners to sell or abandon their lands. James Anderson returns home from town one day to find his homestead aflame, his wife killed and his young'in abducted by the badguys. Not willing to trust in the fates, Anderson dusts off his six-shooter, digs up his buried shotgun and dons his old tin star. He's about to follow the trail of these men across deserts and valleys... until he finds his daughter. There are atmospheric cutscenes between levels, reloading your gun is important and the unusual western ambience provides for a fun game. The opponents are silly (as they were also in Dark Forces). For such a big company like LucasArts, it's disappointing that such an outdated engine was used, even if it supported now rather high resolutions. There is a Direct3D patch that lets the game use slightly higher resolution and improved textures, as well as improved overall performance.

See also: #Outlaws: Handful Of Missions, #Outlaws Remake, #Red Hot

Screenshots
 1  2 
Level Demo 14MB (uploaded by Internet Archive Software Collection)
Reviews
 1  2  3 
Proper Rip Full Demo ~28MB &amp; Speech addon ~21MB Movies addon ~155MB (upped by keropi)fix for CLS rip (which most other sites have) (3DSL upload)
 1  2  3  4 
Infos
2CD ISO Demo 847MB (uploaded by Molitor)
Fan-created Maps
 1  2  3  4 
Level Demo (Sampler CD) included in The LucasArts Archives Vol. III 6CD ISO Demo 1.20GB (uploaded by hgdagon)
Videos
GOG Digital ISO v2.1.0.9 plus Mods, OST, Extras 493MB (uploaded by hgdagon)
Multiplayer Client


Outlaws: Handful Of Missions LucasArts [top]

This addon was available for purchase but was also a free online download too. It has four single and five multiplayer missions but requires a retail version of Outlaws. It's set in a time period years before Outlaws when a young James Anderson is serving as a government agent and receiving assignments from the attorney general. His single player missions are set in a Missouri wharf town, Spanish villa, and icy caves of the Rocky Mountains, where he has to capture leaders of the gangs. One of the missions is infiltrating behind enemy lines during the Civil War. Multiplayers levels are set in towns with great number of places to hide.
Free addon for Full ISO ~5MB v2.0 patch (needs v1.1 already installed)
Full Demo ~6MB (upped by keropi)
ISO Demo 14MB (uploaded by Egon68)
included in GOG Digital ISO Demo v2.1.0.9 plus Mods, OST, Extra 493MB (uploaded by hgdagon)


PCZone March 1997 Coverdisk: Over 500 Quake Levels & Utilities plus Over 500 Duke Levels PCZone Magazine [top]

This coverdisk of the UK's PCZone magazine dated March 1997 and labeled as CD Zone contains over 500 Quake Levels & Utilities plus over 500 Duke Nukem 3D Levels. It also has various demos such as: F1 Manager, Sand Warriors, Front Page Sports: Golf, SoulTrap, Heroes Of Might & Magic 2, Ultimate Warrior, Get Lost, Crazy Drake, New Beat Trancemission. There's internet goodies & essentials including PSP4, WinZip 6.2, PC Zone on-line and much more.
ISO Demo 627MB (uploaded by The Shareware CD Archive)


Q!Zone WizardWorks [top]

This addon has 35 new maps and three different episodes with a feel very like the original game. It also adds a new weapon, the Slicer (which shoots tinny-sounding flying discs), and a few new enemies like a headless attacker.
Screenshots
Full Demo ~9MB (upped by keropi)
Videos
ISO Demo 11MB (uploaded by GigaWatt)


Q.E.D. Level Creator For Quake WizardWorks [top]

This was the first ever level editor and map tool for Quake. It gives you the opportunity to create your own levels, monsters, level entities and features. Q E D is a level and room designer of unparalleled proportions. Battle it out in the Q E D death match including new sounds and textures. Works on windows 95/nt and you'll need a new and running version of Quake. Complete high-quality library of unique textures - Import and modify existing quake files. Features: 5 Separate viewing modes - 3 traditional 2-D views (top, side and front) and 2 distinct 3D Person "Walk-thru"; Receive updates from the Q.E.D. Web site includes additional help files, tutorials and a "Master Series" of tutorials that explores advanced techniques; Fully supported Q.Art texture maker art editing tool; Fully supported Q.M.E. Lite monster creating tool.
ISO Demo 12MB (uploaded by Internet Archive Software Collection)


Quake II ID Software / Activision [top]

In this sequel, there are far improved graphics compared to the extremely popular first game. This is more oriented towards a single player experience (netplay disappointed at first but this was improved through numerous Mods - Weapon Factory, Team Fortress, Action Quake 2 and more). The Strogg alien race threatens the Earth, but Earth has launched a counter-offensive, Operation Alien Overlord. Overlord takes the battle to the Strogg homeworld with the ultimate objective of securing their capitol city and killing their ruler. As a FPS, Quake II contains a variety of weapons including the fall back Blaster, the Railgun, and the secret BFG10K. The player is given mission-based objectives that correspond to the storyline. For example, the player carries out a wide range of activities, including stealing a tank commander's head to open a door, or calling down an air-strike on a bunker. CGI cutscenes are used to illustrate the player's progress through the various main objectives. The game features much larger levels than Quake, with many more wide-open areas. There is also a hub system that allows the player to travel back and forth between levels. Indeed, this is sometimes necessary to complete certain objectives. There are fair degrees of difficulty, and it's never too irritating. With the excellent soundtrack in the CD disk drive it added to a lot of fun for me. Because the prevailing orange-yellow of the graphics, it reminded me of Dune (and I like the film and love the books). Quake 2, even if it hadn't been a massive hit, got ID software huge profits just through multiple licensing of the game engine.

See also: #Dawn Of Darkness, #Deadlode II, #Disposable Heroes, #PC Gamer: The Extended Play Collection Volume 2, #PC Gamer: The Extended Play Collection Volume 3, #Q.E.D. II Level Creator, #Quake II: Enhanced, #Quake II: Fault Line, #Quake 2 MP 1: The Reckoning, #Quake 2 MP 2: Ground Zero, #Quake 2 TC: Juggernaut, #Quake 2 Netpack: Extremities, #Quake 2: Zaero, #Quake 2: Complete Gamer Add-on, #Quake World, #Quake 2 Anthology, #Quake 2: Deathmatch Maker II, #Quake 2: Fanatic's Complete Set, #Quake 2: Total Destruction, #Quake World 2001, #Quake 2: Chaos, #Qoole for Quake II, Quake & Hexen II, #Quake 2: Unseen, #Quake 2: Oblivion, #Quake II RTX, #Total Conversions for Quake 2

Screenshots
 1  2 
included in Quake 4: Special Edition - 2DVD ISO Demo 4.33GB (uploaded by Shattered)
Reviews
ISO Demo + Quake 2: Juggernaut 459MB (uploaded by scaryfun)
Fan Levels
 1  2 
3 Level Demo 37Mb ( @ ftp.fu-berlin.de)
Mods/TCs
 1  2  3 
Quake 2 Test ~11MB ( @ FileFront)
Infos
 1  2 
Total Conversions & Source Port & Singleplayer Levls
Video Reviews
 1  2  3  4  5 
Full Demo ~102MB Movies Addon ~86MB (uploaded by keropi)
 1  2 
Quake II: Better Than Ultimate Edition (includes Q2, Juggernaut, Ground Zero, Reckoning, Zaero, Tournament, and CTF with gladiator bots) ~392MB (uploaded by 3Spot)
Blindwrite Clone ISO Demo 452MB (uploaded by Shattered)
Quake 2 Ready-To-Play Includes all MPs, Updates, and R1Q2 port (@FPS Legends) (uploaded by 592MB)
ISO Demo 366MB & Music CD-Rip ISO 204MB (@FPS Legends)
v3.20 included in Quake 2000 - Russian Bootleg ISO Demo (Quake v1.09, Quake: Shrak v2.0, Quake II v3.20, Quake II: Juggernaut, Quake II Mission Pack: The Reckoning, Quake II:Zaero, Quake II Mission Pack: Ground Zero, Quake III: Arena) 687MB (uploaded by Scaryfun)
New Multiplayer Standard Small Edition + r1q2 (lower textures) 60MB (uploaded by 3Spot)
New Multiplayer v 2.0 edition + r1q2 (better textures) 105MB (uploaded by 3Spot)
Quake 2: EGL edition (high quality textures) 552MB (uploaded by 3Spot)
ISO Demo + Quad Damage GOG v2.0.0.3 ISO, maps, pre-release, Ultimate Quake 494.8MB+658MB (uploaded by hgdagon)
included in Quake 4 Special Edition - Fan-Edited 2DVD ISO Demo 3.04+1.69GB (uploaded by hgdagon)
Gold Edition v3.20 - Full Demo included in iD Software: The 90's Collection 653MB (uploaded by yamibito)


Quake Level Design Handbook Matt Tagliaferri / Sybex Inc. [top]

Gamers are just beginning to explore and understand the power of QuakeC, the next-generation game programming environment developed by the creators of DOOM. Included with this book is non-shareware version of qED, the easiest and most flexible level design editor yet built for the Quake game engine. Using qED and the tutorials in this book, readers will quickly be able to build their own unique Quake environments for single play or for multiplayer "deathmatches" over networks or the Internet. The author provides a hands-on introduction to game design and includes a generous selection of the hottest Quake levels from independent developers. Matt also wrote "Duke Nukem 3D Level Design Handbook".
Custom ISO Demo 17MB (uploaded by scaryfun)


Quake Level Master V Macmillan Digital [top]

Level Master V has everything you need to get online and start kicking some cyber-ass. Get plugged in with AT&T WorldNet(sm) Service. Once you find yourself online you can choose from hundreds of different quake games occurring simultaneously with QSPY. Tired of getting picked on? Team up with a Clan or gather a group of your fellow peons and start your own clan.
Stop sniveling about getting your butt kicked in deathmatches and try out Capture The Flag. It's a whole new way to play Quake online. Plus, you can give your online character some real personality with the all new Multimodel patch, a Level Master V exclusive.
Videos
ISO Demo 46MB (uploaded by GigaWatt)


Quake MissionPack 1: Scourge Of Armagon (The Rift) Hiptonic (Ritual) / Activision [top]

This is the first official Quake mission pack. The textures have barely changed. There are new weapons (Proxi-mine thrower, laser gun, Thor's hammer) and some new opponents. The levels became bigger and some are also really pretty to look at, the Cathedral level is one of my favorites. The small Gremlins are the most interesting new kind of opponent. They steal from the player their weapon (a Gremlin with a bazooka or a Nailgun looks impressive indeed) and uses them promptly against the player. Also from their corpses are created new Gremlins. Sometimes one hears behind himself rustling and bumping, a sure sign that the small enemies in the work are soon to arrive. For single players the mode is much better than in the original Quake. This mission CD provides for some good playing fun without frustration. Because it also brings new multiplayer levels, it is also very good just for the extra modes.
Screenshots
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Full Demo ~33MB (upped by keropi)
Reviews
Included in Ultimate Quake 1 Fan-Made Compilation *plus Quake MP 1: Scourge Of Armagon, Quake MP 2: Dissolution Of Eternity, Quake TC: Malice, Quake TC: Shrak, Quake TC: X-Men, Quake: Abyss Of Pandemonium, maps, modern source ports, mods, movies 825MB (uploaded by Scaryfun)
Videos
Included in: Quake Mission Packs ISO Demo 273MB (uploaded by Egon68) plus Quake MP 2: Dissolution Of Eternity
ISO Demo 199MB (uploaded by Meddle)
ISO Demo 198MB & Music CD-Rip ISO 160MB (@FPS Legends)
Quake Plus (includes Scourge Of Armagon, Dissolution Of Eternity, Ultimate Quake Patch, Kickflip Mod, Slide Mod, Alien Mod, QuakeOne Maps Pack) 182MB (uploaded by /VR/'s Gut Emporium)
included in Quake: The Offering - EU Clone 2CD ISO Demo 705MB (uploaded by Egon68)
Full Demo included in iD Software: The 90's Collection 653MB (uploaded by yamibito)


Quake MissionPack 2: Dissolution Of Eternity Rogue / Activision [top]

This is the second and last official mission pack for Quake. This time there is more action. Only some weapons of the original were modified. New ones include: "lava nail" gun, "Multi-Grenade" launcher and the "plasma gun". The level design is not so creative as in "Scourge Of Armagon" but is nevertheless quite good. Both episodes have an essentially darker atmosphere. It goes, among other places, by Egyptian pyramids and their new opponents like statues which lie in wait and awake in contact with the living. The new multiplayer-modes "Capture the Flag" (to which there is here only one level) were available before already in similar form in the Internet.
Screenshots
 1  2 
Full Demo (upped by keropi)
Reviews
Full Demo ~20MB (upped by keropi)
Videos
Included in Ultimate Quake 1 Fan-Made Compilation *plus Quake MP 1: Scourge Of Armagon, Quake MP 2: Dissolution Of Eternity, Quake TC: Malice, Quake TC: Shrak, Quake TC: X-Men, Quake: Abyss Of Pandemonium, maps, modern source ports, mods, movies 825MB (uploaded by Scaryfun)
Included in: Quake Mission Packs ISO Demo 273MB (uploaded by Egon68) plus Quake MP 1: Scourge Of Armagon
ISO Demo 212MB (uploaded by Meddle)
ISO Demo 211MB & Music CD-Rip ISO 162MB (@FPS Legends)
Quake Plus (includes Scourge Of Armagon, Dissolution Of Eternity, Ultimate Quake Patch, Kickflip Mod, Slide Mod, Alien Mod, QuakeOne Maps Pack) 182MB (uploaded by /VR/'s Gut Emporium)
included in Quake: The Offering - EU Clone 2CD ISO Demo 705MB (uploaded by Egon68)
Full Demo included in iD Software: The 90's Collection 653MB (uploaded by yamibito)


Quake Total Conversion: Malice Epochalypse, Quantum Axcess [top]

This total conversion has completely new graphics and numerous cutscenes (with in-game graphics). One gets the impression of a totally new game. Barely some things will remind you of Quake. The style makes Malice a lot of fun, however, some places are also frustrating due to design mistakes. In the future, only the biggest companies have survived. In your town there are two of these firms. Both have each built their own army and spies to go after their rival. There are no police anymore. You work for B.O.S.S. which is one of these firms. Killing others to reach your purpose is of no consequence. Their missions are to infiltrat, kill, steal... because everything is done for money and B.O.S.S. pays well. The new opponents are professionally done and mostly are other people. Hostile organizations, however, also have Mechs and monsters. Reloading now becomes essential with almost all weapons. Indeed there are 3 different degrees of difficulty, but they must be changed from the console and the setting lasts only one for the length of one level. That's why Malice is to be recommended for rather experienced Quake players mostly because on account of the "normal" degree of difficulty only experienced players will be able to get through without having to resort to using Cheats. Some nice extras were also integrated, as for example the Hoverboard - a flying probe with which one can explore unknown terrain, a parachute and ... a mini submarine! Unfortunately, all these things disappear at the end of every level which is again what damages the fun really very much (and also needlessly).
Screenshots
Included in Ultimate Quake 1 Fan-Made Compilation *plus Quake MP 1: Scourge Of Armagon, Quake MP 2: Dissolution Of Eternity, Quake TC: Malice, Quake TC: Shrak, Quake TC: X-Men, Quake: Abyss Of Pandemonium, maps, modern source ports, mods, movies 825MB (uploaded by Scaryfun)
Infos
ISO Demo (nothing ripped) 332MB (provided by V-Man & upped by Scaryfun)
Videos
ISO Demo 329MB & Music CD-Rip ISO 285MB (@FPS Legends)


Quake Total Conversion: Shrak Quantum Axcess [top]

This is a Quake conversion with partially new graphics, new weapons and tools like a lightstick, grappling hook and similar ones. There are new opponents, like the flying eye that expels energy flashes (and this still acts after bring shot down and remains dangerous therefore). However, some opponents look rather weak. At beginning there are levels with numerous traps which irritates. A key is obtained, a switch is operated and new opponents from behind quickly appear.... However, later on Shrak becomes better and more playable. There is also a new multiplayer procedure.
Screenshots
Full Demo 13MB (upped by keropi)
Reviews
Included in Ultimate Quake 1 Fan-Made Compilation *plus Quake MP 1: Scourge Of Armagon, Quake MP 2: Dissolution Of Eternity, Quake TC: Malice, Quake TC: Shrak, Quake TC: X-Men, Quake: Abyss Of Pandemonium, maps, modern source ports, mods, movies 825MB (uploaded by Scaryfun)
Videos
ISO Demo 277MB & Music CD-Rip ISO 216MB (@FPS Legends)
v2.0 included in Quake 2000 - Russian Bootleg ISO Demo (Quake v1.09, Quake: Shrak v2.0, Quake II v3.20, Quake II: Juggernaut, Quake II Mission Pack: The Reckoning, Quake II:Zaero, Quake II Mission Pack: Ground Zero, Quake III: Arena) 687MB (uploaded by Scaryfun)
Patch v2.0 0.8MB (uploaded by Official Site)


Quake Total Conversion: X-Men - The Ravages Of Apocalypse Zero Gravity / WizardWorks [top]

Something reminds the player in this total conversion of the ambience of Malice. A villain has succeeded in cloning the X-Men, so that they defeat the majority of their opponents. One starts in the center of the X-Men which is empty. One can enter the command area, libraries and something more. As typical with Quake, one finds doors or entrances to the different degrees of difficulty. When one hops through the tele-port, the real game begins. The opponents are better animated than in Shrak, but worse than with Malice and also do not look completely so good. Animation of your own weapons, especially with the new ones is well done though. Your character will have totally new ones, morphed into a new appearance. The shooting effects are similarly orginal. A shotgun, MG, super-mg and more including a flamethrower are also included. If you holds on to an opponent you can see the glowing skeleton underneath which looks quite cool. And whoever does not want to see it, can just shoot everything out of the way... I have played only the 1 level demo, for approx. 20 minutes which wasn't much. The full version promises 18 further levels. This started out as a Quake fan-mod and when Marvel itself got wind of this project, instead of nixing it they decided to give the mod team a way to make a full commercial Quake expansion pack. This was made freeware on Sep 22/2005.
Screenshots
 1  2 
1-Level Demo 9MB (uploaded by DOS Games Archive)
Reviews
Freeware Game 41MB (uploaded by ModDB)
Videos
Included in Ultimate Quake 1 Fan-Made Compilation *plus Quake MP 1: Scourge Of Armagon, Quake MP 2: Dissolution Of Eternity, Quake TC: Malice, Quake TC: Shrak, Quake TC: X-Men, Quake: Abyss Of Pandemonium, maps, modern source ports, mods, movies 825MB (uploaded by Scaryfun)
ISO Demo 223MB & Music CD-Rip ISO 174MB (@FPS Legends)


Quake: Future vs Fantasy FreeForm Interactive [top]

This started out as one of the most popular Quake gameplay mods. It has both a single player and multi-player game (deathmatch and co-op). It's a role-playing game (RPG) that gives everyone a chance to experience a style of character that best suited them. You are allowed to select your character type, or class, from a cast of generic characters that range from magical fantasy: mages, fighters, etc. and sci-fi future: laser androids, cyborgs, etc. The original Quake character is a selectable class, left unaltered, and is classified as future. There are also 2 hidden classes, the Doom Mariner and Time Traveller. Also in Purge mode there is a Diety class. Each class has an entirely different set of weapons and abilities, thus FvF has 80 different weapons overall. For example, the Ninja is quick, silent, and has several techniques for escaping including teleportation. Players can use him to assassinate particular key opponents or scouting and is well suited for the type of player who enjoys these kinds of activities. However, overall, a Ninja’s weapons are not the most powerful but in the hands of a seasoned gamer can be formidable indeed. On the other hand, a Cyborg Camper is big and clunky but has powerful ranged weapons that are great for destroying larger groups of people (we know how they like to just stand there and twiddle their thumbs). It has very little finesse but for people who are “finesseless”, it is a perfect character. Aside from the standard Deathmatch, there was Purge (a two-team battle game with CTF-like elements) and Quest (a coop variation where the classes must work together to take on the tougher-than-usual monsters). With version 4.0 of the mod it became a commercial shareware download for $10. Currently, there's v2.0917 server running that has some improvements made with v4.0 source.

See also: #Purge

Full Registered v4.0 (thanks to Delacroix & upped by Scaryfun) 8MB
Free Addon 3MB plus custom map packs (requires Quake) (uploaded by FvFonline)
Registered v4.0 (use Quakeworld server - maraakate.servegame.com:27501) 14MB (uploaded by Maraakate)


Quiver ADvertainment Software / ESD Games [top]

It won't make you quake but it will make you quiver. Players will encounter many aliens in the 3 level playable demo from ESD Games. The objective is to recover orbs which the aliens have stolen. Medical kits and other power ups are scattered throughout the game to aid the player. Weapon types include spikers, alien rippers, shredders, fajita makers, and more. Several difficulty levels are also available. The full version offers 27 levels, but for real I've never seen the real registered version even not for sale. The shareware version was very popular.
Videos
Shareware v1.2 ~2MB (uploaded by AG.ru)
Screenshots
 1  2 
Full Demo 1.4MB (uploaded by Old-Games.ru)


Rebel Moon Rising Fenris Wolf / GT Interactive [top]

Rebel Moon Rising places you as a Lunar Resistance soldier trying to prevent Earth from thwarting your attempts at rebellion, and the game's twenty-one single player missions takes place in a variety of alien landscapes (sometimes literally so as the game progresses). The lighting is excellent, and the game uses 16-bit color (which gives it the only noticeable advantage over non-MMX titles), and framerates are quite good at 640x480, though barely tolerable at 800x600 on a 200MHz MMX Pentium. Strictly speaking, aside from the assorted bits of eye candy, there's nothing technically impressive about the game, though it is quite good looking overall. Heavy hardware requirements aside, Rebel Moon Rising is behind the time technically speaking, but fans of the Marathon games will be right at home in this one and when taken from that perspective it's not a bad choice for something a little different in the first person shooter field. It has recognition of speech commands, and variable gravity on the maps in both multiplayer mode and singleplayer which is revolutionary for the time.
Screenshots
Level Demo 16MB ( @ ag.ru)
Videos
ISO Demo without CDA Tracks ~19MB (upped by keropi)
Proper Clone ISO Demo 336MB (provided by Hellsgate & upped by Egon68) 392MB
Full Demo with Custom Installer to run on modern o/s 157MB (uploaded by The Collection Chamber)


Red Hot UK Action [top]

This is a 100% unofficial addon for Blood, Redneck Rampage & Outlaws. It's a collection of new levels and other add-ons. You are trapped in the underworld. Careful, monsters are lurking in every dark corner! Only the fittest survive, and only the best return victorious.
Full Demo 88MB (uploaded by scaryfun)


Redneck Rampage Xatrix / Interplay [top]

After extraterrestrials have stolen your favorite grown breeding pig, you take the role of the hillbilly brothers Leonard and Bubba and search for it through the town of Hickston. The game goes through farms and suburbs and constantly around you are insects, pigs and chickens, while one argues with the extraterrestrial - or which way to go. The degree of difficulty is high in parts and the opponents are tenacious and have impressive fire power. Numerous gags were inserted but aren't as funny as in Duke Nukem 3D. The same graphics engine is used. Levels range from trailer parks to chicken processing plants, and the arsenal of odd weapons include a gun that shoots circular saws, a TNT crossbow, and even a machine gun bra. There are no first-aid boxes to restore health, instead to restore your horizontal damage bar you need pork rinds or a bottle of "cheap-ass whisky " - but if one drinks too much of it, the game gets more difficult, because the view decreases and the movements (control) becomes more sluggish. The more food the character eats, the more flatulent he becomes, making it difficult to sneak up on enemies as the character would move forward and make a distinct fart sound frequently after eating. The Psychobilly music from the game is also playable in a standard music CD Player.
Under the titles Redneck Rampage - "Possum Bayoo" and "The Early Years" appeared a kind of OEM version in which only the first episode was contained.
See also: #Level Pack 3: Additions for Redneck Rampage, #Redneck Rampage Addon: So You Wanna Be A Redneck, #Red Hot
Screenshots
Alpha v0.7 Demo 11MB ( @ FileFront)
Reviews
Fan Map Pack & Source Port
Infos
 1  2  3 
Full Demo ~57MB ( @ Fajnegry)
Fan-made levels
 1  2  3 
Full Demo ( @ Arcades 3D)
Videos
Redneck Rampage Fan Compilation (includes Redneck Rampage, So You Wanna Be A Redneck, Suckin' Grits On Route 66, plus The Hickston Swamp fan map pack + custom maps) ~113MB (uploaded by 3Spot)
ISO Demo ~140MB (upped by keropi)
included in Redneck Rampage: Family Reunion 2CD ISO Demo ~889MB (uploaded by Scaryfun)
Meltdown multiplayer utility *supports EDuke32, xDuke, hDuke, Blood, Shadow Warrior (DOS), Shadow Warrior (SWP), and Redneck Rampage 8MB (uploaded by Official Site)
Full Demo [eduke+win7] 148MB (uploaded by 3Spot)
included plus OST in Redneck Rampage Collection GOG Digital ISO Demo 711MB (uploaded by scaryfun)
U.S. AlcoholClone ISO Demo v1.0 454MB (uploaded by otiscrusher)
ISO Demo (ripped CDA tracks & non-game related files) 79MB (uploaded by otiscrusher)
included in Score 85 CD-ROM (2001-03) - Czech CD2 ISO Demo 504MB (uploaded by Internet Archive Software Collection)
included in Mega Pack Raze FPS Games - Full Demos with new APIs to run on modern o/s 1.8GB (uploaded by Internet Archive Software Collection)


Redneck Rampage: Cusspack Xatrix / Interplay [top]

Redneck Rampage Cusspack is (for adults only) a sound Addon made by Xatrix. It was available for download at Interplay's online store, but users had to pay $1 with a credit card to ensure that the buyer of the add-on was of adult age. Instead of the familiar sayings like "I'm gonna get ya" after the installation of the Cusspack, a little more crude things such as "I'm gonna fuck ya" are heard.
Cusspack ~4MB ( uploaded by Scaryfun)
included in Redneck Rampage: Family Reunion 2CD ISO Demo ~889MB (uploaded by scaryfun)
ISO Demo 3.7MB (uploaded by GigaWatt)
included in Redneck Rampage Collection - GOG Digital ISO Demo 711MB (uploaded by scaryfun)


Redneck Rampage: Suckin' Grits On Route 66 Sunstorm / Interplay [top]

In this mission pack for Redneck Rampage, there are 12 new levels straight through the USA, past all places of interest which the land has to offer. You'll visit places like Big Bertha's Truck Haven and Shooting Range, Big Billy's World Famous Gut Busting Brewery, World's Smelliest Flea Market, the Slaughterhouse and Meat Packing Plant, and Billy Bob's Mini Golf and Fun Park. Other "vacation" spots feature Campy Crystal Lake, Mystery Dinosaur Cave and Pet Coffin Factory, the Hoover Dam, a House of Ill Repute, the Oddity Museum and Alien Crash Site, and an RV Show and Bigfoot Convention. But beware! The aliens are out for revenge and have cloned various people along Leonard and Bubba's stops to put an end to the dippity duo. Players will travel through a bus station, visit the Grand O'Opry, the Bronx Zoo, and more as they discover four secret levels filled with tourists and hostile forces.
Screenshots
Full Demo 3MB (upped by keropi)
Videos
Redneck Rampage Fan Compilation (includes Redneck Rampage, So You Wanna Be A Redneck, Suckin' Grits On Route 66, plus The Hickston Swamp fan map pack + custom maps) ~113MB (uploaded by 3Spot)
included in Redneck Rampage: Family Reunion 2CD ISO Demo ~889MB (uploaded by Scaryfun)
included in Redneck Rampage Collection - GOG Digital ISO Demo 711MB (uploaded by scaryfun)
included in Mega Pack Raze FPS Games - Full Demos with new APIs to run on modern o/s 1.8GB (uploaded by Internet Archive Software Collection)


Revenge of Dr. Chang 3D M.T. Software [top]

This is a sequel to "Master Won Liu 3D". Trapped in the demented universe of Dr. Chang, you maneuver Master Won Liu through the dungeon mazes. Travelling through the dungeons that have been cunningly crafted by Dr. Chang, you will encounter Chang's bodyguards and will be challenged to either hand-to-hand combat or a battle of weapons. Explore the mazes, as Master Won Liu, for the secrets to be discovered; while avoiding the tricks and traps that lie in wait. Uncover food, medicine, and weapons that will aid you in your journey. The destruction of the world will result if you don't destroy Chang and learn the secret to stopping his Doomsday Computer. It uses all new graphics, a completely redesigned game engine, new sound effects, more gore, more devilish traps and fiendish enemies. The registered version gets all levels, all the "bad guys", and all the weapons including the fiendish final battle to save the world. Also included is a mapmaker for creating new playing areas.
Videos
Shareware v1.1 1MB ( @ FirstPersonShooters.net)


Shadow Warrior (Ninja Master) / Shadow Warrior Classic 3DRealms / GT Interactive [top]

Another Duke 3D Build engine game which is a rather difficult 3D-shooter. There are diverse missions, and incredibly a lot of splashing blood and body parts, as well as some puzzles. One plays as Lo Wang, a master ninja assassin, whose master is murdered and whom you might avenge. There are many cool sayings and numerous gags let you know that Duke Nukem 3D not only provided the engine but counted as a model too. Your foes are drawn in the Manga style such as mostly quite naked but well armed women. The Build engine's improvements included introduction of true room-over-room situations, the use of voxels instead of sprites for weapons and usable inventory items, transparent water, climbable ladders, and assorted vehicles to drive (some armed with weapons). The arsenal of weaponry includes Japanese-themed weapons such as Shurikens and a Katana. It also includes guns such as Uzis and the Eraser-inspired railgun. In addition, the head and heart of certain enemies can be used. It does not approach the greatness for me of Duke, however it is still a lot of fun. Disappointingly the game was not a commercial success and official planned mission packs ended up being cancelled. However, years later, the work that was done on these extra levels was released as freeware. On May/2013, the main game was released for free on Steam. On July/2013, Shadow Warrior Classic Redux was released including both expansion packs with improved, OpenGL graphics and visuals, remastered audio and modern PC compatibility.

See also: #LevelPack 14: Additions for Shadow Warrior, #PC Gamer: The Extended Play Collection Volume 2, #Twin Dragon, #Wanton Destruction

Screenshots
 1  2 
Shareware v1.2 Demo 13MB ( @ FileFront)
Reviews
 1  2 
Beta Demo ~17MB ( @ vo-noobs.com)
Fan Levels
 1  2  3 
Meltdown multiplayer utility ~8MB ( @ Official Site) *supports EDuke32, xDuke, hDuke, Blood, Shadow Warrior (DOS), Shadow Warrior (SWP), and Redneck Rampage
Infos
Total Conversions & Source Port
How to run on WinXP
Shadow Warrior Classic Complete - GOG Free Game (uploaded by Good Old Games)
Video Reviews
 1  2 
Full Demo ( @ Arcades 3D)
Full Demo ~21MB (uploaded by keropi)
Full Demo XP Ultimate Edition with addons (swXP.rar) ~91MB (uploaded by 3Spot)
UK ISO Demo with CDA tracks 388MB (upped by Egon68)
US uncensored ISO Demo with CDA tracks (upped by Old_Schooler)
Included in: Shadow Warrior Complete Good Old Games Version ISO Demo 230MB (uploaded by Molitor) plus Wanton Destruction & Twin Dragon
Steam Free Game (uploaded by Steam)
2013 Shadow Warrior Classic Redux - ISO Demo 191MB (uploaded by scaryfun)
included in Mega Pack Raze FPS Games - Full Demos with new APIs to run on modern o/s 1.8GB (uploaded by Internet Archive Software Collection)
included in 3D Realms Anthology - Full Demo 494MB (uploaded by Internet Archive Software Collection)


Smuta (Distemper) Gelios / NewCom [top]

Smuta is the sequel of the russian game Dungeons Of Kremlin with similar Doom-style graphics. It's on the same engine, but a little different on the gameplay and graphics from its predecessor. You need to run the underground firing at the undead and others with weapons such as the poleax, and usual guns. There are many diverse adversaries: archers with hammers, boyars spitting some crap, and others. The passage is very complex.
Screenshots
4-Level Shareware Demo ~2.9MB (upped by Scaryfun)
Videos
Russian Full Demo & WinXP Patch ~3MB (uploaded by Old-Games.ru)
Russian ISO Demo ~251MB (uploaded by Scaryfun)


Soviet Prisoner Johan Peter Lems / Software Perfectie Nederland [top]

This is a Dutch 3D action game made with the Pie In The Sky Game Creation System. The shareware version consists of 5 levels and can therefore be copied and given away. You are Lieutenant Klaus von Steinfeld of the 6th German Army. During the Stalingrad offensive you were taken prisoner by the red army and deported to a secret prison in West Siberia. You must try to escape from this heavily guarded prison or surrender to the enemy and you risk the death penalty.
Videos
Level Demo 1.6MB (uploaded by Internet Archive Software Collection)


Star Trek: Generations Spectrum Holobyte / Microprose [top]

Generations was the 7th Star Trek film, and saw Captain Kirk rescued from the wormhole he was trapped in and joining the Next Generation crew. Their mission was to stop Dr. Tolian Soran from destroying a succession of planets, so as to return him to a paradise-like dimension called the Nexus. All of this is brought to life in this game, with a succession of 12 away missions on various planets linked by strategic space combat, and Stellar Cartography planning to track Soran's next move. Away missions are in first-person 3D and feature action and puzzle solving. Each is played out by a different member of the crew, all of whom have their voices digitised. Some sub-plot elements and related video sequences from the stars (Patrick Stewart, William Shatner and Malcolm McDowell) are not in the film and have been added to the game.
Screenshots
included in Star Trek: Federation Compilation (1999) European 10CD ISO Demo 5.12GB (uploaded by Egon68)
Video
2CD ISO Demo 990MB (uploaded by Egon68)
Full Demo with PCem Win95 Emulator 1.02GB (uploaded by The Collection Chamber)


Star Wars: Jedi Knight - Dark Forces II LucasArts [top]

Essentially a first-person shooter made to compete with the likes of Quake 2, JK tries to separate itself from the pack early on by capitalizing on the Star Wars theme. Utilizing FMV (Full-Motion Video) cut scenes in between gameplay, complete with live actors on digital backgrounds, JK includes something most Doom clones forget, an actual plot! Stages coincide with the plot accordingly and revolve heavily around the objectives which is refreshing from the usual find the keys and exit theme. Players journey through the stages in the role of Kyle Katarn (think Han Solo wanna-be with sprinkles of Luke Skywalker), who must learn the ways of the force and frag all enemies along the way. Unlike the first game, this one includes a multiplayer mode, and after level three the player has the use of a lightsaber, along with The Force. The lightsaber blocks weapons fire, is an effective weapon and provides light in dark areas. There are three types of Force powers: Light Force powers provide non violent advantages such as being able to restore health or persuade enemies to ignore the player, Dark Force powers are violent and give the ability to throw objects or choke enemies, Neutral powers enhance athletic abilities such as being able to jump higher or run faster. There are twelve powers in total, four of each type. Between levels, the player can choose which Force powers to enhance. There are a variety of hostile and non-hostile non-player characters (NPCs) within each level that the player can interact with. Other enemies include monsters and vehicles. Throw in all the elements like 3D accelerated graphics, Star Wars setting, John Williams composed soundtrack, and refreshing plot-oriented missions and you get a sure-fire winner, right? Close, but JK fumbles a little along the journey to being a true master. It's not that the game's execution is poor, but it isn't really that revolutionary either. Take for example, the stage designs. While the sci-fi look is there and the environments seem natural at first, but after prolonged play, stages drag on way too long and it's clear that the level designers start to draw out the stages with too many obstacles and puzzles for the sake of play-life. It's a shame because the game is most effective when you can lose yourself in the fantasy environments that are convincingly realistic. Once you start getting frustrated by the lengthy design, it breaks that suspension of disbelief and you're all too aware of the contrived stage.

See also: #Jedi Knight MP: Mysteries Of The Sith, #Dark Forces 2 Unreal Engine Remake

Screenshots
 1  2 
Level Demo 21MB ( @ FileFront)
Reviews
Hi-Res Models & Textures
Fan Levels
 1  2  3  4 
Full Demo ~59MB (upped by keropi)
Multiplayer Client
2CD ISO Demo missing CDA tracks ~711MB (upped by Scaryfun)
Videos
Clone 2CD ISO Demo + Scans & Patch 965MB (uploaded by Egon68)
Level Demo (Sampler CD) included in The LucasArts Archives Vol. III 6CD ISO Demo 1.20GB (uploaded by hgdagon)
3-Level Demo included in The LucasArts Archives Vol. IV 6CD ISO Demo 1.40GB (uploaded by hgdagon)
GOG Digital ISO Demo v2.0.0.3 610MB (uploaded by Molitor)


Thanatos 3D: The Challenge / Army Of The Night RKDO Graphics [top]

Thanatos the mad magician has raised a hostile army paid for and powered by stolen magic crystals. Recover the Five Stones of Power to Defeat the evil Army of the Night and Save the World -- or DIE Horribly just like all the Others! NYA,HA,Ha,ha,haaa! Up to 150 monsters of 18 different kinds in challenging non-linear maps. Free - 8 Missions, 30 to 150 monsters each. A complete upgrade of previous version came out with v.21 with new art, monsters & maps on 6/26/98. It's a cheap Doom clone with enemies including skeletons, gargoyles, toothy toads, giant lizards, overlords, sharks, and the ever-terrifying leaping hags! ;o)
Screenshot
Level Demo v1.0 1MB ( @ UGO.com) Level Demo v2.1 1MB ( @ CD Text Files)
 1  2 
Infos
Videos


Tremor for Quake Head Games [top]

The company that compiled this collection of over 1,000 fan-made levels, the now-defunct Head Games, was strongly criticized for including the levels without the makers' permission. It's an add-on disk with never before seen maps and over 400 modified map and bsp files. No id textures are used when the bsp's are run, new textures were included. There are deathmatch and single player maps included in the game. It has a DOS game level launcher and a Windows 95 game launcher and ping time tester. The WIN95 menu also has a ping time tester to check out the servers before you play a deathmatch. You can stack any level that has an exit.
Full CD Demo ( @ cd.textfiles.com)
ISO Demo 111MB (uploaded by GigaWatt)


Turok: Dinosaur Hunter Iguana Entertainment, Sculptured Software / Acclaim [top]

The Campaigner might take over the universe and in addition uses numerous biogenetically manipulated dinos, drones and of course also human assistants. Turok, a mighty Indian warrior, wants to prevent this. It's loosely based on the comic book. So you take the role of this figure on a search for the individual parts of a weapon - the Chronoscepters - which with its help one hopes to destroy the Campaigner. One can enter each level over and over again, but a key is needed to be able to open a new level. Turok can climb up precipitous walls, while he uses his knife as a climbing help. One can also swim and must jump a lot. Besides the knife, one can use a bow with which one can also use explosive arrows (which are used up quickly though and often run out). Also a pistol and a shotgun are among your weaponry. The opponents are animated all extremely well and make it quite fun (presuming one does not have the German version). The scenery is enjoyable and varied, harmless animals sometimes also graze nearby which leave crosses if one fires at them which can be used to increase health for Turok. The graphics are quick and successfully capture the tropical atmosphere, even if one will never find himself in a thick jungle. Unfortunately, in Turok there is no quick save game ability. As with the N64 model, one can save only at certain places which spoils the game fun for me substantially. This is doubly damaging, because also the different endlevel bosses are astonishing and the whole ambience is pleasing. For patient players Turok may be something enjoyable, but on account of the save function I have never played through the entire game.

See also: #Turok Remastered

Screenshots
Level Demo 11MB ( @ Download.com)
Reviews
Full Demo ~18MB ( @ Abandonia)
Videos
ISO Demo ~313MB ( @ LTF Abandonware France)
ISO Demo ~320MB (upped by Scaryfun)
ISO Demo 3Dfx OEM version ~302MB (upped by Egon68)
EU Clone ISO Demo 377MB (uploaded by Egon68)
GOG Digital ISO Demo v2.2.0.7 218MB (uploaded by hgdagon)


Ultra Level Add-On Ultra Rom CD-ROM Productions [top]

This unofficial add-on disc contains levels, cheats, editors and patches for: Command & Conquer - Extra levels, editors and scenarios for the super powerful war simulation from Westwood Studios; Descent - levels and utilities for the 3D classic; Descent II - Levels and utilities for the second part of the hit series; Duke Nukem 3D: Atomic Edition - Sounds, levels, editors, utilities for the 3D Realms action hit; Warcraft II: Tides of Darkness - Savegames, trainers, levels and editors for the fantasy strategy game from BLIZZARD Entertainment; Quake - weapons, utilities and missions for the action game.
Screenshots
ISO Demo 42MB (uploaded by Internet Archive Software Collection)


Warn Buster Zero [J] Soeishinsha / DML [top]

This is a rare Japanese sci-fi rail shooter game. It's one of a series of unrelated Creator's Collection games, for which rather famous artists were invited to create. There are three missions in total, preceded by a text "introductory" and funny subtitled dialogues with our boss ("captain"): "street", "sewerage" and "skyscraper"; the second and third are divided into a kind of "stages" (two in each of them). Perspective of the review - from the first person; the heroine cannot move: the player only needs to control the mouse cursor, which has the shape of a sight, moving it around the screen and quickly shooting various mechanical villains protruding from different angles. The protagonist has a “power shield” (the corresponding scale is displayed in the lower right corner of the screen) and a certain amount of health, which, alas, is not fully expressed: you can get an idea about it only by tracking the change in the appearance of the heroine in her portrait in the lower left corner. The basic weapon throughout almost the entire game is a revolver with automatic reloading (which, however, makes the girl defenseless for about half a second), but during the tasks we will be able - after killing a certain enemy - to acquire more powerful means of killing (on the first it will be a machine gun , on the second is a rocket launcher, and on the third is a laser rifle, with which you have to deal with the final boss). No other bonuses are provided. Enemies, as noted above, are all kinds of aggressive "tins": for example, on the street they are two types of red robots (large ones with legs and small round ones with wheels) and helicopters, in the sewers - mechanical spiders, snakes (or worms?) , emerging directly from sewage (but you can notice them - and destroy them in advance), and cannons suddenly hanging from the ceiling, in a skyscraper - round red "guys" from the first mission, similar in appearance to blue ones, throwing bombs at you from a long distance (which you should definitely shoot on the fly, because the damage from them is serious), and all the same "ceiling" guns. There are also four bosses, and if two appear in locations after several "waves" of "ordinary" enemies, and the scale of their "margin of safety" is displayed on the screen, then the rest - including the most important - are allocated separate "rooms", but for some reason it is impossible to track the state of their "health". On the street we are waiting for a huge (but slow and only occasionally attacking with weak machine guns, but mostly just walking back and forth) ocher-colored robot, destroyed relatively easily, in the sewers - on the "personal" screen - a huge spider that shoots rockets and is already a more serious opponent, but again, not particularly scary.
Screenshots
Japanese ISO Demo 19MB (uploaded by myloch)


Zyr Johan Peter Lems [top]

This is a 5 level shareware demo of the 15 level 3D action game ZYR in which you have to fight against hostile robots. The game consists of: 1.Zyr Complex 1, here X3 rocket bran dust is produced. This section was taken over by the Beaver robots. 2. Zyr Mining Industry de Z.M.I, here the raw materials for X3 rocket fuel are extracted. The Z.M.I. have been acquired by the Robot miners and the Starbots. 3. Zyr Space Station de Z.S.S., In the Z.S.S. laboratory, tests are being taken to improve the efficiency of X3 rocket fuel. The Z.S.S. have been taken over by android and called the Metalhuman.
Videos
Level Demo 1.6MB (uploaded by Internet Archive Software Collection)


Third Person Shooters

3D Hero / Sanguo Zhi: Shuhan Yingxiongchuan [Tw] Engine Technology / Soft-World International [top]

This is the second game from the undisputed leader of the Taiwan 3D games of the 90s (who also made Mars 3D and Tao) and this game is dedicated to the Three Kingdoms poetic era. The game is made as in the genre of RPG, but if you look closely, the classical concept of a Build engine-shooter was impossible to hide. These were periods (3rd century A.D.) of wars and civil strife in China, when the ideals of generosity, disinterested friendship and loyalty were in high demand in society. You can choose one of six characters one of which is a girl. They are all army warriors of Liu Bei. Each of the characters has its own set of individual parameters: health (生命力), endurance (防御力), magic (法力), and attack force (攻击力), wearing a weapon (武器), and dexterity (敏捷). Of wearable weapons everyone prefers something different: a sword, a spear or bow. An interesting feature of the game is that it transitions between the levels set right on the map of China, where each level corresponds to an actually existing ancient city. There are 14 levels in all. Depending on the results of your playing, the game can end in different versions: in the north of the kingdom of Wei (ruler - cruel Cao Cao) or the south-east - in the realm of W. Two levels (5 and 6) are located on the banks of the Yangtze, which by the way, suggests to us the crucial Battle of Red Cliff. Weapons are presented as various bunches of fire and other mysterious substances. Then there is the all-round light, and borrowed from the Shadow Warrior 'and the wall of napalm and stun discharges. Keys may be at the level of three and the maps are spacious.
Screenshots
Taiwanese Full Demo 91MB (uploaded by Old-Games.ru)
Videos
Taiwanese ISO Demo with audio tracks 330MB (uploaded by scaryfun)


Advanced Netwars Caldera [top]

Whereas the original NetWars was developed by Novell to be bundled with their Personal NetWare program to show off NetWare's IPX capabilities, this update with more advanced graphics and new features was released with OpenDOS. It added support for SoundBlaster sound, Joystick control, up to six players in multi-player mode, missiles and computer-controlled ships in multi-player mode, and it featured a new multi-player shoot-out mode, an improved single-player mode, an external view mode, as well as a shape editor to design own space-ships. The main idea of Advanced NetWars is much like the original: you are placed in the cockpit of a space fighter and sent out into the vast reaches of space to shoot down your enemies or be killed yourself. You are given plasma guns, missiles, and turbo boosters to help you on your mission. Your 3D radar is also very important to you, as it shows where other fighters are relative to your position, but also how far "above" or "below" you they are.
Videos
Full Demo 426kb (uploaded by mklgw1985)
Screenshots


Alpha Storm TAG / Psygnosis [top]

Alpha Storm is a spaceship simulator and a first person shooter combo. You can travel through star systems, encounter enemy fleets and battle them with the ship's weapons/devices, or by shooting the enemy ships shields down and teleporting there to kill the crew on your own. If you're not lucky, they may teleport to your ship and eliminate you. You can equip the ship with different lasers, radars, radar jammers, engines or cloaks each with many different power levels. Alternatively, you can combine them with yourself making you a better killing machine. The player is equipped with different types of PSI-abilities and weapons.
Screenshots
 1  2 
Full Demo 15MB (upload by Scaryfun)
Videos
ISO Demo ~429MB (uploaded by Scaryfun)


Assault Trooper Juha Kauppinen / Spectrum Pacific Publishing, Webfoot Technologies Inc. [top]

This is a fun isometric real-time game that's like Cannon Fodder meets X-COM : command your troops through top secret missions all over the globe. The game is fun and the action furious, with diverse missions ranging from weapon recovery to hostage rescues and destruction of missile bases. The game also has a superb mission builder. Overall, the game's well-balanced mix of strategy/action make a truly addictive experience despite amateurish graphics. It was later made freeware.
Screenshots
Freeware Game 955kb (uploaded by Official Site)
Videos


Battlesport 3DO Company, The / Acclaim Entertainment, Inc. [top]

Battlesport simulates the sport of the future. Choose your vehicle and enter the arena to face your computer opponents to see who scores the most goals before the clock runs out. Scoring isn't easy. The ball constantly bounces over the arena, retrieved by a player constantly bombarded by opponents. A variety of weapons are available to shoot your competitor, and anyone that takes a hit while carrying the ball loses possession, sending the ball bouncing across the arena. Taking too many shots results in a temporary inability to take part in the action while your opponent happily scores goals. Winning matches increases standing in the rankings and the acquisition of cash to purchase a better vehicle and enhanced offensive or defensive items.
Screenshots
 1  2 
Full Demo 10MB (uploaded by Old-Games.ru)
Reviews
Level Demo 3MB (uploaded by Download.com)
Videos
ISO Demo 362MB (uploaded by Egon68)


BattleTech: Solaris, MultiPlayer Kesmai Studios / Aries Online Games [top]

This version of the multiplayer BattleTech computer game was available on AOL, and on Kesmai's (later named GameStorm) game service between 1996 and 2001. At its height on the AOL server, thousands of players competed simultaneously in arenas of two to eight participants, battling in team games or free-for-alls. After AOL initiated its hourly pay-for-play system, the majority of players moved to the GameStorm service, which operated for a number of years until its purchase by Electronic Arts. uring its run, the game's player-driven community grouped themselves into armies representing the various Successor States, or independent stables, or mercenary units. Though the in-game software did not support official groups, the player-driven units became close-knit communities, even after the games cancellation in 2001. The game can be considered a follow-up to Multiplayer BattleTech: EGA; it was in in turn succeeded by Multiplayer BattleTech 3025. One of the great features of Solaris (Solaris is the planet where battles take place) is that it's lean and mean: Log on to a Solaris provider and choose a handle, and you can be in the thick of combat a few minutes later. Just decide on whether you want to practice or fight sanctioned matches (which determine your ranking), then head to the appropriate arena, pick out a mech, and get ready for some major league destruction.
Screenshots
Full Demo v1.13, 1.29 + Level Demo 115MB (uploaded by scaryfun)
Reviews
 1  2 
Infos
Videos


Bedlam 2: Absolute Bedlam Mirage Technologies (Multimedia) Ltd. / GT Interactive Software Corp. [top]

It is half a year after the happenings in Bedlam where Major Kern defeated evil biomechs. Now they are back under the name Biomex and have important facilities under their control. Of course this has the consequence that the player uses Major Kern's combat robot to kill them all. Bedlam 2: Absolute Bedlam is an isometric shooter where the player basically explores big levels and shoots everything on his way. The controls are not too complicated: left mouse click to move and right click to fire. When enemies are killed they leave extras behind like ammo, shield energy or money. The money is used to buy upgrades for the combat robot between the 30 missions.
Screenshots
Full Demo 31MB (uploaded by MyAbandonware)
Videos


Black Magic Wiz [top]

The confront between the East and the West collapsed in 1990. And it started to bring about the chaos in its social structure and liberty. On the part of the old west, regardless of their economic and social developments, it also has affected the society. On the other hand, in the old east, its chaotic situations caused to turmoil the whole country, far from being their development in the economy and society. The stage is Theotiwakhan, in the middle of a fierce civil war. After a vehement battle of the government force against the anti-government force, it has fallen into the stalemate situation. The government force calls for the rescue of the NATO force, but it is rejected by the United Nations Force. A band of the anti-government force gives up the all-out combat and wages frequent guerrilla wars everywhere. The government force establishes a special army band for corresponding to the guerrilla bands. In the wake of the foundation of the special army, they confidentially ask for the dispatch of the training team for their own army from the United States Force. However, the members of the team are eventually composed of the foreign bands coming from all over the world coping with occurrence of any emergency.
Infos
ISO Demo 14.8MB (uploaded by myloch)
Videos
Japanese ISO Demo + English Partial Translation 23.6MB+253kb (uploaded by Habanero)
Screenshot


BugRiders: The Race Of Kings n-Space, Inc. / GT Interactive Software Corp. [top]

Bug Riders tries to put a new twist on the racing genre. You choose a character and his or her bug and race through six tracks that make up the "Great Race". Instead of having a normal accelerate button, you must crop your bug to make him go faster. But watch out, you don't want to overdo it because he will become angry and refuse to obey you. You can pull on the reins to slow down. The six tracks are filled with shortcuts and power-up items, such as missiles and bombs to blast away your opponents. You must fly through as many time rings as you can to add time to the clock or you won't be able to finish the race.
Videos
Full Demo 13MB (uploaded by Old-Games.ru)
Screenshots
ISO Demo 503MB (uploaded by Egon68)


Carmageddon Stainless Software Ltd. / SCi Games Ltd., Interplay Entertainment Corp. [top]

Motorized carnage inspired by the 1975 cult classic movie Death Race 2000. Ever wanted to hit pedestrians during a race? Now's your chance. Carmageddon is an ultra-violent racing game which caused much controversy during the '90s but was also very popular due to its fun factor. It was also one of the first batch of games to make use of 3D accelerated graphics (using OpenGL and 3dfx Voodoo cards). Pit your wits and wheels against 25 other demented maniacs over 36 racing circuits in 5 totally different environments, in your quest to become King of Carnage and Prince of the Pile-up! Pedestrians equal points in Carmageddon, which is more than just your average driving game. Not even farmyard animals are safe as you slam on your hand brake and spin into a cow-mincing frenzy. Destroy other contestants' vehicles on the track and win credits, depending on the extent of the damage inflicted. Exchange your credits for automatic damage repair, or for better and more deadly features. Alternatively, you can "hard shoulder" your opponent, leave your twisted smoldering wreck at the curb, and steal the other driver's vehicle--now that's part exchange with a difference! The game was only given a release in the UK after a palette change, converting the humans into 'zombies' with green blood (There were also 'zombie' cows, etc). Later, a patch was released, restoring the original palette. The game was notable for its realistic and ground-breaking physics and for its in-game movie making features. It was also one of the earliest examples of sandbox 3D driving games, and may have influenced other later games including Driver and the Grand Theft Auto series.

See also: Level Pack 8: Additions For Carmageddon, #Splat Pack, #OpenC1

Screenshots
Level Demo ~13MB ( @ Download.com)
Reviews
 1  2  3 
Full Demo 121MB ( @ Lost Treasures)
Fan-Made Addons
 1  2 
Full Demo & 3dfx Full Demo 24MB ( @ DJ Old Games)
Infos
ISO Demo ~413MB (upped by Egon68)
Video Reviews
 1  2 
included in Carmageddon Max Pack - Good Old Games Digital ISO Demo 430MB (uploaded by scaryfun)
D3DWindower to run game on Windows Vista
 1  2 
Total Conversion & To Run Original Game on Modern o/s


Carmageddon Splat Pack Stainless Software Ltd. / SCi Games Ltd. [top]

The Splat Pack is the official add-on for Carmageddon. It adds 20 new tracks, 15 new cars, new network levels and 3Dfx support, 9 new environments included a Medieval-themed tourist attraction, a prison next to a nuclear reactor, and a traditional racetrack. The final level is set in Hell, and at the very bottom Satan himself can be found. The player car also underwent small optical changes. It adds new characters with their own vehicles, but also gives new vehicles to some existing drivers (an example being Stig O'Sore). The player can choose one of two characters to play as in the game, but opponents vehicles can be 'stolen' and added to the players garage if certain criteria are met. All vehicles are unlocked for use at the end of the game. It requires the original Carmageddon CD to install, as it re-uses assets from that game: However it does not require Carmageddon to be installed, as it is created as a separate game (cars and tracks can not be exchanged between the two games without use of third-party mods such as tools). Splat Pack uses a DOS-Based installer.
Screenshots/Videos
Level Demo & Xmas Demo ~30MB/46MB ( @ Road Reaction)
Reviews
Full Demo 103MB ( @ Lost Treasures)
Infos
ISO Demo ~251MB (upped by Scaryfun)
Videos
included in Carmageddon Max Pack - Good Old Games Digital ISO Demo 430MB (uploaded by scaryfun)


Carmageddon: Charming Demon [Du] Mind Multimedia [top]

This is a Dutch expansion pack for Carmageddon. It contains: four blood patches & one 3DFX patch, 15 wallpapers (14 screenshots, 1 artwork) from 640x480 to 1280x1024 resolution, one Windows wallpaper / startup screen, two themes for Windows 95/98 (by Ron Williams) - cursors, icons, wallpaper, sounds, and a startup/shutdown screen. It has the Morecars patch by Emo (allows selection of any car by typing MORECARS in menu), Megadeath savegame (all cars/tracks) by JayDEE, Carmageddon Beta timed Demo, Carmageddon Splat Pack Demo, Carmageddon.txt file convertor (decrypter) by Shayde, WinKey: Better known as Logo Key Control, which disables the Windows key in MS-DOS programs. There's also a FAQ (taken from the official site), lists of cheat codes and tips from players, a gallery of Carmageddon Maps, replacement pedestrian "Gabber" (Dutch singer Gabber Piet, on the ID&T music label whose logo is on the back of his shirt. Gabber is also the man on the cover, not Max Damage.), three erotic Pedestrians (2 nude, 1 topless), and Editor V0.01 and Editor V0.02 (Pedestrian Editors by Mark Hatton).
Dutch ISO Demo 268MB (uploaded by scaryfun)


Creation (cancelled) Bullfrog Productions / Electronic Arts UK [top]

"Magic Carpet" under water, would you have liked it? This is what we could have been with this project the was developed by the same developer. It seems useless to say that the realization was sumptuous: the 3D engine was doing wonders, the movements of aquatic animals that frolic under your eyes are beautiful. The beginnings of Creation dates back to 1992, and the synopsis has evolved over time: first it was a submarine simulator, then a game in which we must save the underwater fauna of an asphyxiating fungus that spreads at great speed, then later a game in which you must recount on a planet completely submerged the aquatic fauna disappeared from the Earth while leading an army of intelligent dolphins to face crime syndicates (yes yes, the same ones as in " Syndicate Wars ") who want to exploit the narcotic alga that grows on this planet. In 1996, Electronic Arts suggested the team abandon the project to focus on the more promising "Dungeon Keeper" and "Populous 3". They finally gave them a six month deadline, but one of the three developers, Matt (Whitton?), who had created the game engine, gave up to devote himself solely to programming on PlayStation. One of the remaining two programmers, Guy Simmons, threw in the towel, ending the project. He then founded Mucky Foot Productions with Mike Diskett and Fin McGechie. It remains today a playable demo only.
Screenshots
Level Demo 16MB (uploaded by Abandonware France)
Infos
 1  2 
Videos


D.O.G. Fight For Your Life Greenwood / THQ [top]

D.O.G. is just a simple 3rd person shooter with vehicles/turrets to use. The game doesn't have a story, you just select a mission that you can afford (you get money from completing missions), kill everyone/everything in it and continue to the next mission. The engine uses voxels, so you can blast the ground with few different weapons, like flamethrower, chaingun, grenade launcher and rocker launcher. Picking up powerups for yourself and your vehicle ease your way on the devastation.
Screenshots
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Full Demo 63MB (uploaded by Old-Games.ru)
Videos
ISO Demo 432MB (upped by Scaryfun)


DeathDrome Zipper Interactive / Viacom New Media [top]

Here's the setup: the year is 2057, and the world's prisons are teeming with vicious, condemned criminals. The Committee of Recreational Termination (CORT) has devised a lethal form of entertainment called DeathDrome, where lucky cons like you are given the chance to win freedom if you can survive three rounds of gladiatorial combat in each of the eight deadly domains. Pilot your vehicle, jump over things, pick up weapons, avoid mines, and kill before you get killed. The weapons are nicely chosen, including an oilslick-type force field that zaps the guys behind you, an arsenal of missiles, a “smart bomb” that kills everything within range, and, of course, a conventional laser cannon. DeathDrome was later picked up by SegaSoft's HEAT Network as a "free" online game, allowing players to experience this great mutiplayer game again.
Screenshots
Playable demo v1.55 ~8MB ( @ download.com)
Reviews
Full Demo ~14MB (upped by Scaryfun)
Videos
ISO Demo missing CDA tracks ~14MB (@ users.telenet.be)
ISO Demo 269MB (uploaded by scaryfun)


Dragon Tuka 3D [K] Mirinae Software / KOGA [top]

This fantasy 3D shooter has the player ride on the back of a flying dragon. This game was a tie-in with the movie by the same title (later remade with large budget as Dragon Wars), a live-action picture with a rubber doll for a dragon.
Infos
 1  2 
Korean Full Demo 72MB (uploaded by scaryfun)
Screenshots


Fighting Force Core Design / Eidos Interactive [top]

This is a decent PC port of a Playstation game of the same name, like a 3D version of the classic Double Dragon series. Given that it was designed by the same team that brought us Tomb Raider, Fighting Force should be a much better game. Instead, you get only an average "fighting beat-em-up" that offers banal gameplay and a flawed control system. The game boasts "a fully interactive city." This means that you can wield everyday objects such as trash cans and car tires as weapons. The game gives you four character choices, each with its own strengths. The typical array of punches, kicks, and grabs are here, as well as a character-specific special attack that clears out all the enemies around them at the cost of a little bit of their life bar.
Screenshots
Level Demo 8MB ( @ PC World)
Reviews
Full Demo ~53MB ( @ Fajnegry)
Videos
ISO Demo 349MB (uploaded by Egon68)
Digital Press Kit ISO Demo 167MB (uploaded by Egon68)
Novalogic ECTS 1998 ISO Demo 72MB (uploaded by Egon68)


Fortified Jurgen Egeling Computer / Assistant Publishing [top]

Your fortifications are the last strongholds for you planet. Aliens used to come only at night, but now as the war has progressed, they have increased their efforts to try and bring the human race to neo-genocide. Their intentions have been learned by the very few survivors: To abduct humans and use them for the manufactoring of their warcraft. Workers usually only survive a couple of months due to the inhalation of metalic dust and bacteria of their desert planet. Your final mission is to try to stop this full born attack of this modern barbaric species. Your surviving population uses the shrapnel from the destroyed ships to develop new weapons. You must keep your population to a maximum! Try to destroy the mother ships before they deploy their "metal children from hell". Destroy the stealers as fast as you can, to save your remaining population from a terrible fate. The combat ships try to destroy your guns with firepower. Avoid their shots and try to destroy them as fast as you can. When their combats ships first enter the atmosphere, they must adjust their flying stabalizers to maintain control of their aircraft. At this time they are most vulnerable. Shoot them when they group together, the explosion of one ship could take them all out. If the aliens manage to abduct the entire population from the planet they will destroy the planet to wipe all evidence of their treachery. The aliens come in waves of both increasing power and numbers. So keep your population and gun supply up. Don't waste shots! Get the bonuses when you can, and never let your guard down! Fight like this is your last battle - it may well be! There are 144 levels in Fortified, spread across the 4 scenarios. There are also 36 bonus levels within those scenes which are truly gut-splittingly funny. You start with a stationary cannon in a medieval castle, and you have to shoot down alien ships while gathering power-ups. It's basically a 2D game with fake 3D perspective for enemies and gun placement on screen, like Wolfenstein and DOOM, and 2D landscape like Moorhuhn.
Videos
ISO Demo 29MB (uploaded by Wastrel)


G-Police Psygnosis [top]

In the years following the late 22nd century's great war for the solar system's resources, the governments of Earth are overthrown, and the entire planet is demilitarized by the megacorporations. It soon becomes apparent that some sort of independent law enforcement agency will be needed to keep the corporate moguls' greed and lust for power in check. Hence, the Government Police are created, and you, as Jeff Slater, war veteran and crack hovership pilot, are their newest recruit. This complex story, along with some bad blood between Slater and his new Commanding Officer, and a "searching for clues about his sister's mysterious death" subplot are enjoyable. The 35 missions are well executed enough to keep the action moving along. The enemies come in all shapes and sizes - aircraft, ground targets, people - and the cops-and-robbers feel of the missions adds an intriguing twist. You're never at a loss for weapons, either. As the level difficulty progresses from frustrating to downright ludicrous, your hovership can be outfitted with more and more powerful weapons. With support for nearly every hardware 3D accelerator on the market when the game was released, G-Police boasts fantastic particle-vapor and transparency effects, along with beautiful textures and sophisticated polygon modeling. The game's visuals are so stunning that it is arguably the most graphically beautiful 3D title on the market at the time.
Screenshots
Level Demo v1.0 ~15MB ( @ PCWorld) / Level Demo v1.19.2 ~10MB ( @ AG.ru)
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Reviews
Full Demo 88MB (uploaded by scaryfun)
Infos
ISO Demo 464MB (uploaded by Egon68)
Videos
included in Score 71 CD-ROM (1999-11) - Czech ISO Demo 746MB (uploaded by Internet Archive Software Collection)


Guts 'n' Garters in DNA Danger MagicCanvas / Ocean [top]

Enter a world of espionage, danger, and hidden power in Guts'n'Garters: DNA Danger. This release features a new set of missions for the secret agents Guts (the brawny male character) and Garters (the technically-inclined female character) in which the ultimate goal is to overthrow the evil Admiral Wort. Wort has driven the world to the brink of destruction with his warped machinations and mindless armies. To save the world (yet again), the player takes the role of either Guts or Garters in an attempt to successfully negotiate through each of four main sectors. Along the way the character must collect the tools and equipment necessary to complete each of the stated objectives, which are given prior to each mission.
Screenshots
ISO Demo 358MB (uploaded by Egon68)
Clone DOS ISO Demo 423MB (uploaded by Egon68)


Have a N.I.C.E. Day! / Axelerator Synetic GmbH / Magic Bytes [top]

This is a combat racing game with 3 different car leagues. The more races you win, the more money you earn. You can buy new weapons and extras. The graphic engine is simple; the whole terrain is "flat". The player begins his racing career at the very bottom in a Chevrolet Impala, and he must complete a series of races. It is not crucial to always being first - there is a point system, where the Formula 1 is similar. For each race won, the player gets money and a few pieces of the puzzle. With the money he can tune his car and buy some more or less useful gadgets. The pieces of the puzzle, the player can sit down and replace. If he completes the puzzle, he gets a cash bonus. Once the player from a racing series has emerged as the winner, he is promoted to the next class. The Chevrolet Impala is soon followed by the Ford Mustang , which is eventually replaced by a rocket-propelled car. In addition to the career mode, there is also the opportunity to dispute with another driver in a duel. If your own car is damaged, the player can use a repair kit that repairs the car by 20 percent. The routes are mostly of historical background, past pyramids of Egypt or those of the Aztecs. Each route is peppered with loops and ramps. Ramps should not be taken too fast, otherwise you could fly off the next curve through the guardrail. The curves are marked with different colors, for example, a red curve can be taken quickly, a blue one is slower and yellow forces you almost to a total standstill. The tuning shop has, in addition to the "normal" upgrade options (engine, suspension, etc.), some unusual parts to choose from. Apart from useful items such as guardrail guide and pool cleaner, there are nice accessories for the interior. These include a toilet roll for the rear shelf, a shift knob in the shape of a skull, as well as plush dice for the mirror. A handsaw and a victory cigar can be purchased to help, but not at the races. The weapons available are: Gatling Gun (Classic Machine Gun), Limpet mines (from the rear of the vehicle to be thrown onto the hood of the enemy, where they detonate), Oil thrower (make opponent slide), Nail Launcher (sets a carpet of nails on the roadway and impedes other drivers), Missiles (fly straight and detonate the target), EMP missiles (paralyzes the opponent's car), tire diameter (rips the enemy tires).

See also: #Have a N.I.C.E. Day! Track Pack

Screenshots
Full Demo 56MB (uploaded by MyAbandonware)
Videos
included in Have a N.I.C.E. Day! All In One - German ISO Demo plus manual & scans 520MB (uploaded by scaryfun)
Axelerator ISO Demo (from Burn Rubber compilation) 249MB (uploaded by Egon68)


Have a N.I.C.E. Day! Track Pack Synetic GmbH / Magic Bytes [top]

This is an add-on for Have a N.I.C.E. day! and features twelve new courses which include height differences, chicanes and different pavements. Now the player can arrange his own championship by choosing his favourite tracks. Other small improvements include upgradable weapons and automatic repairs and refilling.
included in Have a N.I.C.E. Day! All In One - German ISO Demo plus manual & scans 520MB (uploaded by scaryfun)


HeliCOPS Paragon Visual Systems / 7th Level, Inc. [top]

The City of NeoTokyo has been infested by the criminal activities of the Nemesys syndicate. Out of control and with traditional policing methods inadequate to handle the military might that the Syndicate seems to have access to, NeoTokyo's police force has put together a special task force: The Helicops. Stealthy and Secretive, they're mission is to surprise the Syndicate's forces at every turn and use their available weaponry to destroy their forces utterly. The game is a 3D Helicopter game with a view in the cockpit and externally. You choose one of 5 pilots, each with different stats, followed by choosing one of 5 different helicopters, each specially equipped. Once in the cockpit, you have controls of moving left, right, forward and back and have targeting information to help you aim your weapons. Objectives between missions are unique and varied, missions themselves being selectable and able to be played in any order.
Review
Full ISO Demo 249mb (uploaded by Egon68)
Screenshots
Level Demo 10MB (uploaded by Download.com)
Videos
OEM Clone ISO Demo 329MB (uploaded by Egon68)


Incubation: The Wilderness Missions Blue Byte Studio GmbH [top]

This expansion pack covers the struggle of the team as they revisit the planet and go for a stroll in the country to check out the new scenery and blast familiar and new Scay'Ger alike into gruesome giblets. Wilderness also comes with a colorful comic book to open the story of the game. The game itself plays like the original except with more of everything. More guns, more Scay'Ger, more maps, more (and different) terrain, and more missions that are harder, with harder puzzles. It's that last aspect that may be the only real catch for the add-on. The missions start out much tougher than Incubation and get significantly harder as they go along. True, most missions can be navigated using problem solving skills and logic, however, others are less obvious. Features: 30 missions will take you through 3 new unforgiving worlds; 4 new selection of deadly weapons; 5 new varieties of bloodthirsty Scay'Ger; Create your own fiendishly clever worlds with the professional style level editor; 5 specially designed singleplayer levels; Challenge other squads in 25 specially designed multi-player levels or team up with friends against the Scay'Ger in the new cooperative mode; Up to 4 players can lead their own squads in a battle to the death on a LAN, over the Internet, on the same single PC or via play-by-mail (PBM) in the 9 specially designed multiplayer levels.
Screenshots
ISO Demo 343MB (uploaded by Old-Games.ru)
Videos
included in Battle Isle Platinum - GOG ISO Demo v2.1.0.19 1.31GB (uploaded by scaryfun)
UK ISO Demo 519MB (uploaded by Egon68)


Incubation: Time Is Running Out / Incubation: Battle Isle Phase Four Blue Byte Software GmbH [top]

The energy shield that seperated the human colonists from the Scay'Ger, an indigenous life-form, has shut-down and human viruses has now mutated the Scay'Ger into savage and blood-thirsty monsters. As the commander of an elite squad of space marines, it is your job to halt the enemy attacks and evacuate the remaining colonists. The battles are fought within the buildings of Scay Hallwa, the dark and brooding colony city, in both a turn-based tactical mode and a real-time 3D environment. You'll lead your troop of marines throughout 30 mind blowing levels, killing any Scay'Ger resistance you may encounter. To do this, you'll need a good sized arsenal filled with powerful, effective weapons. Fortunately, there's over 12 weapons to buy and choose from and lots of special items to assist you in your battles. The game itself features a stunning 3D graphics and combat engine (especially with a 3D accelerator card) complete with a plethora of camera views, eerie music and sound effects that will have you unnerved and an excellent computer AI.

See also: #Incubation: The Wilderness Missions

Screenshots
Incubation: Battle Isle Phase Four - UK 2CD ISO Demo with OST 737MB (uploaded by Egon68)
Infos
Full Demo 24MB (uploaded by Old-Games.ru)
Reviews
included in Battle Isle Platinum - GOG ISO Demo v2.1.0.19 1.31GB (uploaded by scaryfun)
Videos
included in Score 69 CD-ROM (1999-09) - Czech ISO Demo 724MB (uploaded by Internet Archive Software Collection)


Interstate '76 Activision [top]

This driving/shooting game is set in the American southwest, in an alternate 1976 where the fuel shortage is out of control. Vigilantes cruise the tarmac, trying to protect the last gas stations from destruction by power hungry oil companies. The player assumes the role of Groove Champion who becomes a vigilante to avenge his sister's death. Under the tutelage of Taurus, he must single-handedly thwart Antonio Malochio, the dastardly villain behind the terrorist attacks. This fun game has souped-up muscle cars laden with firepower and a great soundtrack thick with slap-bass and wah-peddled guitars recalling the theme from Starsky and Hutch and the danger music from Charlie's Angels. The environments and vehicles, even on the lowest detail settings, are strikingly realistic. And the dialogue is, for the most part, great though the hero's comments during combat sound strangely out of place and get a bit repetitive. The driving simulation is also superb with suspension models, and the way your car handles off-road and under the strain of varying damage types. Ramming an enemy car and then jamming into reverse and blasting away while he struggles for control is truly exhilarating, and using the handbrake to spin 180 and take out some chump behind you is awesome. The game can be played in a straightforward, 17 mission campaign (labeled "The Trip") with wildly varying difficulty, or a series of individual scenarios. The missions themselves are great and really diverse: some follow a straightforward, "kill 'em all" directive; some require you to race opponents (usually followed by killing everyone you were racing against); and others simply require you to drive, under heavy opposition, from point A to point B with your vehicle in some semblance of shape. The maps are enormous, and you can drive for what seems like miles off the main course and still see buildings and other cars driving on the roads. You can only use one car except for the last level in The Trip campaign. There are dozens of vehicles in individual missions or in multiplayer skirmishes. There is actually a "Interstate '76 Gold Edition", which is the game with GLIDE and Rendition 3D support.
See also: #Interstate '76: Nitro Pack
Screenshots
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Level Demo ~21MB (@ Download.com)
Reviews
 1  2 
included in Interstate '76: Arsenal - GOG ISO Demo v2.1.0.17 401+234MB (uploaded by scaryfun)
Infos
 1  2 
Gold Edition 2CD ISO Demo ~849MB (uploaded by Scaryfun)
User Maps
Video Reviews
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Level Pack 8: Additions For Carmageddon PMR International BV [top]

This is an unofficial add-on for Carmageddon. It includes several community-made levels and utilities (taken from the internet), including the playable demo, the Time and Car cracks for the demo, a pedestrian editor, a Carmageddon text decoder and editor, cheat codes and movies.


Machine Hunter Eurocom / EIDOS Interactive [top]

It's the year 2084, and Mars is being overrun by a squad of killer robots. It's your job, as a machine hunter, to put a stop to that by destroying the invaders. But blowing them to bits doesn't mean you're through; you've also got to take over their disabled robots and use their powers to wreak even more destruction. MACHINE HUNTER is an overhead Shooter, so you are able to use the buttons to shoot in any direction, which results in the game being a frantic shoot-‘em-up. 16 arenas with multiple layers, 10 classes of droids, 360 degrees of 3D rendered graphics, accumulate powers and abilities as game progresses, two-player playing modes.
Screenshots
Demo ~4MB (uploaded by Download.com)
Infos
Full Demo+Movies ~16MB (upped by Scaryfun)
Videos
ISO Demo 405MB (upped by Egon68)
Full Demo with DOSBox-X 289MB (uploaded by The Collection Chamber)


Mageslayer Raven Software / GT Interactive [top]

From the makers of Hexen and Heretic comes this very fun dungeon hack type of game like the classic arcade game Gauntlet but more modern in a fully 3d world but similarly with an overhead view. You can choose from 1 of 4 characters (the hammer-wielding Earthlord, the hell-spawned Arch-Demon, the fireball-slingin' Warlock, and the busty Inquisitor). Each character has a close-up melee attack and a long-range projectile - and mastery of both is crucial in the game. On each level, it throws dozens of nasty monsters at you, triggering very furious (and bloody) fights that are very intense, and very addictive. Strategic elements are also present in the form of monster spawners, which you must kill to stop the endless hordes of the monsters. You can also use magical attacks, which are limited to the amount of mana on hand. Mana and other bonus items are scattered around the level, so dodging firefight while picking up goodies becomes a necessary tactic. Many goodies are hidden behind secret doors, especially the rarer kinds such as invisibility potions and proximity bombs. The game also includes puzzle elements in the form of switches and buttons you will need to find and activate. There are some jumping puzzles that require precise timing and coordination. Quick timing is also a must to dodge rotating gears and other dangerous equipment. Although the gameplay is derivative of Gauntlet, the graphics, as you can expect from a Raven game, is anything but outdated. You view the action from the top-down perspective similar to Take No Prisoners, but the world is in full 3D, with a constantly shifting perspective. Since the game is in true 3D, you will be able to drop down holes, ascend staircases, and ride elevators through all 28 multi-layered levels.
Screenshots
 1  2 
Level Demo 9MB ( @ download.com)
Videos
Full Demo with DOSBox 283MB (uploaded by The Collection Chamber)
Full Demo ~25MB ( @ Fajnegry)
Full Demo ~27MB ( @ Juego Viejo)
ISO Demo 276MB (uploaded by scaryfun)
v1.1 No-CD Patch for modern o/s 750kb (uploaded by Tranit)
Full Demo 28MB (uploaded by keropi)
Clone ISO Demo 289MB (uploaded by Egon68)


Maximum Force: Pull The Trigger Mesa Logic / Midway [top]

This is a port of the on-rails light gun first-person arcade game to PC. This title is the follow-up to the AREA 51. This time around, after the aliens have been dispatched, you find yourself part of an antiterrorist group. You (and a partner) must go through three levels loaded with bad guys just waiting to play catch with your bullets. The bad guys also fire back so you have to have a quick trigger finger, or else risk eating a bullet yourself. Throughout the levels you will be find power-ups that give you much-needed health or increase your weapon's power. This game is also filled with mini-games, so Shooter fans will be in gun-fighting heaven with MAXIMUM FORCE.
Screenshots
No-CD Patch by aclair 145kb (uploaded by Old-Games.ru)
How to run on Win8
Clone ISO Demo 471MB (uploaded by Egon68)
Infos
AlcoholClone ISO Demo 362MB (uploaded by Egon68)
Videos


MDK (Murder Death Kill) Shiny / Interplay [top]

This game introduced the sniper mode. Actually, it's not an FPS because one sees Kurt Hectic, the game's hero, from the third person (from the back). However, in contrast to competitors like Tomb Raider, the designers made it so that the character's figure never covers the field of vision and thus doesn't lead to frustration. However historically valuable MDK is on account of the sniper mode which was used here for the first time (only while standing still, for the exact zoom function to work) and the 3D shooter scene was forever changed. The game tells the story of its protagonist, Kurt Hectic and his attempts to rescue Earth from an alien invasion of gigantic strip mining city-vehicles named 'Minecrawlers', which are not only removing all of earth's natural resources but are also flattening any people and cities that get in their way. The game combined fast action with fully 3D rendered, state-of-the-art (for the time) graphics and a warped sense of humour. In addition to the standard run-and-gun/sniper modes, there are a few mini-games in MDK. All levels start out with the atmospheric re-entry with Kurt skydiving from the Jim Dandy to the Minecrawler below. The Minecrawler fires a radar (a green cone) which if touched triggers the launch of anti-air missiles, which must be dodged. Dr. Hawkins also sends down weapons at this point which (if collected) are added to Kurt's level inventory. While some levels have a bombing run, boarding a glider and dropping iron bombs on enemies. This clears the enemies far easier than would be on foot and often garners extra weapons. There are also a few special game modes in different levels. One level has snowboarding sequences where Kurt must navigate obstacles while destroying enemies along the way. In another level, Kurt must disguise himself as a sentry robot to deceive guards.
Screenshots
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Level Demo 8MB ( @ FileFront)
Reviews
Full Demo 76MB ( @ 486 Games)
Infos
ISO Demo 105MB (uploaded by scaryfun)
Video Reviews
 1  2 
Clone ISO Demo 141MB (uploaded by Egon68)
GOG Digital ISO Demo v2.0.0.25 + Extras (thanks to hdgdagon & upped by Scaryfun) 179MB
Mission Laguna Beach - Power VR Level Demo CD ISO 145MB (uploaded by keropi)
MDK: Mission Laguna Beach included in Microsoft Sidewinder Force Feedback Pro - CD1 ISO Demo 276MB (uploaded by Internet Archive Software Collection)


Meat Puppet Playmates / Kronos Digital Entertainment [top]

In Meat Puppet, you play the role of Lotus Abstraction in a darkly futuristic post-apocalyptic world. Lotus responded to a personal ad claiming "help wanted for nocturnal missions". These "missions" turn out to be a far cry from what Lotus expected! As Lotus, your main quest besides performing the occasional kill is to discover the identity of your employer, who has deigned not to reveal himself, and free yourself from his mafia-style employment agreement. The isometric view has full screen scrolling, crazy-smart AI, and over a hundred opponents on screen at any moment. There are over 300 individual rooms spread over 6 cities to explore and fight through. Similar to Crusader, Meat Puppet is a fully interactive environment. Each level contains over 150 objects that can be used, manipulated or destroyed to suit your purpose. This means there are over 600 separate types of object in the game. Nothing is more fun than blowing up things, and Meat Puppet intends to indulge those tendancies.
Screenshots
 1  2 
Revised Level Demo ~17MB (uploaded by Download.com)
Reviews
ISO Demo 477MB (uploaded by Scaryfun)
Videos
Full Demo 101MB (uploaded by scaryfun)
Full Demo with Win95 Emulator 694MB (uploaded by The Collection Chamber)


Men In Black: The Game Gigawatt Studios / South Peak Int. [top]

In this badly reviewed game, based on the popular movie, you start out as the Will Smith character investigating a robbery as a detective and finding out first-hand about the alien presence on Earth. You then go to MiB headquarters and can play as the Will Smith, Tommy Lee Jones or Linda Fiorentino characters. There are three new missions (unrelated to the film) with two sub-missions taking place in an Arctic weather station, the Amazon, and the estate of a computer expert who made a fortune at a young age manufacturing PCs (ahem...Bill Gates parody alert). Within each level, you'll have to find key cards, deactivate security systems, pick up idols, read messages and clues, solve puzzles, and battle aliens in the form of Manitobas, large bugs, spore frogs, and grays and even those appearing as humans. The deliberate movement and controls of the characters hamper the gameplay and the fighting and shooting don't come off very well but if you liked the movie, you might get some enjoyment out of it.
Screenshots
 1  2 
Level Demo 17MB (uploaded by Internet Archive Software Collection)
Videos
Full Demo ~85MB (uploaded by keropi)
CloneCD ISO Demo 320MB (uploaded by Egon68)
Full Demo with Windows 95 Emulator 330MB (uploaded by The Collection Chamber)


Mission Chameleon / Antz Attack JC Research Inc. [top]

This is a real-time action-strategy game where the player can hop in to control a selection of large insect-like robots. An artificial-life project to send autonomous robots to colonize planets has gone awry; these "bugs" started developing weapons to eliminate humans. You're part of a task force armed with state of the art weaponry and camouflage technology, tasked to destroy any unmanageable bug colonies. The game procedurally generates a mission based on missions taking place on five different planets. Each mission has a set number of enemy bugs to terminate. Players are given a choice from a number of robots, or bugs, to deploy during each mission. Upon the destruction of a bug, the player can deploy another one to enter it. The bugs each have their own methods of transport, such as frog robots can jump over hills whereas robots moving on treads can not. Each bug can also transform to a selection of other bugs on the fly. Players are given a variety of controls over each bug, such as separate control over the bugs' different armaments, deployable bombs as well as stealth modes.
Screenshots
Antz Attack - ISO Demo 30MB (uploaded by Terje_P)


netWAR Semi Logic Entertainments Inc. / Headland Digital Media [top]

This was an online-only multiplayer shooter allowing up to 16 players to battle in arena combat. Players could select from one of four characters featuring different weapon loadouts; such a machine gunner with a fast firing rate but low damage per shot, or a bomber with a large blast radius but very slow rate of fire. Supply drops occurred at random, delivering health packs and powerups. Vehicles, including tanks and gunboats, could also be commandeered and used against your opponents. netWAR featured four game types: Mayhem was a free-for-all game where up to 16 players accumulated kills for their accounts' permanently-tracked stats. Players could retreat to a "home tent" where they could spend money to restore health and/or cower behind its defenses. Basic Training was identical to Mayhem, but kills and deaths were not recorded to stats. Deathmatch placed 16 players in a tournament. Kills counted for 2 points, deaths subtracted 1. The top half of players progress to the next round, diminishing until two players face each other in the final round - the first with three kills wins. Teamplay pitted four teams of 4-6 players (minimum of 16 total) against each other. For the first ten minutes, players could gather powerups and fortify territory. After ten minutes, no players respawn. The team left standing wins. Players could "sign up" for Deathmatch or Teamplay and play a different match while they waited for the minimum number of players to be gathered. netWAR required a subscription fee to play. The retail box and download both included the first year of play in the purchase price. netWAR was finally shut down on July 21, 1999.
Infos
ISO Demo 239MB (uploaded by Internet Archive Software Collection)
Screenshots


Nitro Racers The 3DO Company [top]

Practically an unknown race, which appeared in extremely limited edition. The concept of the game is amazing: race on very large machines in a cyberpunk future, with a view from above (that is, in about radio-controlled cars games). There are two game modes: arcade and simulation and there are three levels of difficulty: easy, medium and hard. But the main feature of the game, by which it got its name: nitro bonuses. These pieces can be collected during each race, they give at some time a huge acceleration, and can either be someone to catch up with and surpass or come off badly. Also worth noting, a wide variety of routes: to be not only the gloomy town, but also the jungle, snow, and desert...
Screenshots
ISO Demo 390MB (uploaded by roioros)
Videos


No Respect Appeal / Ocean Software [top]

No Respect is a fun 3D action game where you play a mercenary who flies a futuristic hovercraft-style vehicle in a fight against other mercenaries. Your goal is to conquer 20 arenas in the game by simply killing all your other enemies. The 3D engine in No Respect is a very early version of the much more polished one that Appeal later used in Outcast. It produces very smooth animations with excellent details. Unfortunately, the gameplay is somewhat limited and bordering on repetitive, and the arenas are not as interesting as the ones in, say, Death Drome or Twisted Metal. That is not to say No Respect is a bad game, though. If you enjoyed Hover or Fury 3, you will probably also like this action game that's disguised as a sport game. Well worth a look especially as a beginning of the path Appeal embarked before creating the classic Outcast.
Screenshots
Full Demo 58MB (uploaded by Old-Games.ru)
Videos
2CD ISO Demo 367MB (upped by Egon68)


Panzer Dragoon SEGA Enterprises Ltd. / Expert Software, Inc. [top]

Panzer Dragoon is set in a distant oppressive future. The Dark Dragon needs to be destroyed, and you, Keil Fluge, are aboard a dragon and armed with a powerful weapon to do so. In this shooter, you ride an armored dragon on a predefined path with 360º of freedom (you can rotate and zoom in and out). This path takes you through an aquatic setting, through a tunnel and over a forest, and into combat with giant worms, wasps and flies. Each level ends with a boss. In a idea influenced by the film Blade Runner, cutscenes use a fusion language combining elements of German, Latin and Japanese. It's a fun 3D shoot 'em up game from SEGA (a PC port from the hit SEGA Saturn version), featuring multiple gameplay styles. Similar to Dragon Strike from Westwood/SSI years ago, it's 3D dragon-dogfights at its best. Your dragon can not only breath fire, but also has a homing laser (!) which is activated by holding down the fire button and will lock on up to eight targets automatically. There are three difficulty levels: easy, normal, and hard. The easy level only lets you play the first four levels, but your dragon can die many times (after which you can restart in the last level you just completed). The normal and hard levels give you limited arcade-style "credits" for continuing a game. Depending on how well you shoot, you will gain credits at the end of each level if you pass a required percentage threshold. The gameplay is similar to a typical "rail shooter," i.e. you battle enemies while your dragon flies on a predetermined path. Each level ends with a "boss" creature, whose hit points show up as a bar to let you know how close it is to dying (or not). If you like arcade-style games, Panzer Dragoon is fun enough and just unique enough to keep your interested, but compared to other classic SEGA titles it does not quite match in terms of quality and addictiveness. After a while the game becomes a bit repetitive due to lack of variety in enemy types and terrain.

See also: #Panzer Dragoon: Remake

Screenshots
Level Demo ~36MB ( @ Download.com)
Infos
Full Demo ( @ Old-Games.ru)
Videos
ISO Demo 463MB (uploaded by Scaryfun)
Windows 7/8/10 fix 821kb (uploaded by hfric)
included in Xplosiv Top 10 - Clone ISO Demo 429MB (uploaded by Egon68)


Parkan: The Imperial Chronicles Nikita / 1C [top]

In this Russian-made space shooter & FPS combo, a spaceship called PARKAN (an old native name for boomerang) goes on a rescue mission to search for a lost research vessel. After an accident the ship is stranded in a remote corner of the Universe where on planets burned out by a devastating war still remain several robotic clans who continue fuel mining and construction of weapons production and starships repair factories. The aim of the game is for the pilot of PARKAN to carry out his mission and survive in conditions of complete uncertainty when he is given a carte blanche in his actions. You can use many different survival techniques, starting from peddling and peaceful trading to colonization of planets and open piracy. One of the distinguishing features of the game is its unique genre - a role strategy played from the first person. A vast majority of objects in "PARKAN" are 3D objects and you can enter some of them (planets and starships). Work on the game began in February 1994 and was released in September 1997 and for 6 months running was the top-selling CD-ROM in Russia.
Screenshots
Russian Level Demo 40MB ( @ ag.ru)
Videos
Full Demo ~69MB (uploaded by keropi)
Included in Parkan Gold Edition (2007) Russian Full Demo Repack ~1.82GB (uploaded by Scaryfun) plus Parkan: Iron Strategy (2001), Parkan: Iron Strategy Part 2 (2002), Parkan II (2005)
Russian ISO Demo ~542MB (uploaded by Scaryfun)
Fan-Translated English Full Demo 595MB (uploaded by scaryfun)
GOG ISO Demo (provided by Wastrel & upped by Scaryfun) 475MB


Pax Corpus Cryo Interactive / Electronic Arts [top]

Plunge into the strange world of Oz Nama alongside Kahlee, a dangerously seductive mercenary. Explore a real time 3D environment with a variety of indoor and open sky areas. Fight your way through 40 levels packed with shooting sequences, puzzles, exploration and platforms. Load your Blaster, warm up your joints and set off for an adventure to solve the mystery of the Pax Corpus. If you resist the charms and trickery of Kylana Soro you may be able to help Kahlee to free Oz Nama from this dreadful creation. This was originally to be based on the cult animated series Aeon Flux (with even some video previews in the later episodes of the series) but Viacom New Media was shut down in the middle of development and Cryo then didn't have the license anymore with the game almost complete. So they modified the game. It lacks the original animation that was originally going to be included, has all character names changed, and modifies some of the graphic details and settings, but anyone familiar with the series will recognize the distinct character design and premises from the series.
Screenshots
Full Demo ~41MB (uploaded by keropi)
Videos
Clone ISO Demo 290MB (uploaded by Egon68)


Postal Running With Scissors / Ripcord Games [top]

In Postal, one takes over the role of a psychopath ("Postal Dude") who represents the view that his peaceful mountain village urgently needs action. Thus he puts on his black leather coat, and his sunglasses and loads a shotgun. Let the carnage begin. His prey are neighbors (who shoot back!), policemen, highschool bands and even Santa Claus. The game runs in an isometric perspective. Indeed the figures are 3-dimensional, but not very detailed and movement is somewhat pixilated. The scenery is nicely drawn, and creates a certain comic atmosphere. The game has been banned for its sadistic violence in a lot of countries, although actually there is no "mutilation" shown, though victims do crawl around wounded while bleeding on the ground and asking for mercy. (Review by Enrique-Portuondo Ochoa)
The game was unsuccessfully sued by the United States Postal Service for misappropriating the term "postal". In 2007, much-maligned director Uwe Boll made a movie adaptation which more closely followed the plot of Postal 2. It actually was faithful to some of that game's plot points unlike his previous adaptations of games like House Of The Dead and Alone In The Dark. Though it's his best-reviewed movie, that's not saying much. On Dec 20/2019, the game was made freeware.

See also: #Postal MP: Special Delivery, #Postal: Redux

Screenshots
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included in Postal Plus - Linux ISO Demo 599MB (uploaded by Internet Archive Software Collection)
Infos
Level Demo 20MB (uploaded by Internet Archive Software Collection)
Videos
Full Demo 80MB ( @ fajnegry.krakow.pl)
Full Demo ~84MB (uploaded by keropi) Update Patch 1 ~0.4MB (created for 3DSL &amp; uploaded by Scaryfun)
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Hybrid PC/MAC ISO Demo 638MB (uploaded by Internet Archive Software Collection)
Postal Plus ISO Demo ~250MB (uploaded by Scaryfun) NoCD ~0.4MB (uploaded by hurenBock)NOTE: Includes both original game and Special Delivery addon
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Fudge Pack DVD ISO Demo includes Postal: Classic and Uncut, Postal 2: Share The Pain, Apocalypse Weekend, Eternal Damnation, A Week in Paradise, and Extras. 2.49GB (uploaded by scaryfun)
Postal Classic and Uncut - GOG Digital ISO Demo v2.1.0.8 175MB (uploaded by Shattered)
Postal Classic and Uncut included in Postal X: 10th Anniversary 2DVD ISO Demo 3.54GB (uploaded by Egon68)
Postal Classic and Uncut - MAC GOG Digital ISO Demo v1.1.0.4 160MB (uploaded by Shattered)
included in Postal Classic and Uncut - Full Demo Repack 103MB (uploaded by UberLamer)
Postal Classic and Uncut included in Postal RUnlimited Edition - Ru/Eng ISO Demo 5.67GB (uploaded by scaryfun)
Steam Free Game (uploaded by Steam)
GOG Digital ISO - Free Game (uploaded by GOG)
Postal Classic and Uncut - Full Demo v1.0 - 05.07.2018 (21993) 292MB (uploaded by Internet Archive Software Collection)


Q.A.D.: Quintessential Art Of Destruction Cranberry Source / Philips Media [top]

Your job is to rescue the people from 10 different types of aliens, while launching a counter-attacks against the invaders. The game is essentially a 3D shooter, with smooth graphics and decent gameplay options, including a radar, dozens of weapons, and interesting ground structures and ship designs. Unfortunately, the gameplay gets repetitive and tedious quite fast. Despite the change in terrain and enemy types, QAD is essentially a shoot-everyone-in-sight game, and repetitive without anything to keep the game fresh and fun.
Screenshots
 1  2 
Full Demo ~44MB (uploaded by keropi)
Videos
ISO Demo ~394MB (uploaded by Scaryfun)


Rapid Glider / The Race To Galamax Mind Mechanics / Midas Interactive Entertainment [top]

A third-person 3-D racing shoot-em-up simulation across 21 levels in 7 unique worlds. Your heart will beat faster when you hear the digital soundtrack. In addition, there are specialized opponents in each level who must trick you to stay alive and reach their goal. Every 510 years a contest is held between rival nations of the interstellar planets. The reason behind the contest is for every civilization to test out their latest planetary defense systems in an effort to secure their dominance over the rest of the Galaxy. Since it would be considered an act of war if any one planet was to challenge another planets defenses, it was decided that an independent company called IDS (Interstellar Defense Systems) would have the "privilege" of fighting against the planets. You have been chosen to man the fastest equipped flying machine that IDS have created to weave and shoot your way through the hazardous planets. Your objective is to collect a certain amount of diamonds per level without being destroyed to successfully claim that planet as being conquered. There's a time limit and enemies don't move much. The idea is simple, find and shoot the droids and collect the diamonds, but there are obstacles to avoid too. You start out on a planet called Augerund and you are given an objective to find and destroy all the droids. Once you collect the allotted number of diamonds you move on to the next level. Each level is harder and each planet is a bit different and in most cases harder then the last one. The graphics in the game are bright and colorful, but clunky and chunky. Each planet has a few different objects thrown into the landscape, most of which look like a modern sculpture you might find in a park somewhere, but add to the color and make up the primary difference of each planet. Even when large amounts of objects were displayed the frame rate stayed high enough to provide smooth viewing. The high points of the graphics in this game are the explosions and light tracing of your weapon's projectile.
Videos
German Full Demo 16MB (uploaded by MonkeyGames)
Screenshots
The Race To Galamax - English Full Demo 8MB (uploaded by Old-Games.ru)


Re-Loaded Gremlin Interactive / Interplay [top]

So, you think you've seen some gory games. Think again. This follow-up to the console-only game LOADED was ported to the PC but is little known compared to some success on consoles. This sequel sports some major improvements in the graphics and sound departments, as well as 100% more blood. It all starts on a prison planet where the most sadistic, maniacal killers of all types are being held. After escaping from the prison, the six anti-heroes from Loaded -- Loaded, Mamma, Bounca, Butch, Cap'n'hands, Sister Magpie, and The Consumer -- vow to wreck revenge on the evil C.H.E.B. They do this, naturally, by destroying almost everything that moves in the six levels that stand between them and C.H.E.B.'s world domination scheme. This sequel uses outdoor levels in the top-down perspective (like Take No Prisoners) but has been tweaked a little giving it more of a 3-D feel. However, it can be tough knowing which parts of the level the player's character can walk on, and which parts are of a different elevation can or can't be reached. The graphics, while now rendered instead of sprite-based, are still very pixelated, save the occasionally nice-looking blood splotch on the ground after ventilating an enemy. It also adds specific tasks that must be accomplished in order to complete a mission like collecting three grubs to give to a hippie before he'll fix the bridge, thus allowing the hero to pass. Though not as bloody as Blood or Postal, Re-Loaded is full of massive explosions and flying body parts that come with the shooting and blowing things up.
Screenshots
ISO Demo 490MB (uploaded by scaryfun)
Videos


Resident Evil / Biohazard Capcom / Virgin [top]

The original Playstation game that sparked the popularity of the series was an amazing achievement gameplay wise. It breathed new air into the survival horror genre started by the Alone In The Dark games and sold millions of copies in its first few months. It was ported to the PC a year and a half later. Set in a secret mansion laboratory, the tense feeling of the game was heightened by the mansions claustrophobically tight and narrow corridors which left little margin of error when attempting to evade zombies. The limited ammount of ammo in the game meant that you often avoided encounters with zombies and rationed your ammo carefully saving it for the larger creatures and the ink ribbons which were used to save the game on typwriters were in short supply and you had to be careful how often you saved. The unpredictability of what was going to happen next and the fear of being able to hear the heavy footsteps and breathing of mutant hunters just around the corner, not knowing when it would jump out added to the game's charm. Also graphically speaking the game was dazzling with lavish pre-rendered backdrops that added a certain touch of realism to the house. The large bosses such as the snake, giant plant and the Tyrant were graphical masterpieces and the lesser creatures such as the giant spiders, dogs, zombies and hunters were highly detailed and stunning. A movie was made years later out of this game which was not bad but could not capture the feeling that the game gives in encountering things on your own obviously, which makes the game much scarier.

See also: #Resident Evil HD

Screenshots
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Full Demo ~87MB Music Addon ~11MB Movies ~199MB (upped by keropi)
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Reviews
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UK English PowerVR ISO Demo 402MB (uploaded by scaryfun)
Infos
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ISO Demo 384MB (upped by Egon68)
Videos
Biohazard - Japanese PowerVR OEM ISO Demo 406MB (uploaded by annoyment)
Resident Evil Collector's Edition Bonus DVD (opening FMV and gameplay footage of GameCube remake) (thanks to GigaWatt & upped by Scaryfun) 450MB
Bio Hazard Samples - Playstation Alphas/Betas 3CD ISO 300MB (uploaded by GigaWatt)
Character Mod + HQ Music/Video and Various Improvements for Japanese Mediakite
DLL fix to run game on modern o/s Win7 and later 691kb (uploaded by Apple of Eden)
Biohazard - Japanese ISO Demo (Mediakite release) 367MB (uploaded by scaryfun)
included in Resident Evil Classic Triple Pack (Sourcenext versions with Rebirth Pack) - Full Demo 3.2GB (uploaded by Internet Archive Software Collection)


Resident Evil 1.5 / Biohazard 2 Prototype (cancelled) Capcom [top]

Then along Leon Kennedy's path he encountered a woman named... Elza Walker? Wait! What story is this? Here is a case of practice makes perfect. What is referred to as Resident Evil 1.5 was supposed to be the first sequel to Resident Evil. Leon would've been in this game but instead of Claire having a character role, it would've been a girl named Elza. After almost completing the game it was entirely scrapped and revised from scratch. In the better opinion of producer Shinji Mikami, restarting Resident Evil 2 was a necessary step to take for the creation of a worthy sequel. In subtle comparisons to the two Resident Evil sequel concepts, RE 1.5 has modern looking buildings and overweight cops as opposed to RE 2 having old-fashion looking buildings and thin cops. An item in RE 1.5 that unfortunately isn't in RE 2 is a bullet proof vest that changes a character's appearance, increases personal storage capacity, adds to the character's endurance against attacks, and even stains of blood during prolonged moments of being attacked. Though what finally became Resident Evil 2 can easily be said is a fantastic game, one sometimes can't help to be curious about what might've been. Developed simultaneously for both the Saturn and PlayStation, Capcom's Survival Horror sequel was not coming along as planned. Production Studio 2 then restarted the project, but sadly it was too late for a Saturn version. As a footnote, it is believed that the Saturn prototype was approximately 15% complete, as opposed to the PlayStation's 75-80%. In the latter's case, only the last few sections were supposedly needed before testing would have begun. Also, the very first Japanese television commercial for this game showed not only a Saturn logo but plenty of footage from the original PS code. The Japanese Resident Evil Director's Cut Edition comes packed with a bonus disc, in which there are four gameplay videos of Resident Evil 1.5
Infos
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Biohazard 2 Prototype - v0.1.0-b (Pre-Alpha) (thanks to GigaWatt) 56MB (uploaded by Scaryfun)
Videos


Robotron X Player1 / GT Interactive [top]

The invasion continues in this white-knuckle update of the arcade classic, ROBOTRON. As was the case in the original, you're a genetically enhanced warrior in the year 2084, trying to wipe out floods of evil Robotrons a variety of manmade automatons who've decided that humanity is ripe for elimination. Only one family of humans remains at this stage and if you can't protect it, the world will be forever controlled by machines. The odds aren't in your favor as hordes of giant robots and other dangerous creations will be attacking from all angles, and they'll get increasingly angrier as the game progresses. You can run and shoot in any direction as you try to clear each screen in order to move on the next level. There's even a two-player Head-to-Head mode that lets you test your mettle against a friend as you both try to wipe out as many enemies as possible. Adding 3D environments, multiple perspectives, new sounds and music, and enhanced artificial intelligence to an already awesome game, ROBOTRON X is a perfect mix of old-fashioned coin-operated action and bold new enhancements.
Screenshots
Playable Demo ~12MB ( @ download.com)
Reviews
Full Demo ~7MB (uploaded by Scaryfun)
Videos
Clone ISO Demo ~515MB (uploaded by Egon68)
Shareware Level Demo included in Bloody Games (1998) ISO Demo 313MB (uploaded by olli)


S.C.A.R.A.B. John Ratcliff / Electronic Arts [top]

This game is from the designer of CyberStrike 2 and who became lead programmer on PlanetSide. Scarab is an action strategy game with a combat environment that revolves around the dual struggle for territorial control or death to your opponents. You represent the Gods of the Underworld, disembodied spirits which bring to life the different combat robots. While your spirit has vast powers the mechanical bodies you inhabit are designed solely for raw combat. Scarab is set in Egypt where players joust amid seven fully textured settings that include structures such as pyramids, tombs, or marketplaces. Those arenas include an array of elements that help create more interesting gameplay. Some of those elements include: multi-tiered buildings, elevators, moving platforms, tunnels, and underground labyrinths. When you play the game you get 3 incarnations. At each incarnation you have your choice of which robot you wish to control, Anubis, Horus, or Sekhmet. You can equip each robot with select weapons. For instance, the nimble robot "Horus" who sports a bird-like head, flies around with a jet pack, and is adept with trap or mine related weapons. Players can progress through five weapon levels for a total of 40 different weapons including: mortars, lasers, mines and a variety of missile systems. Scarab offers 140 missions where players can test strategies from assaults and artillery strikes to ambushes and defensive perimeters. After your third life is lost your spirit is released to haunt the world that you can only vaugely perceive. There are 2 ways to win the game, control the battlefield through power producing towers, or to kill all of the opposing robots 3 times each. For the v1.1 patch (Mplayer release) a new game option is now available called "deathmatch." In deathmatch mode you cannot win the game by power, but instead the winner is determined by the last robot left alive.
Screenshots
Level Demo ~7MB (@ download.com)
Reviews
Full Demo ~20Mb ( @ Juego Viejo)
Videos
ISO Demo 337Mb (upped by Egon68)
Full Demo with Custom Installer for Modern o/s 173MB (uploaded by The Collection Chamber)


Sand Warriors: Battle For The Sun Throne Gremlin Interactive / Interplay [top]

SandWarriors tries to be something of a Wing Commander in the Egyptian desert of the future. The game centers around two warring factions, each worshipping a different Egyptian deity, that spend their days fighting each other for power. Aside from funny hats, desert locales and stylized Egyptian flight suits, the game doesn't really do much with its premise. Your mission commander seems more like he's from Arkansas than the Nile Basin, and the character you play sounds more like a kid from L.A than a warrior of this new Egypt. The 24 missions included with the game are extremely difficult, as combat with multiple air and ground forces is the norm. While the game doesn't use 3D acceleration, it's still quite good looking, with well-implemented rolling terrain. One odd feature is hotkeys for specific aerial maneuvers, which are usually used when you need a special sort of evasion. There are also various low-resolution cinematic sequences throughout, and voice communications during the mission. SandWarriors isn't a particularly terrible game by any means - it's just lacking any outstanding or even interesting qualities to make it stand out on the software shelves.
Screenshots
Level Demo 17MB (uploaded by DOS Games Archive)
Videos
ISO Demo ~487MB (upped by Scaryfun)
Full Demo with DOSBox 293MB (uploaded by The Collection Chamber)
included in Score 68 CD-ROM (1999-08) - Czech CD2 ISO Demo 622MB (uploaded by Internet Archive Software Collection)


Scud: Industrial Evolution Syrox Developments, Ltd. / SegaSoft, Inc. [top]

You play as Scud, the disposable assassin. Based on the underground comic book, you take the reins as Scud the robot who needs to kill for money so that Jeff (who is on life support) won't die. You see, he was commissioned to kill Jeff but as he found out by looking at a warning on his arm in the mirror, Scuds self-destruct when their target it terminated. So he put Jeff on life support and now needs to kill for money to pay the life support bills.
Videos
Level Demo 15MB (uploaded by CNET Download.com)
Screenshots
ISO Demo + Full Demo 328MB / 65MB (uploaded by Old-Games.ru)


SDS Stardivers [J] Cybelle [top]

The human race begins from the pilot academy of colonial planets to the era ...... story spread its colonial place universe. After mankind's first War of the Worlds, which was founded galactic cosmic federal government was forced to submission to the government not recognize the autonomy of each planet. However, declared its independence from the outlying star systems is government for freedom, the war again in the space around the beginning, war went gradually expanding. Followed by a stalemate in the front around the country, both the forces that fell to lack personnel, recruit pilot of humanoid mobile weapons from the private sector. Burning with hostility, or young pilot candidates who volunteered with the aim of hero. Young people, after having gained a long drill a pilot academy, will be deployed to the local battle in each planet. Of the "struggle", ... it remains do not know the true meaning.
Screenshots
Japanese ISO Demo 96.9MB (uploaded by myloch)


Star Wars: Shadows Of The Empire LucasArts / Funsoft [top]

Enter Prince Xizor - sinister servant of the Dark Side. Lord of the Black Sun crime ring. Mastermind behind a brazen plot to assassinate Luke Skywalker. But YOU, as maverick mercenary Dash Rendar, have other plans. Stop Xizor. Protect Luke. Rescue Han Solo from the carbonite-cold clutches of Jabba the Hutt and Boba Fett. All with your blaster, brains and bravery. A gripping new plotline, with new characters and environments...find out what happened between The Empire Strikes Back and Return of the Jedi. FIVE gameplay modes - in a variety of vehicles and spacecraft - from the heavily armored Outrider, to snowspeeders, hovertrains, jet packs and speeder bikes. Action-packed Star Wars locales - including Mos Eisley and the ice planet Hoth. New locales, like the sewers of Imperial City, Xizor's palace, Gall Spaceport and the dreaded junkyards of Ord Mantel. Several products were released under the "Shadows Of The Empire" label, including a novel, a junior novelization, comic series, videogames, trading cards, a soundtrack, role-playing games, toy figurines, vinyl dolls, a series of Micro Machines toys, statuettes, model kits, a line of new action figures and vehicles, and so on. The entire Shadows of the Empire project, though not technically a film, can be collectively considered the closest project to a film in the Star Wars official continuity, without actually being a film.
Screenshots
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Level Demo 7MB ( @ download.com)
Reviews
Full Demo ~20MB (uploaded by Scaryfun)
Infos
ISO Demo 459MB (uploaded by Egon68)
Videos
v1.1 No-CD Patch for modern o/s 1.40MB (uploaded by Tranit)


Stellar Combat: Mission Pack Perfect Publishing [top]

This is an unofficial collection of 125 fan-made missions for the games Star Wars: X-Wing Vs. TIE Fighter and Descent II. In addition there are 70 bonus missions for Star Wars: X-Wing, Star Wars: TIE Fighter and Descent.
ISO Demo 39MB (uploaded by Egon68)


Streets of Sim City Maxis / Electronics Arts [top]

This is a racing and vehicular combat computer game. The novelty of this game stemmed mostly from the fact that the player could race cars around cities that had been created in SimCity 2000. The game is in full 3D, which was a departure from Maxis's normal fare. It is one of the few games in the Maxis series that Will Wright did not work on. Like SimCopter, there are two modes: Career and Free mode. In Free mode, you drive around the city battling rival vehicles with four levels of difficulty. Included is a "Sunday Drive" option that simply lets you drive around the city at your own, leisurely pace. Career mode features 4 different TV-shows that you take part in, with plots ranging from a Courier service, to a Grandmother trying to stop Aliens from taking over the Earth, to a racecar drive trying to raise money for his terminally-ill child. Yes, you read that correctly. Despite features such as being able to load cities from SimCity 2000 and an excellent soundtrack (the radio system carried 4 stations: Country, Jazz, Techno and Rock), the game was known more for its bugs, including unexpected crashes, issues with vehicles stuck in buildings, people walking backwards and being able to drive through trees.
Screenshots
Playable Demo ~12MB (@ download.com)
Infos
Full Demo ~14MB Music/Radio Addon ~41MB (upped by Scaryfun)
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Video Review
ISO Demo ~402MB (upped by Scaryfun)
Official Patches (uploaded by Official Site)
Performance Upgrades Mod


Syyrah: The Warp Hunter Pixelstorm, Trecision / Sun Corporation [top]

This plays like a modernized version of the classic game Asteroids. The game now features 2D and 3D graphics and plays in both top-down and first-person views. You have to team up with Syyrah in 120 levels, when strategy and reflexes mix up in action-puzzle game. You have to put grenade in necessary places to eliminate dangerous obstacles. You can play the game with 1 or 2 players (including head-to-head challenge in a split-screen mode).
Screenshots
ISO Demo 399MB (uploaded by Wastrel)
Videos
Full Demo with DOSBox 445MB (uploaded by The Collection Chamber)


Take No Prisoners Raven Software / Red Orb [top]

This is another fun game similar to Mageslayer (and made by Raven as well) with all-out action from a top-down view except bloodier, with bigger characters, and this one takes place in a post-apocalyptic world rather than a medieval one. So, in this case you fight 20 different enemies and there are over 40 different weapons, powerups, items (emergency flares, gas masks, IR goggles, hover belts, etc,) and vehicles for you to play around with. As you go along you pick up passcodes, data disks, maps, and notes which are stored on your Personal Data Device (PDD) and the correct one is automatically used when you try to use a door, vehicle or elevator. There are also several fun multiplayer modes.
Screenshots
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Level Demo 10MB ( @ download.com)
Reviews
Full Demo 32MB (uploaded by MyAbandonware)
Videos
Clone ISO Demo 404MB (uploaded by Egon68)


Terracide Simis / Eidos Interactive [top]

This is a Descent clone. The people who were sent out once by the earth to settle in other planets return in weapon-loaded spaceships and want to subjugate the earth, because they now have acquired extraterrestrial technology (mother Earth still being the nicest place in the galaxy). In fire power one cannot match them so a small hovercraft is sent which can penetrate into the ships and destroy them thusly. In the first straight mission, one is still led to the ship's entrance and the internal ones are rather linear and dull. In the following one, you must find at first under the hostile bombardment the entrance in the ship and from there it goes on. A huge number of weapons provide for some diversity, which is a good thing because the missions themselves offer nothing that special.
Screenshots
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Level Demo 12MB ( @ download.com)
Videos
Full Demo ~27MB (upped by Scaryfun)
ISO Demo 386MB (upped by Scaryfun)


Thunder Offshore NoriaWorks Entertainment [top]

This is a game that mixes futuristic motor boat racing simulation with a Wipeout-esque touch regarding the ways in which you could disfavour your rivals. It's futuristic, as it takes place in the third millennium, a time where motor boats can dive not just in water, but also in lava, acid and all kinds of dangerous substances. You can test your abilities in no less than 15 circuits, in which you will need to face precipices, make incredible jumps and even immerse in water as if you were inside a submarine. There are at least 10 available weapons (from lasers to torpedoes) to satisfy your most anti-fair play inclinations, but beware, your rivals could use them against you, too. Also, if you're in the mood of playing against humans, there's also a multiplayer mode, which works either by IPX, local network or regular internet connection.
Screenshots
ISO Demo 512MB (uploaded by Internet Archive Software Collection)
Videos
Pocket Price release - Clone ISO Demo 240MB (uploaded by Egon68)


Tomb Raider 2: The Dagger Of Xian Core Design / Eidos [top]

In Dagger Of Xian, one is in search of the titled item around which a dark legend is based. It is believed that if the dagger is rammed into the body (more exactly the heart) of a person, this person gets the form and the strength of a fire-breathing though flightless dragon. This adventure with Lara Croft begins in the Great Wall of China and is continued later in Venice and Tibet. Once more, Tomb Raider offers nice backgrounds for the exciting adventures of Lara Croft. This time Lara can climb up walls, perform 1800 rolls, swim underwater and light torches to eluminate dark spaces. Lara can also drive different vehicles and use new weapons. This time 3d graphic maps are also supported.

See also: #Tomb Raider 2 Gold: The Golden Mask, #Tomb Raider I-III Remastered Starring Lara Croft

Videos
Demos (Great Wall of China + Venice Levels 3+3MB ( @ tombraiders.net)
Screenshots
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Beta Demo ~10MB (@ sakulraider.cz)
Reviews
 1  2  3 
ISO Demo + Golden Mask, Patch, Scans + mirror 150MB (uploaded by HappySmile33)
Infos
 1  2 
Full Demo ~32MB (uploaded by keropi)
Manual ~1.3MB (uploaded by Molitor)
ISO Demo ~418MB (uploaded by Scaryfun)
Include in Tomb Raider 2 Gold (99) ISO Demo CD1 Tomb Raider 2 ~263MB (upped by Trey) CD2 Golden Mask ~739MB (@ Internet Archive Software Collection)
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included in Tomb Raider 1+2+3 - GOG Digital ISO Demo 712MB (uploaded by Shattered)
Original Soundtrack (uploaded by hgdagon)


Trucks Microfolie [top]

Trucks is an interesting driving game that plays like a cross between Interstate '76, Quarantine, and Terminal Velocity, except not nearly as innovative or fun as any of these games.This futuristic game is set on the planet Cooroocoocoo (I am not making this up), where you are an aspiring businessman/driver who has to buy one of 8 trucks available and takes on various missions. Once you finish buying your truck, fitting it with parts and crew, and accepting your first mission, you will leave from a service station driving your truck from a first-person view. The gameplay is more arcade-inspired than realistic because you can pick up various power-ups, although the truck handles more or less like a real truck. Naturally, the more missions you accomplish, the more money you will have available to buy better parts for the truck and hire more competent crew. The graphics are reminiscent of Terminal Velocity, although it looks better in SVGA, with smooth scrolling and good truck details. There are over 80 missions you can take, although they are not so different from each other. Multiplayer races and fights are supported via LAN and TCP/IP. All in all, Trucks is a slightly-better-than-mediocre driving game that boasts neither ingenuity nor addictiveness, but will not seriously disappoint or bore you to tears, either.
Screenshots
Full Demo 16MB (uploaded by Old-Games.ru)
Videos
French Clone ISO Demo 348MB (uploaded by Ampee)


Twisted Metal 2 / Twisted Metal World Tour SingleTrac Entertainment Technologies, Inc. / Sony Interactive Studios America [top]

Twisted Metal 2 was the only game in the console series to come on the PC outside Japan and features destructive car combat, playable either as a complete tournament or a single match. It's a demolition derby which permits the usage of ballistic projectiles. Players choose a vehicle and an arena—or a series of arenas in the story mode—to engage in battle with opposing drivers. A variety of weapons are obtainable by pick-ups scattered throughout the stage. The objective of the game is to be the last remaining player. The story follows up from the first game and is set a year later, having a man named Calypso host a vehicular combat tournament called Twisted Metal, which grants its winner a prize: Calypso will grant them one wish. The action takes place in 8 different locations around the world, on differing surfaces, many featuring destructible buildings and landmarks. Combat takes place between a wide array of vehicles ranging from a man strapped between two wheels to an ice cream truck. Each car has its own special move, and the game obeys a logical yet totally unrealistic physics model that allows you to turn on a dime and go flying 100 feet in the air. They have their own strengths and weaknesses, using an eclectic arrangement of weaponry include bombs and missiles, and resulting in its own end sequence, complete with an ironic line in humour. There are also a few multiplayer modes to choose from, including a two-player co-operative mode that allows you and a friend to go against computer-controlled teams.
Screenshots
Portable Full Demo 31MB (uploaded by Juego Viejo)
Reviews
ISO Demo (provided by Meddle & upped by Scaryfun) 455MB
Videos


Universal Force: Eardis Second Edition [K] Soft Action / CD Utopia [top]

Officially the sequel to Eardis, but Universal Force actually follows an entirely different concept. Soft Action had a shot at the third dimension for the first time, and the result was a first person flight action game similar to Terminal Velocity or Fury 3. The missions are all very simple, the task is always to destroy certain structures while avoiding / wiping out the enemy air defense. Controls are simple enough, steering, thrust, brake, laser, missile, missile change, much more isn't neccessary. There is also a radar map available, but for no apparent reason it is mirrored, which is very confusing. Every few mission awaits a flight on auto pilot, which means a FMV sequence in where the player just has to concentrate on the shooting alone, here the game uses a mouse aim. These sections are kinda boring, though, as the enemies just fly over the screen without attempting any offensive moves, and when too many of them escape, the mission has to be repeated. After every mission the player gets back to the base, where one can equip the ship with various boosters, guns and missiles, load or save the game and watch the briefing. The 3D graphics are kinda meh, mostly for the extremely short view range. The terrain often blends in even later than objects, so far away tanks and buildings look like they're floating in the air when seen from afar. Nonetheless, the game was rather hardware hungry compared to its visual quality, but there is also a scanlined mode available, which greatly improves the performance. The FMV portions of course are less hardware-dependent and look better than the rest of the game, but they're still somewhat sterile and boring. Once again, the music makes the best part of the game, it even was decorated for best music in a Korean game in 1997. Only the fact that it's all CD audio makes it a bit undynamic, and the obligatory gap at the end of a track is a bit annoying.
Screenshots
Korean Full Demo 9MB (uploaded by scaryfun)
Videos
ISO Demo 365MB (uploaded by Old-Games.ru)


Virtua Squad 2 / Virtua Cop 2 AM2 / Sega Entertainment [top]

This is a good port of the Sega arcade hit game which is a rail shooter in first person view. Similar to House Of The Dead, there is a new feature - the ability to choose between two different paths per level. You'll get bonus points for hitting targets quickly and also for hitting them three times before they hit the ground. Civilians pop up from time to time, yelling "Don't shoot!" and "Somebody help me!" and generally getting in the way. A targeting reticle homes in on the villain who poses the most immediate threat, and offers you a visual cue as to how long it will take the guy to get a bead on you. As the reticle changes from green to yellow to red, you know that he's about to shoot. The enemies react differently depending on where you hit them. Shoot them in the groin and they will fall forward, clutching themselves in agony. Shoot them in the head, and you will see it snap and the body fall backward in realistic motion. There are also many more interactive backgrounds than in the first game: you can crash windows, lighting fixtures, or even make cars jackknife across the road by shooting their tires. Although the graphics are a bit out-of-date especially compared with 3D-accelrated marvels today, the details of polygons and their animations here are certainly second to none. The levels though are a bit short and the game relatively easy.
Screenshots
 1  2  3 
Level Demo ~6MB ( @ download.com)
Videos
Full Demo ~6MB ( @ Fajnegry.pl)
Thearcadestriker's custom SEGA installer - Full Demo 35MB (uploaded by Supernova)
ISO Demo ~15MB ( upped by keropi)
2001 Xplosiv Budget release - ISO Demo 274MB (uploaded by scaryfun)
Clone ISO Demo 275MB (uploaded by Egon68)
included in Xplosiv Top 10 - Clone ISO Demo 73MB (uploaded by Egon68)
Virtua Cop 1+2 - Full Demo with DOSBox (works on Win10) 330MB (uploaded by The Collection Chamber)
Japanese ISO Demo (DigiCube release) 224MB (uploaded by Internet Archive Software Collection)
included in Score 101 CD-ROM (2002-07) - Czech CD2 ISO Demo 800MB (uploaded by Internet Archive Software Collection)


Virus: The Game Telstar Electronic Studios / Kidum Multimedia [top]

Your computer is under virus attack. Your job: seek out the infection, crush the virus lurking in your files and folders, and destroy it before it destroys you. Your own pictures, videos and sounds become part of the game. If it reaches your Windows directory, your files will be destroyed, your mouse will stop working, and your screen will go black. Just remember: it's only a game! Virus is a strategy game, well hidden in a Descent- style engine. The first level in the game is like this: You are placed in an attack craft, and you have to roam around in a lessened version of your directory structure. The task is to destroy the viruses residing in your files. The second level introduces you to the strategic part of the game; you'll need to build up a base and construct attack crafts and Kilobyte collectors. Kilobyte collectors are unarmed units designed to harvest KB which can be converted into energy by your KB Transformer. Energy is what you need to build things. However, new viruses will constantly attack your base, making it very hard to construct a base, even on the basic levels. And that's really what the essence of this game is: To collect kilobytes to build up your base, and then kill the virus. You can tell your units to patrol between two locations, auto-pilot them to new locations, and other various commands. You can take control over your units, and move them around manually, and this is the method of preference.
Screenshots
 1  2 
Full Demo 43MB (uploaded by Old-Games.ru)
Videos
ISO Demo 201MB (uploaded by scaryfun)
Full Demo with DOSBox 328MB (uploaded by The Collection Chamber)


Weekend Warrior {MAC} Pangea Software, Inc. / Bungie Software Products Corporation [top]

This is a unique Mac game. Sort of a bizarre hybrid of Smash TV and American Gladiators, it's set within a gameshow where you assume the identity of an ordinary, everyday character and enter a challenging 3D arena. Choose from eight characters, including Postal Paul, The Cowboy, The Astronaut and Super-Fan. Cash and prizes can be yours by escaping traps, completing missions and pummeling other contestants into submission. This game was developed by Brian Greenstone of Pangea Software fame but released under the Bungie brand. Like most of Pangea's action games, it is a third person game set within a colourful environment. Since this game was developed during the early days of graphic card enhanced 3D, the fully 3D characters are a bit blocky. Each character has their own special attacks and can be played in a range of different "arenas". Each arena has its own specific task, often time constrained, and a host of baddies such as rats emerging from the floor, to delay and sap the strength of the contestants. It was later released as freware.
Screenshots
MAC Freeware Game 33MB (uploaded by Macintosh Garden)
Videos
MAC Freeware Game 33MB (uploaded by MAC Game Files)


Winds Of Zolaria Gaijin Entertainment / A.B.T.S. Intelligence Group [top]

This is a shoot 'em up similar to Starfox made for those who possessed 3D cards at the time. You have to divert the emissions of the Princess Zolaria, who's been gorging on sprouts for seven years. It has two multi-player levels and four ships are available for split-screen action, and there's a single-player section for those without mates. The Descent-style space/corridor shooter from the Florida-based developer was created as an engine test and distributed it for free over the Internet. The team then used what it learned from Winds of Zolaria and created Evil Core: The Fallen Cities. Venture between the gullies and annihilate your enemies. It is recommended for a 3Dfx video card or FireGL series.
Level Demo 15MB (uploaded by Jeux Video)


Wipeout XL / Wipeout 2097 Psygnosis Limited [top]

A breakneck speed racing game set in the year 2097 featuring anti-gravity hovercrafts. The vehicles can "pick up" weapons and power-ups by flying over the weapon grids marked on the track. This sequel moved the Wipeout brand forward, introducing new tracks, new craft, and new weapons such as the Quake Disruptor (which sent a ripple down the track) that became instant fan favourites. To cater for the increase in Wipeout players, an easier learning curve was introduced whilst keeping the difficulty at top end for the experienced gamers. Artists contributing to the in-game soundtrack included The Prodigy, The Future Sound of London, Chemical Brothers and Underworld. An entire nightclub tour was also initiated in conjunction with Red Bull Energy Drink, which was featured prominently throughout the game, before the drink actually gained popularity in the American market. Each craft had a shield energy quota, and when this quota reached zero—either from damage sustained from weapon attacks, or impact from other craft or the edges of the circuit—the craft would blow up. The craft would also blow up if a certain time limit was not reached, though this only applied to human players. Definitely one of the best futuristic racing games ever made, Wipeout XL not only once again cements Psygnosis' reputation as the powerhouse of action genre, but also introduces many novelties to the genre. The game takes place 97 years after the events of the original Wipeout, when improvements on Anti-Gravity Ballistic Racing technology have enabled sleeker and more maneuverable hovercrafts. The game is much more difficult and realistic than Wipeout. Whereas you can easily blow up your opponents in the original game with a well-placed missile or two, this time around all vehicles sustain damage first before they spectacularly explode. The selection of weapons has been expanded, and ranges from proximity mines to track-shredding earthquake bombs. If your energy is running low, just fly through one of the pit stops and you?ll be back in one piece. You can even turn the weapons off altogether if you prefer more pure racing. The game shipped without a multiplayer feature, but a patch was released with support for IPX, TCP/IP, serial and modem connection.
Screenshots
 1  2 
Level Demo ~6MB ( @ Download.com)
Videos
Full Demo ~84MB ( @ JuegosAbiertos.com)
ISO Demo missing CDA Tracks ~351MB ( @ LTF Abandonware France)
ISO Demo 388MB (upped by Scaryfun)
Manual 688kb (uploaded by Replacement Docs)
included in Score 70 CD-ROM (1999-10) - Czech ISO Demo 555MB (uploaded by Internet Archive Software Collection)


Free Fan-Made Games

Argon Lewis Collins [top]

Argon is a space blast-‘em-up game that's a variation of Asteroids which gradually gets harder as your score increases. It is a space shooting game with CGA graphics, but yet it includes SoundBlaster sound effects. The aim of the game is to shoot the rocks that fly about the screen at the same time as avoiding them. Occasionally an enemy spaceship will come on screen and take a pot shot at you. You must destroy them too. The enemy spaceships are immune to the rocks.
Browser-Playable/Downloadable Free Game 1MB (uploaded by DOSGames.com)


Attack of Green Slimey Space Scum Don Christie [top]

A game written using DJGPP "C", and the ALLEGRO library by Shawn Hargreaves. It is the developer's first game written in "C". This game is a basic Space Shoot-em up with a few nifty features. Although there is not a lot of menu polish and fluff, the game is fun to play with lots of changing enemies and different kinds of enemy movement every level. Shields and Mega-Missiles fall from the sky to replenish your ship. Press the Left-Alt key during the game and Shields will surround your ship and watch the enemy ships and missiles blow-up and vaporize. Press the "X" key on the keyboard or button #2 on the joystick to fire mega-missiles( a rapid volley of missiles ). Just touch the falling yellow Shields or green Missile box with your ship to restock on these valuable resourses. Be sure to read the GRENSLIM.DOC file included in the GRENSLIM.ZIP file BEFORE playing the game. The game can be customized from the Main Menu with a number of features such as turning enemy missiles on/off, controlling the number of enemies to get to the next level, number of lives to start with and more. Each enemy must be hit 2 times to be killed, it just seemed too easy for just 1 hit. The game uses raw PCX picture files for the sprites, so there is a good collection of animated sprites here to easily use in your own games along with the "C" source code.
Screenshots
 1  2 
Free Game 402kb (uploaded by DOSGames.com)


Chub Gam 3-D ChubGamSoft / Editora Escala [top]

Your Harrier Jump Jet has crashed in a strange area. Your co-pilot is dead. Your only hope is to follow a voice you hear echoing across the foreign terrain. You are welcomed into Chub's castle, but what does he have in store for you? You'll encounter waves of enemies and weird characters. You must fight back with the immense array of weaponary at your disposal including: shotguns, machine guns, grenades, missile launchers, chemical weapons, and more.
Chub Gam 3D is claimed to be one of the earliest freeware first person shooter games. It is done with Pie In The Sky engine.
Chub Gam 3-D: Director's Cut was later released in 1998 and it includes new levels, new characters, additional digital sounds, and more action. That version was distributed on CD-ROM but only in Brazil.
Screenshots
 1  2 
Freeware Director's Cut version ~5MB ( @ ftp.cyf-kr.edu.pl)
Videos
Freeware Director's Cut version ~5MB ( @ DOS Games Download)
Free Game 3.5MB (uploaded by Internet Archive Software Collection)


Cosmo Dragon Steven Don [top]

After drawing a picture of a cute dragon, I drew a little animated flying dragon. A short while later, I added the asteroids, the witches and before I knew it, the game was turning into a full shoot-em-up.
Screenshots
Free Game 231kb (uploaded by Official Site)


Darkness of Space J. McCormack [top]

Admiral Mills is trying to separate the High Command, and in the chaos invoke his own brand of order to the worlds. You, as an experimental fighter pilot, must help the fight against him to regain order before it is too late! Besides being the best pilot and ground operative that the High Command has, you are the only one that knows the Stinger (an experimental war fighter) and what it can do. Only too soon will you realize that it is the Stinger's revolutionary technology and your own combat training that can tip the balance of power back into the High Command's favor. But, is it your destiny to live to see Admiral Mills shackled, or your fate to die in the darkness of space, or aboard one of Admiral Mills Starships? Meet your destiny if you dare. Roam enemy starships where danger lurks at every corner. Locate the control centers and disable the shields. Hold your breath and wade through sewer channels. Dive into the massive sewage processing catacombs to find that secret passage. If you can make it this far, your destiny may be good... But you must be a master of space combat as well. True 360 degree freedom of movement both in space AND aboard starships. Create your OWN enemies, customize the game yourself. The Game Engine source code is included for those of you who have wondered how a game works. Engage in 20 missions of both space combat and hand to hand combat. Conqueror over 12 different types of 'land' enemies and droids. Cross invisible cat-walks. Wade and dive into rank smelling sewer channels. There's more, but just be prepared non-stop ACTION from the first mission through the last mission should you be able to survive.
Screenshots
Free Game 17MB (uploaded by Official Site)


Deadly Tecknology L.G.B. 3D Software [top]

A free FPS game made with Pie In The Sky's Game Creation System.
Screenshots/Video
Free Game (download link in description) 1MB (uploaded by Hall of First Person Games)


Pastor 3D 3D Diocese [top]

This was one of the first free fan-made FPS games in Germany and was made with GCS with Christian themes. You have the task to collect in your church prayer books scattered around. Of which there are in each level ten. Unfortunately you can not pursue this task undisturbed. On the one hand, you're through closed doors as long prevented from entering different rooms until you have been exaggerated a matching key. On the other hand, the are other powers interested in seeing you in your mission fail. For this purpose, zombie and evil attack your faith. The Bible is your salvation! Scattered throughout the level, you'll find several Bibles. If you do read them, you gain new faith. If you have lost your faith completely, the game is over.
Videos
Free Game 1.2MB (uploaded by hfric)
Screenshots


Srilenko Kaneda Software [top]

An amateur shooter from Spain with naive art that looks made in Microsoft Paint. The graphic style is clumsy - the ships look carved with a few swings of the mouse in the graphics editor and filled with a gradient. It's mechanically focused on games like R-Type and Darius with horizontal scrolling and selective upgrades of ship nodes such as speed, missiles, lasers, shield, and superweapons. The better the update, the longer it takes to save up icons left over from knocked out enemies. The problem is that the game came out not only outwardly weird, but also very difficult - literally 30 seconds after the start we get caught in crossfire from all directions. And because of the chosen color scheme, it is very difficult to dodge shots, and here we are knocked out with one hit, thereby returning to the beginning of the stage. Unless you accumulate upgrade points and put yourself a shield, you are unlikely to last that long. Another feature on the list is the presence of digital music - and here these are tracks in a modular format with groaning and creaking samples, pressed to the minimum quality, in the amount of ten pieces. The soundtrack lacks stars from the sky - although this is perhaps the best component of the game anyway. The choice of options in the menu is also accompanied by the playback of speech samples. You can initially take any of the four available levels and any of the three aircraft that differ in the set of available upgrades and special abilities.
Screenshots
Free Game 2.51MB (uploaded by Old-Games.ru)


Simulations

Accidents In Paradise Kelly-Data Electronic Publishing [top]

This is a humorous action game where you fly a fighter plane through 3D environments, fighting off alien invaders. Controls are simple and standard for the genre: movement is controlled with the joystick and the guns shoot by pulling the trigger. The game is structured into several missions set on different maps, where the player has to shoot down a number of alien fighters above various landscapes. The maps are square and at their edges, the landscape just stops, with an empty void beyond, clearly marking the end of the playing field. There is some minor ship customization where the player can choose different loadouts before starting the game. The story parodies various popular sci-fi franchises and their tropes, and there are a lot of funny radio transmissions during gameplay. The game marketed itself as a humorous alternative to more serious sci-fi games.
Videos
ISO Demo (provided by starlord & upped by Scaryfun) 98MB


AHx-1 Pixel Multimedia / GT Interactive Software Corp. [top]

AHx-1 is a simulation of the fictional helicopter AHx-1 Viper. The player controls a member of an elite unit who uses this helicopter to beat three campaigns. Each campaign features eleven missions and are set in Columbia where drug lords swamp the world with heroin, Russia where evil General Nemarov wants to renew the Cold war and Libya where Colonel Ghaddafi has to be beaten. Every mission begins with a thorough briefing that includes primary and secondary objectives and a lot of not necessarily needed background information. After the briefing the player stocks up his weapons for the mission which include typical gear like a 30mm--gun, "Hellfire" rockets which can kill everything in one shot and "TV Missiles" which flight path is controlled by the player. Similar to the Comanche series the gameplay is action-oriented. The missions have varied goals, e.g. the destroying of units from the own side as a cover-up or the annihilation of certain targets in contaminated areas. Besides the typical cockpit view there is a special aiming mode. While using this mode the player gives the flight control to the co-pilot who holds the height and speed but doesn't react to obstacles in the way.
Review
ISO Demo 309MB (uploaded by Egon68)
Screenshots
Videos


Air Warrior II Kesmai Corporation / Interactive Magic Ltd. [top]

Sequel to the first online multiplayer flight simulator, the legendary Air Warrior. The premise of the game is to offer an extensive collection of WW2 planes to go head to head in multiplayer dogfights with up to 100 pilots at the same time. Though its main focus is multiplayer gaming, this edition of Air Warrior also aims to be a single player success with the addition of 360 pre-made missions sprawled over branched mission tree-like campaigns. Most of the missions take place in Europe but several pacific historical engagements are included, you'll be able to defend Pearl Harbor, make a B-25 raid on Tokyo, try to destroy the Yamamoto as well fighting the battle of Britain, etc. With every mission playable from either the Allied or Axis side. In total the game includes 45 aircrafts, each with their own flight models, cockpits and distinguishing features. The game uses flat polygon graphics with resolution support of up to 1024x768. As a bonus, the game includes a couple of short WW1 and Korean scenarios (with their own planes), four ground vehicles (for multiplayer use only) and a mission editor.
Review
Level Demo 14MB (uploaded by Internet Archive Software Collection)
ISO Demo 406MB (uploaded by Egon68)


Air Warrior III Kesmai Corporation / Interactive Magic Ltd. [top]

Air Warrior III starts by giving you more of what the series has already. For starters, it includes all of the Air Warrior II missions, planes and features. There's also four new Pacific planes (the Zeke, the Kate, the Val, the Oscar) and 6 new campaigns. Air Warrior III is also the first in the series to support 3D acceleration, providing a lot faster 3D action and effects. A major selling point of the series has been it's online play, and multiplayer play has been completely redesigned. Now it features up to 250 in the same mission.
Screenshots
Level Demo 21MB (uploaded by Game Front)
Videos
included in 2 in 1 Pack - Air Warrior III & iF/A-18E Carrier Strike Fighter 2CD ISO 983MB (uploaded by Egon68)
ISO Demo 433MB (uploaded by Internet Archive Software Collection)


Alien Attack Epsilon Soft / Ediciones Mago [top]

This is a rare Spanish cosmic shooter in first-person view. According to some reports, originally distributed as a free supplement to a magazine about video games, and its very creation was the result of the developer's participation in a kind of contest - although later there was also a commercial version. The whole essence of the gameplay is a "flight" in outer space (if flashing white dots - and other objects - on a black screen may be called that) and shooting asteroids and enemies, who are represented by several types of aircraft, and not only (for example, there are "living plasmoids). There's no additional "lives" too - there is only a certain "margin of safety", abbreviated due to hits from enemy weapons, collisions with asteroids and explosions - if the object is destroyed next to you too close. The methods to fill "health" are there, and a top scores board. Graphics, as such, are minimized - even on the "flight" there are several recurring on the screen (and in fact static) relatively large celestial bodies; the effects of the explosion can be restrained but can be called "quite good". But, of course, for commercial games, and even came out in the mid-1990s, a similar picture of quality is hardly possible to consider as acceptable; but the music in the intro turned out just great.
Screenshots
Full Demo 1.11MB (uploaded by Old-Games.ru)
Videos


Armored Fist 2: M1A2 Abrams NovaLogic, Inc. [top]

Based on the same engine as Comanche 3, Novalogic once again delivered a tank simulator using their proven VoxelSpace technology. Armored Fist 2 models the US Army's M1A2 Abrams main battle tank just like its predecessor, which also used the previous Comanche voxel engine to generate realistic terrain and models without 3D accelerator video cards. Similar to most Novalogic simulations, this product is targeted more at an action-oriented audience not seeking too much realism. Armored Fist 2 has over 50 pre-scripted missions set on campaigns in Europe, Asian, Africa, and the Middle East. The tank can be controlled through various views such as the gunner's station, driver's port, commander's seat, or exterior views. You also have a few other tanks in your platoon usually, and sometimes even helicopter gunships for close air support. The CD also features live training footage from the Marine Corps Air Ground Combat Center at 29 Palms, California.
Screenshots
Level Demo ~13MB ( @ Download.com)
Videos
Full Demo 106MB (uploaded by Old-Games.ru)
ISO Demo ~574MB (upped by Egon68)
included in Novalogic Classics v1.1 - Fan-Made Repack 965MB (uploaded by Phoenix1379)
Clone ISO Demo 477MB (uploaded by Egon68)


Astro3D Jarrod Davis Software, Xtreme Games LLC [top]

Sometimes described as Asteroids on steroids, Astro3D is a 3D space shooter in which your job is to clear a field of debris from a massive three-dimensional space. Far more challenging than just shooting rocks, the debris field is full of alien ships and mines, and you are constantly in combat fighting for your life. You have an unlimited number of photon cannon shots, two nuke blasts to destroy everything within a large radius, seeker torpedoes that locks onto a target, and there are also cluster bombs in the registered version. Power-ups left behind can replenish your weapons and shields. Originally published by the developer, there was a second release listing the new publisher in the documents only, followed by a recompiled version that listed the publisher in-game and has a Win16 installer. Otherwise all versions are identical. There are 12 levels in this game, with only the first 3 playable in the shareware version.
Screenshots
Full Demo (thanks to starlord & upped by Scaryfun) 3MB
Videos
Shareware Demo 3.8MB (uploaded by RGB Classic Games)


Cabela's Sportsman's Challenge Diversions Software, Inc / Head Games Publishing, Inc. [top]

This is the most authentic skeet, trap, and sporting clay shooting simulation ever. Multiple shotguns, multiple events, male and female shooters, tournament vs. practice modes, stat tracking, and more.
Videos
ISO Demo 104MB (uploaded by scaryfun)
Screenshots


Chartbusters 15 UK Action [top]

This is a compilation of add-ons and related files for X-Wing and X-Wing vs. TIE Fighter.
ISO Demo 29MB (uploaded by Internet Archive Software Collection)


Chartbusters 16 UK Action [top]

Collection of 48 various missions plus tools, patches, trainers, etc. for the following Wing Commander games: Wing Commander, Wing Commander II, Wing Commander III, Wing Commander IV.
ISO Demo 15MB (uploaded by Internet Archive Software Collection)


Comanche 3 NovaLogic, Inc. [top]

Take control of the RAH-66 Comanche attack helicopter in the revered Griffin squadron, through over 30 missions. US test pilots ensure that the simulation is realistic, and real physics are used for object interaction. Stealth capabilities are included. Easy and advanced flight models and a full tutorial are provided. HoverHold precise placement and V-Stab vertical stability are among the advanced functions of this devastating flying machine. Novalogic's VoxelSpace2 provides landscapes such as jungles, mountainous ranges and sand dunes. A playback mode is also included, allowing you to jump back into a mission and re-do it more successfully.

See also: #Comanche Gold

Screenshots
Full Demo 117MB (uploaded by MyAbandonware)
Videos
Clone ISO Demo 394MB (uploaded by Egon68)
Spanish ISO Demo 300MB (uploaded by AbandonSocios)


Darklight Conflict Rage Games Ltd. / Electronic Arts, Inc. [top]

This is a space combat game like Wing Commander. In this game, you play the part of a contemporary human fighter pilot abducted by the alien Repton species during your aerial battle, and biologically modified to become a starfighter pilot for them in their war against the Ovon race. In the game itself, you usually pilot one of three different starfighters, each with different strengths and weaknesses, along with occasionally piloting a captured enemy ship, or controlling a gun turret on your Mothership (The "War Drum"). The missions are quite varied, ranging from simple combat missions to missions where you need to defend your mothership, destroy an enemy Ovon mothership, clear an asteroid field, or retrieve an object with a tractor beam. Your ship moves between mission areas via "hyperspace portals", passing through a hyper-space environment, resembling that seen in 2001: A Space Odyssey. Often during hyperspace transit, varying streams of energy are encountered - yellow energy replenishing the energy which fuels the ship, while blue energy drains it, reducing the ship's effectiveness. After you complete the four campaigns and destroy the Ovon home-world for the Reptons, they reward you by sending their best pilots to kill you in an honorable way (after all, they don't need a human in their society and war history). It also has multiplayer modes like Race and Tag for IPX network users.
Screenshots
Level Demo 9MB (uploaded by CNET Download.com)
Reviews
Full Demo 11MB (uploaded by Old-Games.ru)
Videos
ISO Demo 369MB (uploaded by Egon68)
Full Demo with DOSBox 248MB (uploaded by The Collection Chamber)


Deer Hunter Sunstorm Interactive, Inc. / WizardWorks Software [top]

The first in a long-lasting series of hunting simulators, Deer Hunter puts the player in the role of a man (or woman) hunting the forest for deer. Players can choose between 3 different areas in the US: Arkansas, Colorado, and Indiana. Once arrived at the location, the game is a static first-person shooter experience. Players can turn left and right, but have no other choice of movement. In order to find and attract deer, the player can use one of several items; including the Deer Call, Antlers and Binoculars. Once a deer is spotted, it is up to the player to shoot it and take it down. Three different weapons are available which are: the Rifle with scope (easiest difficulty), the Shotgun (medium difficulty), and the Bow (hardest difficulty). After successfully killing a deer, its head will be transferred to the game's Trophy Room with statistics for size, area found, weapon used, etc. The game was conceived by a Wal-Mart buyer, and was contracted to Sunstorm by WizardWorks. The game was expected to be a throw-away, bargain-bin type title. Surprisingly enough, the original concept of the game was simply an arcade-style shooting gallery in which the hunter couldn't even move around in a map view. However, by pushing for more realism and an added map view, the programmers managed to convince the company owner to allow a more simulation-oriented title, but were given no more time to do so, as the game needed to be released by the start of the deer hunting season. The entire game was developed by three relatively inexperienced programmers. One was a college intern, for another it was his first project, and the lead only had one other game to his credit. A single part-time artist created all the art, assisted by a programmer, who also did all the voice-overs as well. The entire game was finished in about 11 weeks and for around $75,000. It was a big bestselling title. See also: #Deer Hunter: Extended Season, #Deer Hunter Companion
Screenshots
Level Demo ~7MB ( @ Brothersoft)
Videos
Full Demo ~7MB ( @ Fajnegry)
ISO Demo 26MB (upped by Trey)
included in Deer Hunter: Monster Buck 4-Pack ISO Demo 195MB (uploaded by scaryfun)
included in Sunstorm Interactive Hunting Pack - Full Demo to run on modern o/s 147MB (uploaded by Zomb's Lair)


Extreme Assault Blue Byte Software GmbH [top]

Aliens have secretly set up operation on Earth, it's up to you to stop their evil plans. With a futuristic Sioux AH-23 Attack Helicopter and a "Next Generation" T1 assault tank you're sure up for a fight. Blast your way through fancy 3D graphics (perhaps the most fancy to have been seen in a DOS game) from mission to mission. A game for those who crave non-stop action. And it features a magnificent soundtrack composed by Fabian Del Priore. It's a one- to four- player air/land combat game that puts you in a one-machine battle. The aliens have taken your towns and factories, they've kidnapped your people, and they've burrowed a staggeringly vast underground network into your tender green planet. Why, the rotten little SOBs even had the gall to swipe and overhaul one of your own naval destroyers for use against you. Your Sioux AH-23 attack helicopter maneuvers with Jetsons-era ease. And while a joystick of some kind feels especially good here (force-feedback models are also supported), you can do just fine with up, down, forward, backward, left, right, and with the fire key. The out-and-out battles in open skies are tense enough, but Extreme Assault really starts to get freaky when you're exploring a dark alien subterranean fortress, skulking around each new corner with no idea whether you're going to find mines or a four-story Anime-style robot. In towns and factories on the ground, chopper-to-chopper (or whatever) combat takes a pugilistic, bob-and-weave turn as you use the local buildings to your advantage, sideslipping to launch missiles or barrages of cannon-fire. The third-person follow-cam view of your Sioux is pretty all right, but the low-interference virtual-cockpit view is better. And the totally unobstructed vista of the sans-cockpit mode is better still, and safer - there are just too many things out there to risk even a minor blind spot.
Screenshots
Level Demo ~12MB ( @ Official Site)
Reviews
Glidos - 3DFx Glide Emulator v1.47 / Infos
 1  2 
Videos
Full Demo 53MB (uploaded by MyAbandonware)
Proper ISO Demo & Manual ~463MB (uploaded by Egon68)


F/A-18 Hornet 3.0 Graphic Simulations Corporation / Empire Interactive Entertainment [top]

F/A-18 Hornet 3.0 is a serious simulation of the fighter's capabilities: Air Superiority and Ground Attack from both land and sea. Learn how to fly the jet in a series of training flights. Rather than have a campaign mode, there is a carrier mode in which you can fly in one of many "hot spots" in the world.
Screenshots
Full Demo 9MB (uploaded by MyAbandonware)
Videos
Playable Demo ( @ Download.com)
ISO Demo 143MB (uploaded by Shattered)


F/A-18 Korea Graphic Simulations Corporation / Empire Interactive Entertainment [top]

F/A-18 Korea is the successor of F/A-18 Hornet 3.0 and simulates the F/A-18C/D Hornet dual-purpose fighter and strike aircraft. The new campaign with 28 missions takes place in Korea. Typical goals are the bombing of silos or atomic reactors. The game lies its focus on the realistic simulation of the aircraft and so the player has to work with a complex set of key combinations to control it. To make it easier to get used to the controls there are several training missions which discuss the functions in great detail. Besides the scenario the only real difference to F/A-18 Hornet 3.0 is the new support of 3Dfx graphic cards. A speciality in comparison to other flight simulations is that the player can't just start the airship when he receives the clearance for take off - he has to wait until it is his turn and the airstrip is free.

See also: #F/A-18 Precision Strike Fighter

Screenshots
 1  2 
Full Demo 10MB (uploaded by Fajnegry)
Review
ISO Demo 217MB (uploaded by Egon68)
Videos
Included in: Maximum Flight 4CD ISO demo 1.60GB (uploaded by Egon68)


F22 Air Dominance Fighter Digital Image Design Ltd. / Ocean Europe Limited [top]

In F-22 Air Dominance Fighter, the successor to DID's EF2000, players get the chance to fly the advanced fighter from the US Air Force in a war. You have control over up to 4 F-22 ADFs. or an AWACS. With the F-22 you fly miscellaneous missions such as air-to-ground or air-to-air or protect the AWACS around the war zone. If the AWACS are down you are sightless, making the mission harder to complete. From the AWACS you have control over all aircraft and you can send out commands to protect an aircraft or attack the enemy. Unlike the later Total Air War, there is no dynamic campaign. All missions in the game are defined - start from point A, fly over B, Attack by C, going home over D and land by A, for example. Before you go to the warzone, you have a chance to learn to fly the F-22. Over 30 instruction missions involve taking off, landing, miscellaneous weapons trainings, AWACS training, dealing with miscellaneous hydraulic and electrical failure, and many more.

See also: #Red Sea Operations

Screenshots
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ISO Demo & Useful Extras Custom ISO Demo 14MB/10MB (uploaded by scaryfun)
 1  2 
Review
Videos


Fighter Ace / Air Attack VR-1 Russia/BST Soft / VR-1 Canada/Gemsoft, Microsoft Corporation [top]

Originally called Air Attack, Microsoft bought the rights in the United States and Canada and renamed it Fighter Ace for release on the Microsoft Internet Gaming Zone. Fighter Ace allows players to experience what World War II aerial combat was really like, by taking on over 100 live opponents at once in a massive dogfight for air supremacy. It delivers cutting-edge 3D graphics, with real-time, texture-mapped terrain and high-resolution, detailed aircraft accurately modeled after the actual fighters. Players can choose to fly 16 World War II-era aircraft from the United States, Great Britain, Germany and Russia. And the landscape, which is detailed down to the individual pixels, gives players an uncanny sensation of actual flight. According to experienced pilots, all that is missing from the experience are the inner-ear messages telling you that the plane is banked, or level, or changing altitude. What really distinguishes Fighter Ace is that multiple players can play online at once, linked via the Internet. The players communicate by virtual radio transmissions; that is, typed messages to teammates and opposing players. After a free one-day trial, players could experience unlimited hours of game play for $1.95 per day or $9.95 per month. Players attain rank from sergeant to general by accumulating kills and points. They can choose to play in an arena where they are pitted against the virtual world and every player is their enemy, or they choose to play on a team: German, American, Russian, or British. Or players can check out the Deathmatch arena. That's the game's version of the ultimate reality: blackouts, redouts, limited ammunition, and cockpit-limited views, among other challenges. The game involved the use of talk software known as, "Roger Wilco." This software allowed players to communicate with team mates during game play via a headset. With the closure of Fighter Ace in 2010, Ketsujin studios re-opened an original AirAttack game server but experienced downtimes until it completely shut down in 2012. Community members have done ongoing maintenance and redevelopment starting in March 2013 on the website and on the game servers to restore full operability.
Infos
 1  2 
Air Attack Free Online Game *requires registration (uploaded by Official Site)
Reviews
Screenshots
Videos


Flying Corps Gold Rowan Software Ltd. / Empire Interactive Inc. [top]

This new revised version has Direct3D and 3DFX support, a new plane (Fokker D7), a mission editor, a new campaign plus support for force feedback and the CH Force FX joysticks. Multiplayer support was added as well, but internet play was quite buggy. Gamers who bought the original Flying Corps could partially update their game to 'Gold' through the 1.1a patch. Direct3D support became available, but the new plane, the new campaign and the mission editor were left out.
Reviews
ISO Demo 339MB (uploaded by Old-Games.ru)
Screenshots
Included in: Maximum Flight 4CD ISO demo 1.60GB (uploaded by Egon68)
Videos


Forced Alliance: The Glarious Mandate Ripcord Games / Orbital Studios [top]

As a Cadet you have the chance to train at the Academy. As a Pilot you have the chance to battle hostile enemies. As a Captain you have a chance to establish an alliance with aliens you don't really trust in order to save the universe. The great Intergalactic War has left the galaxy in chaos. And a steadily increasing barrage of attacks on human ships leaves you with only one choice. You must set out on a series of covert missions to defeat the enemy. Everything you do, every enemy you kill or let get away, every decision you make will have an effect on the ever-changing plot. Alright Cadet, throw all your deep space fighter experience right down the toilet. Until proven otherwise, from this moment on, you'll answer only to "cadet." You will undergo a series of rigorous training exercises - all designed to provide you with the skills and discipline required to save humankind from extinction. You will be challenged. Broken. And ultimately molded into the intergalactic "bad-ass" High Command intends you to be. Advancement will depend on your ability to match diplomacy skills with four-star battle prowess. The fate of Mother Earth rests on your shoulders, young cadet. One wrong move and we'll be kissing alien keister for the rest of our days. Good luck, be well, and beware: Failure is not an option.
Review
3CD ISO Demo 1.31 GB (provided by Hellsgate & uploaded by Scaryfun)
Screenshots


Fripp MFGC [top]

In 1997, the Spanish magazine MicroManía convened a Programming Games Contest with a hearty first prize of 500,000 pesetas. This game was sent to the contest, and won second prize: an IBM Aptiva PC (Pentium 133 mHz) ... and ... strangely , the first prize was not awarded. This is a space shooter in 3D, where you have to perform the tasks assigned to you: Eliminate enemy ships, escort friendly ships to their destination, etc ... 3D graphics, stereo sound effects, and all in a 97-Spanish amateur .game .. you read that right. It's a fast game with beautiful graphics, and is devilishly funny, and truly addictive. During the game we can obtain different views of the ship (from the inside or from the outside) different ranges using radars, etc ... All this, as we fly towards fulfilling the mission. In case there were too few tasks included in the game, there is also a complete integrated editor that lets you create your own. Moreover, there is a system for recording and retrieval of items that allow you to leave it for later.
Screenshots
Full Demo 3.1MB (uploaded by Computer Emuzone)


G-Nome 7th Level [top]

In the future, an uneasy peace exists between humans and three alien races. The Scorps are developing a highly powerful weapon, and it's your job to sneak behind enemy lines to figure out what's happening. In this Mech shooter, the single-player game is well structured, taking you through four sets of missions in graphically distinct locales. Once you head out on missions with teammates, you have a nice degree of control over their actions - you can order them to attack or occupy enemy craft and buildings, come to your defense, and even jump inside your vehicle for a ride. Because there are four races in the game, you get a good variety of HAWCs (Heavy Armor Weapons Chassis) and weapons, including tanks and a camera-mounted missile you guide with the joystick. Best of all, you can leave your own vehicle and jump into the enemy's abandoned mechs and laser turrets, take him out with his own weapons, then hop back in your own HAWC and use his IFF (Identify Friend or Foe) code to avoid detection. The title has a full complement of multiplayer options. The graphics, while certainly more colorful and detailed than what you'll find in MechWarrior 2, comes at a price: big pixels and warping terrain. Ground terrain is amazingly pixelated. It can also be frustrating to control and commands can be sluggish.
Screenshots
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Full Demo 74MB (uploaded by MyAbandonware)
Reviews
ISO Demo 399MB (uploaded by Egon68)
Infos
Full Demo with DOSBox 357MB (uploaded by The Collection Chamber)
Videos


Gravity Well Software Engineering, Inc. [top]

This is a strategic war game of planetary conquest with arcade elements. It can be played in 'Solitaire' mode where the player competes against three computer opponents, or in multi-player mode against other opponents. The objective is to claim all available planets in the sector for the empire. The player takes control of one of four races and must explore the available universe for new planets. Once these have been located the player must land to claim them and then defend them so that freighters can come and build either colonies, if the planet is habitable, or outposts and tech bases if it is not. Where a planet has been colonized the existing structures must be destroyed before another player can claim it. The single player game is customizable. The player can select their opponents from sixteen races whose characteristics range from timid to suicidal, the number of ships and types of starting weapons can be changed with more weapons and base upgrades being awarded during the game. The ships are fast and will fly in one direction until they are rotated and thrust is applied to change course. Landing on a planet or star base therefore requires the player to head directly for their target and at the right moment rotate their ship and apply thrust to reduce speed and counter gravitational attraction.
Screenshots
Full Demo v5.2 72MB (uploaded by Supernova)
Videos


Heavy Gear Target Games / Activision [top]

After losing the Battletech license for Mechwarrior games, Activision continued with this game based on Dream Pod 9's rival anime-inspired giant robot pen-and-paper RPG. Gears are much smaller than Mechs, standing a mere four meters in height on the average. They're supposed to be fast and agile, limited only by the flexibility and speed of their human pilots but feel as slow as the MechWarrior giant robots. The terrain is much more detailed than in MechWarrior 2, with rolling hills and plenty of boulders, cacti, and other such obstacles that can be used as cover in the heat of battle. The game engine enables special effects including flowing clouds, lighting, and transparent shadows. The unobtrusive green heads-up display, which readily displays your status and weapons loadout while outlining your target in color-coded wire frame to show how much damage he's sustained, and where. Still the weapon effects, explosions and enemy animations all are a bit dull. The sound and music are nice though. It offers two well-designed solo play modes, the first being a linear story composed of nearly three dozen missions. The story unfolds through beautifully rendered cutscenes in between missions and over radio communication during the missions themselves. The less structured but equally enjoyable tour-of-duty game also allows you to handpick your missions as you rise through the ranks on either side of a civil war. The AI is not too good but the many enemies compensate by their number.
Screenshots
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3Dfx Level Demo 43MB ( @ download.com)
Reviews
Full Demo ~102MB (uploaded by keropi)
Videos
2CD ISO Demo ~635MB (uploaded by Egon68)


iF-16 / F-16 Fighting Falcon Digital Integration Ltd. [top]

Another F-16 simulator. It has all the standard features for a flight simulation, including single mission flight, quickstart and campaign mode (different terrains over Corea, Cyprus and Israel). The graphic engine is a bit slow, but displays the F-16 in a very accurate way.

See also: #The Afghanistan Campaign

Screenshots
ISO Demo & Scans 345MB (uploaded by scaryfun)
Videos
Full Demo 41MB (uploaded by Old-Games.ru)
F-16 Fighting Falcon + The Afghanistan Campaign included in Front Line Fighters - 3CD ISO Demo + Patches 288MB (uploaded by scaryfun)
F-16 Fighting Falcon - Original UK v1.0 CD ISO Demo 359MB (uploaded by Egon68)


iF-22 Interactive Magic Ltd. [top]

iF-22 is a Jet Sim game, developed and published by Interactive Magic, which was released in 1997. There are two campaigns available - Bosnia and Ukraine. With the add-on you also can fly in the Persian Gulf. Multiplayer is well served with the wide range of settings. The game also offers Direct 3D - support and looks very well in this mode. In this title satellite pictures were used successfully. The dynamic mission system for instant action never comes up with one and the same mission.

See also: #iF-22 Persian Gulf v5.0

Reviews
 1  2 
ISO Demo 635MB (uploaded by Egon68)


iM1A2 Abrams Charybdis Enterprises / Interactive Magic Ltd. [top]

This represents the first truly serious tank simulation since MicroProse released M1 Tank Platoon way back in 1989. Created by the same design team that produced that classic, this pseudo-sequel manages to add several 90's enhancements to that tried and true formula. You are in direct command of four American M1 battle tanks. As the platoon leader, you can either direct the action from the relative safety of the map view, or you can hop in and take direct control of any tank within your platoon. Once inside a tank, you can act as driver, commander, or gunner at any time, while the computer automatically controls the other positions. Be warned, however, that since each member of the crew has his own realistic crew station, successfully commanding your vehicle in combat requires that you master four very different battle stations (and be able to switch among them on the fly). While true simulation aficionados will undoubtedly delight in this complexity, those looking for a quick dose of adrenaline may find the learning curve a bit steep. Then you also use an overhead map from which you can issue orders to not only your own tank platoon, but also multiple support units - various forms of artillery, mechanized infantry, air defense units, and attack aircraft. Although you cannot assume direct control of these units, you can assign waypoints and issue basic orders such as "advance," "retreat," and "attack target." The A.I. uses aggressive tactics but armchair warriors wishing to engage in a little subterfuge can battle it out head-to-head over IPX network, modem, and (coming soon) Internet play via Mplayer and iMagic Online.
Screenshots
Level Demo ~12MB ( @ Download.com)
Reviews
ISO Demo v1.1 ~352MB (upped by Egon68)
Videos


Independence Day Radical Entertainment Inc. / Fox Interactive, Inc. [top]

This arcade game is based loosely on the 1996 blockbuster movie "Independence Day." Interspersed with cutscenes lifted from the film, the game consists of flying a jet through various missions in order to take down the gargantuan, city-destroying spaceships. This entails flying around the 3D level and taking out targets such as: communication uplinks, shield generators, the occasional alien fighter craft, and ultimately bringing down the major alien ship via a strike on its main cannon. Powerups are plentiful, such as medical packs that heal your jetcraft, bonus weapons, bonus planes, and an item that freezes enemy planes for a brief time. Mission settings include the Grand Canyon, Washington D.C., and New York City. There are other missions that are provided on a need-to-know basis (as stated in the manual). The game also features 2-player head-to-head action via a network or null modem link.
Screenshots
ISO Demo 260MB (uploaded by scaryfun)
Videos
Full Demo with DOSBox 304MB (uploaded by The Collection Chamber)


Jane's Combat Simulations: 688(I) Hunter/Killer Sonalysts Inc. / Electronic Arts, Inc. [top]

The most realistic submarine simulation ever developed for PC. Master the sonar and weapons control systems, learn to develop real target situations and outfit your boat with the latest advanced weaponry. Then use your skills to complete the tour of duty and earn your dolphins to become a true submariner. A truly authentic simulation: Developed by Sonalysts, a defense contractor who designs submarine simulators for the US Navy. Over 12 detailed operating stations: Control all aspects of submarine warfare, including the sonar suite, fire control, helm and target motion analysis. Real-World Terrain: Ocean depth and water density for the entire globe are based on actual satellite topographical data. Real-life situations: Conduct detailed training and single missions, plus a full campaign based on political analysis from real world situations. Multiplayer Warfare: Seek and Destroy up to 8 players over the internet or LAN. Full 3D Technology: Full 3D technology allows for multiple camera views and accurate 3D models of over 20 different naval weapons platforms. Complete Control: Manage all of the resources of your submarine, including crewmen training and weapons load-outs.
Screenshots/Videos
 1  2 
ISO Demo 580MB (uploaded by Internet Archive Software Collection)
Videos


Jane's Combat Simulations: Longbow 2 ORIGIN Systems, Inc. / Electronic Arts, Inc. [top]

Sequel to the bestselling AH-64D Longbow, Longbow 2 is new and improved in every way! Now you can also pilot the Kiowa Warrior and the Blackhawk. Graphics engine is now 3D accelerated for further visual quality, and a new true dynamic campaign engine has been added for infinite variety of missions. Things actually happen around you in the battlefield. Watch your forces attack and enemy counterattacks while you interdict supply convoys and engage enemy forces. It is 3DFX-compatible and there's a random mission generator that can be used to create a wide variety of missions. There are three campaigns, though two of them are based in the US training area against US and foreign equipment respectively, and in each of them, the player is given control of four FARPS (fuelling and rearming points) located along a part of the front-line. Each FARP has certain aircraft, stores and personnel allocated to it and can launch a flight of two aircraft at any one time. All the facilities you could hope for are there including the ability to create a profile of your projected course to warn you about where the especially lumpy bits are and it is just as easy to created flightplans for the other aircraft under your command as it is to create your own flightplans.
Screenshots
Level Demo ~28MB ( @ Download.com)
Reviews
Full Demo ~98MB (@ Fajnegry)
Infos
2CD ISO Demo ~1.27GB (upped by Egon68)
How to run on Modern Systems
Included in: Jane's Longbow Anthology 4CD ISO Demo 1.66GB (uploaded by Scaryfun)
Videos


Jane's Combat Simulations: U.S. Navy Fighters - Final Mission [J] Electronic Arts, Inc. [top]

This is a Japanese update of USNF '97. This version featured a new campaign set in Japan, new audio content and additional scenery.
Infos
Japanese 2CD ISO Demo 631MB (uploaded by scaryfun)
Screenshots


Jane's Combat Simulations: U.S. Navy Fighters '97 Electronic Arts, Inc. [top]

U.S. Navy Fighters is the update to the best-selling US Navy Fighters Gold package. This new version runs in WIN9X, and adds a Vietnam Airwar campaign with the related planes such as the F-8 Crusader, F-4 Phantom, A-7 Corsair, and improved multiplayer capabilities. It kicks off the campaign with President Richard Milhaus Nixon announcing Operation Linebacker. And then it's over to you, strapped into the F4J (with guns) and ready to rock'n'roll! If you want a tad more authenticity you can fly the F-4B which had no guns. Be warned though the AIM-7 Sparrows and AIM-9B Sidewinders are dumbed down from their usual sim efficiency. This is to give you a taste of their actual performance (hits and misses ) in combat at the time (a fairly dismal record).. Drop the flaps, burner on and HAUL the beast over the top. Plus it has the detailed technical information only available from Jane's Information Group. Now you can fly 14 different naval combat aircraft, spanning 30 years of conflict. Fly F-4 Phantoms over the jungles of Vietnam, or F/A-18 Hornets off the coast of the Kurile Islands. Engage in vicious guns only dogfights, or precision ground strikes using fire-and-forget smart weapons. Even battle human opponents with full modem and network support. All of this, with over 100 missions, across three separate campaigns.

See also: #Jane's Combat Simulations: U.S. Navy Fighters - Final Mission [J]

Screenshot
Included in Jane's Combat Simulations: Fighters Anthology (1997) 2CD ISO Demo 989MB (uploaded by Egon68)
Reviews
 1  2 
EA CD ROM Classics - Clone ISO Demo 583MB (uploaded by Egon68)
Infos
 1  2 
Mods/Fan-Made Missions
Videos


JetFighter III Mission Studios [top]

The Jetfighter series returns once again, albeit this time it is released by Mission Studios, a spin-off from Velocity, the original developers of this franchise. While once again the battle is against a drug lord, it takes place over South America instead of the U.S. West Coast as in its prequels. The campaign is structure similar to Strike Commander/Wing Commander, where the scripted missions are linked by a intricate story. The player is a pilot aboard an aircraft carrier, and can move around various places about the ship between each mission. Jetfighter III features terrain generated from satellite data, with geographically correct cities, roads, and airports. Flyable jets include the F/A-18 and the naval F-22N. A later patch allowed for 3DFX support.

See also: #Enhanced Campaign CD, #JetFighter III Platinum, #JetFighter III Classic

Screenshots
Clone ISO Demo 286mb (uploaded by Egon68)
Videos
included in Platnium Edition ISO Demo 390MB (uploaded by Egon68)
Level Demo 12MB (uploaded by DOS Games Archive)


JetFighter III Platinum Mission Studios Corporation [top]

A repackaging and enhancement of the popular JetFighter III combat flight simulator game. This includes the original product, the Enhanced Campaign CD, plus a mission editor, new missions and additional scenery. JetFighter III was somewhat revolutionary for its detailed and expansive terrain environments. While probably not quite in-depth enough for hard-core flight sim fans, JetFighter III is, like its predecessors, designed with ease-of-use in mind, making it appropriate for casual flight sim users.
ISO Demo 390MB (uploaded by Egon68)


JetFighter III: Enhanced Campaign CD Mission Studios [top]

New scenery, missions and game features for the JetFighter III Combat Flight Simulator. The 74 new missions are a bit more challenging than those found in the original and follow the same well-implemented mission structure. The missions are divided into two campaigns: Seward's Ghost and Operation Dragonslayer. In Seward's Ghost, a ten-mission campaign, you are deployed to the Bering Straight to protect Alaska from Russians demanding that it be returned to them. With 64 missions, the Dragonslayer campaign is deeper and more interesting. It begins with the delivery of the F-14 for a test flight, just as a resurgent China starts looking for breathing room in Russia, Japan, and Korea. The missions have good flow, beginning with you beating back attacks on the fleet, then going further and further inland for strikes in support of the ground forces. You fall back now and then to protect the fleet some more, and the whole thing ends with a free-for-all attack on retreating Chinese forces. The new missions take place over that "5 million square miles" of new terrain in Alaska, Korea, Japan, and Eastern Russia. You can also do "free flights" over the new landscapes. The F-14 also brings along the AIM-54 "Phoenix" missiles: expensive, longer range, very accurate missiles. The Phoenix figures specifically into a mission that involves destroying incoming cruise missiles. Overall flight performance has been tweaked slightly with the addition of flaps, an autopilot, and modestly improved rudder realism. A wingman view, programmable joystick features, carrier views, faster load times, and new aircraft insignias round out the package. One of the problems of the original - hitches during terrain loading - has been slightly smoothed, but not substantially.
Screenshots
Full Demo 81MB (uploaded by scaryfun)
Reviews
included in JetFighter Platinum ISO Demo 390MB (uploaded by Egon68)


Joint Strike Fighter: JSF Innerloop Studios / Eidos, Inc. [top]

This combat flight simulator game features four non-linear campaigns, never-seen-before weapons, up to 8 players, weather effects and more. The game engine was later adapted to Project I.G.I.: I'm Going In. The game lets the player assume the role of wing commander of an unnamed western alliance campaigning in four different (fictional) war scenarios taking place in Afghanistan, Colombia, Korea and the Kola Peninsula. The player may pilot either of the two prototype multi-role combat aircraft that contended in the Joint Strike Fighter Program: the Lockheed Martin X-35 (later selected for production) and the Boeing X-32. The player is accompanied in air combat by up to three AI-controlled wingmen. Alternatively, the player can engage in pure dogfighting against either the computer or human opponents through online multiplayer and spawn installation modes.
Screenshots
ISO Demo (uploaded by Egon68)
Reviews
Videos


Mass Destruction NMS Software Ltd. / BMG Interactive Entertainment [top]

Mass Destruction is an addictive 3D shoot 'em up that would have been much more successful had it not been released a few years too late. Similar to Return Fire, the game offers frenetic top-down shoot-everything-that-moves action. Despite the repetitive nature, Mass Destruction has all that it takes to glue action gamers to the screen: big explosions, nonstop action, and intuitive controls. Although it is basically a shooter, each of the game's 24 levels has distinct tactical objectives. Terrain ranges from the arctic tundra, Middle East deserts, rural plains, to crowded urban areas. There are plenty of secret areas and power-ups to discover, but you must be sure to accomplish objectives before time runs out. There are 3 different tanks you can choose to control, ranging from the usual quick-but-vulnerable kind to a slow-but-durable one. Ammo is easy to replenish, and there are dozens of different weapons you can use, from mortar shells to heavy-duty flamethrowers, guided missiles, and explosives. On the hard difficulty level, Mass Destruction will challenge even expert gamers. Multiplayer mode via IPX is competent, although more modes would be welcome. While the graphics are merely passable, and the sounds terrible, the gameplay saves the day and makes this underdog a worthy addition to every action gamer's collection.
Screenshots
Level Demo 4MB ( @ Download.com)
Reviews
Full Demo 9MB ( @ Fajnegry)
Videos
ISO Demo ~338MB (upped by Egon68)


Microsoft Flight Simulator 98 Microsoft Corporation [top]

The "1998" version of the popular Microsoft series. Flight Simulator is aimed at enthusiasts that features 3000 airports and precise recreations of 45 cityscapes. Flight modeling is provided by experts in both military and aerobatic fields. It lets armchair pilots take the controls of authentic aircraft including the Boeing 737, the Extra 300S, the Cessna Skylane 182S, the Learjet 45, the Bell 206B JetRanger III helicopter, and the Schweitzer 2-32. Players can fly over the 3D cities of Hong Kong, San Francisco, London, Tokyo, New York, Paris, Chicago, and Seattle. Photo imaging of Martha's Vineyard, Chelan, Las Vegas, and realistic weather effects enhance the flying experience. Over 3,000 airports with famous landmarks are included. Players can learn the basics of flying through the in-flight tutorial, while the Flight School continue pilot's education through the advanced and complex details. Helicopters and pre-launch planes are among those included. Many scenarios with full dialogue with the control tower adds a lot of realism to the game. Internet play enhances your flight experience with other human-controlled airplanes. 3D acceleration and MMX technology are supported.
Screenshots
European OEM ISO Demo 461MB (uploaded by Internet Archive Software Collection)
Fan-Made Addons
Setup Patch 2.9MB (uploaded by Internet Archive Software Collection)
Infos
 1  2 
Videos


Nuclear Strike Electronic Arts [top]

Having fought in the Middle East, South America, within the United States, and in the former U.S.S.R, your path has now lead you to the heart of Asia. You follow the trail of Colonel LeMonde, who has terrorized South East Asia. LeMonde is armed with one prototype nuclear missile warhead, modified to catalyze a chain reaction that can completely destroy the ozone layer and thus irradiate the Earth . Your hunt starts in "Indocine" (intended to suggest Thailand or Vietnam), and then moves to the South China Sea to combat Napoleon Hwong, hen to the heart of North Korea to uncovering the nuclear schemes of "Kym Zung-Lee" (intended to suggest Kim Jong Il), and then to Siberia for a final battle. With the aid of fellow operatives, you strap up in the good old "Super Apache, -- a fictional helicopter variant that is armed with Hellfire and Sidewinder missiles and with Hydra cannons. There are also numerous other vehicles that you come to be able to use, including tanks and jet fighters. Do all you can to defeat LeMonde and remove him from Southeast Asia!
Screenshots
 1  2 
Level Demo ~18MB (uploaded by Download.com)
Reviews
Full Demo 94MB (uploaded by Old-Games.ru)
Videos
ISO Demo ~567MB (upped by Scaryfun)


O-Zone Pixel Multimedia / Electronic Arts [top]

Escape from Earth and go home to Omega 7. Fly and fight your way up the 5 Arenas to the final one, the Ozone arena, from which you can fly back home to Omega 7. In order to be transferred to the next zone, your ship must pass through the gate (which is a big ring floating in mid-air), loaded with full gate energy. Passing through the gate with insufficient energy will not activate the gate. The HUD (Heads Up Display) shows the direction to the nearest gate energy unit/generator. Gate energy generators can also be released. Releasing them is recommended when an increase in ship performance is needed, or when being chased by powerful enemies. The ship energy and weapon packs are usually obtained by flying through them floating in mid-air. Ship energy decreases whenever your ship is hit by weapons fire, or if it touches the surface. If it reaches zero then the ship explodes. Shield protects your ship from being hit but also prevents you from using weapons or grabbing packs. Invisibility is useful but does not protect you from being hit. There are 5 types of weapons - laser, guided missile, mine, cluster pack, and dummy gate energy generator. The radar shows the objects near the player's ship.
Videos
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ISO Demo 363MB (upped by Trey)
ISO Demo (mirror) 363MB (uploaded by Internet Archive Software Collection)


OpenParsec / Parsec From the Future LLC [top]

Parsec most of all is a fast-paced space shooter, where the emphasis is more on fun and action than on realism. As far as game play itself is concerned, Parsec has probably more in common with the network game play of first person shooters like Quake than with sophisticated simulations like Elite. After starting up the game you simply choose a ship and select the galaxy you want to be playing in. You can do this in a number of ways. You can either select the desired galaxy in the starmap, enter stellar coordinates, choose a gameserver from a list of servers, or enter the DNS/IP address of a specific gameserver manually. (A gameserver directly corresponds to a galaxy in the Parsec universe.) Every ship has some basic equipment right from the start, but to get most of the funky stuff like additional weapons, energy, invulnerability, and the like, you have to pick up power-ups that are floating around in outer-space. When you're shot down you lose most of them and are once again back down to the basic equipment. Other players can then reclaim the power-ups you've just lost. The basic mode of game play is deathmatch, where you simply try to collect as many kills as possible. Basically, there are no explicit game sessions, players can join and leave a game at any time. However, it is possible to set kill and time limits on the server for specific solar systems, in order to determine the winner of a game after one of these limits has been reached. In 2003, the code was released to the public and the game title was changed to OpenParsec.
Videos
Free Game v0.2.0 91MB (uploaded by Source Forge)
Infos


Plane Crazy Inner Workings / SegaSoft Inc. [top]

If cars can be used for racing, why not airplanes? Plane Crazy puts this theory to the test, as eight brave pilots (Nemesis, Big Red, Tsunami, Bustin' Bear, Slippy, Swifty, Duke, and Chub) take to the skies. Choose one of three planes (with different handling characteristics), which can be upgraded (and downgraded) during the race by collecting tokens. There are 9 distinct courses: 5 point-to-point tracks (Boulder Dash, Dockland Dive, Monument Rush, Volcano Rapids, and Sin City Run); A bonus multi-lap course; 3 practice courses. Each course has its own hazards such as skyscrapers, waterfalls and trees. There are also short cuts to be found. You can choose three types of races: Quick Race - against the other 8 pilots in a track of your choice; Ghost Race - where you race against a "ghost" plane, trying to beat your own time; Championship - where you race the 5 main circuits in order, earning prizes that allow you to buy upgrades to your plane. You can also play against other players via LAN or over HEAT.NET. There are power-ups scattered throughout the levels, which range from temporary bursts of speed to pseudo-weapons to use against your opposition. These weapons do not physically harm your target, they just screw up the controls for a while, one way or the other, which more often than not is equally devastating. Watch out though, the computer will use the same weapons against you. To top things off, you have a sonic cannon mounted on your plane. You only have three rounds per race for this weapon. The cannon is used on the terrain to either open up hidden passages or collapse buildings or geological formations. They are both very useful, either to shave a few seconds off your total time, or if a rival plane happens to be close to the object you are about to collapse. You can only use the sonic cannon on fixed points, and a cross-hair will appear over any valid target you fly by. There are a lot of them around, so save the shells for when they count. If your plane takes enough of a pounding, flies too close to an explosion, or hits a wall head on, it will explode. It is immediately replaced by a new one, and you can continue the race. You do loose quite a bit of time though, but there is no limit to the amount of planes you can loose.
Screenshots
Level Demo 18MB (uploaded by Internet Archive Software Collection)
Videos
ISO Demo 378MB (uploaded by MyAbandonware)


Raider Wars Interactive Magic Online [top]

This was online-only game developed for AOL's premium game services and based on the Planetary Raiders engine. It was somewhat influenced by Wing Commander; 8 ships were available with each having their own unique cockpit style. 3D graphics were done entirely in software with no slowdown whatsoever. While this did have the unfortunate side effect of no texture mapping, the gameplay more than made up for it, with massive battles taking place between the three corporations. A keyboard and mouse did not do this game justice - you needed to have a joystick to feel the full effect. The story was average - 3 corporations battling it out for control of a valuable solar system. Hast, Osis, and Vaught were the three corporations you could pledge loyalty to. Switching a corporation incurred a 15-minute 'no switching' penalty, so most of the players generally stayed with the corp they were assigned to. The objective was to capture the enemy's CVs, or space stations. 15 CVs were scattered across the solar system with a certain number being assigned to each corporation at the beginning of the game. Battles mostly took place around the CV located in the center; that was embedded within an asteroid. The arena was quite big, giving defenders time to prepare to defend a CV; it took roughly an hour to cross the entire asteroid belt at full speed. In addition, 14 floating space platform turrets defended each CV. Teamwork was essential in this game - to capture a CV, you needed to have two players volunteer to pilot a slow, defenseless ship that carried the equipment necessary to capture a CV. This ship was also a favorite of defenders to blow up; thus these ships required escort. To make life difficult, mines could be dropped. These could be destroyed, but they were very hard to see. Quite an innovative game with impressive network code; it was playable on a 33.6k modem acceptably. With support for at least 50 players per server, virtually lagless gameplay, a locational damage system, 3D-accelerated graphics that can still hold their own in 2006 and software graphics that could blaze along at 600x480 on a sub-100MHZ Pentium, it was incomprehensibly ahead of its time for the late 90's. The game consisted of an infinite field of space, with 13 Carrier Vessels grouped closely in the center, all of which were devided between three corporations; Osis, Hast, and Vaught. The object was to ally with a specific corporation and capture every rival Carrier Vessel in space by launching crew-killing robots into its cargo hold from a FAS-2B "Penetrator" assault ship. Of course, with 7 other ships to pilot and each Carrier Vessel's armada of automated defense drones, it was much easier typed than done. When one coproration owned all the Carrier Vessels, the game would reset and start over. Depending on the sheer feral viciousness of the players, matches could last minutes or span days. A single pilot defending one Carrier Vessel against multiple attackers for 5+ hours wasn't an uncommon sight. The game continued until around late 1998, when it was temporarily closed down pending Interactive Magic Online's partnership with AOL. Ater a brief resurrection in April of 2000 that saw Raider Wars recoded to run through the newly renamed Imagic Entertainment Network's awful front-end software and its perfectly good netcode replaced by a substitute that rendered it literally unplayable from lag, it was once again shut down. In 2001, an attempt to make an opensource clone of Raider Wars called FreeRaider was made, but the project collapsed due to its developers being severly out of sync with eachother. However, if anyone wants to continue it, the source is still freely available.
Infos
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Download: None currently available


Red Baron II Dynamix, Inc. / Sierra On-Line, Inc. [top]

The much anticipated sequel to the first Red Baron, this game allows you to take to the skies once again in actual World War I aircraft. You are allowed to fly a wide variety of fighter craft (scouts, as they were called) from both sides in "instant action," single mission, and campaign modes. The campaign mode features a dynamic war front that is always changing based on the actions of you, your squadron, and all the other squadrons positioned along the Front. The basic idea stays true to the original Red Baron, but with improved graphics, more realistic flight models, smarter AI, and a much larger, vibrant game world
Screenshots
ISO Demo 325MB (uploaded by Egon68)
Infos
Videos


Sabre Ace: Conflict Over Korea Eagle Interactive / Virgin Interactive Entertainment, Inc. [top]

Sabre Ace: Conflict Over Korea is an air and ground-attack combat flight simulation game which takes place in the skies above Korea. The Korean War was fought between the Soviet Union and the United States using North & South Koreans and free world troops, using the country of Korea as a battleground. Choose to be a pilot for the USA in American aircraft, or on the side of the Koreans in Russian planes. There are four modes of play: Go Fly, Training, Campaign, and Custom Flight. The planes and the scenarios were designed to be as realistic and historically accurate as possible. Multiplayer over LAN, serial, modem, and TCP/IP networked play is included for up to 8 players.
Review
Clone ISO Demo 301MB (uploaded by Old-Games.ru)
Screenshots
Level Demo 49MB (uploaded by AG.ru)
Videos
German No-CD Patch for modern o/s 445kb (uploaded by Tranit)


Silent Hunter Patrol Disk #2 Aeon Electronic Entertainment Inc., Strategic Simulations Inc. [top]

The second add-on disk to the submarine simulation Silent Hunter features similar content as the first: there are two new patrol zones for the career mode (the waters near Hong Kong and Vietnam) and 15 new scenario missions: Sea Dragon Smacks a Convoy, The "Up the Kilt" Shot, Waiting for Bigger Game, Bowfin's Big Surprise, Lapon Tours Hong Kong, Lapon Strikes Again, Tanker Fishing, Guardfish Strikes Gold, Long Odds, Flasher vs. Oi, Flasher's Last Score, Barb Takes on Everyone, Rasher vs. Taiyo, Last of the Marus, Convoy Attack. There is also an entirely new feature - a scenario editor. It allows the creation of a multitude of missions. Any patrol zone can be used as the setting. Submarines, military and trading ships and aircraft can be freely placed. Many variables can be set: weather, time of day, experience of ship crews and bomb load of aircraft. The pre-existing scenarios can be loaded into the editor and changed as well.
Reviews
included in Silent Hunter: Commander's Edition - Full Demo 48MB (uploaded by scaryfun)
Screenshots
DOS CD ISO Demo 15MB (uploaded by reynolds)


Silent Hunter Patrol Disk #3 Aeon Electronic Entertainment Inc., Strategic Simulations Inc. [top]

This expansion was only available as a digital purchase. It adds two more patrol zones, Aleutian Islands and Java Sea. Fifteen additional historical scenarios are included.
Screenshots
included in Silent Hunter: Commander's Edition - Full Demo 48MB (uploaded by scaryfun)


Skrap (cancelled) Neuronware Entertainment [top]

A post-industrial wasteland. Evil corporations have completely taken over the world. You are a member of a group of rebels who have recently stolen two pieces of state-of-the-art tech that may very well be the keys to toppling this inhuman regime: a mobile weapon/vehicle factory and a helicopter. You play as the pilot of the helicopter. You have a Vulcan cannon machine gun and rockets which you could upgrade to particle cannons later on. You could command the factory to produce tanks by pressing '1'. The tanks were fairly weak but they were cheap and could fire at both air and ground targets. Pressing '2' produced monster truck looking cars that cost more and could only fire at ground targets but had sturdier armor. Pressing '0' commanded the factory to send out a fuel truck that served as a suicide bomb. Your base started at one end of a winding road and at the other was an enemy base. The enemy base periodically sends out tanks and occasionally a helicopter. You simply had to blow up the enemy base. The enemy tanks and choppers are always stronger than yours so you have to play escort and/or advance scout. Once you all make it to the enemy base the tanks sit there, shooting anyone that comes out. The tanks and your chopper don't have enough firepower to destroy the base by yourselves. For that you have to decide when to send a fuel truck. It drives all the way up the winding road and into the gaping black entrance of the base and blows up. Level Clear!!! On the other hand, there's a zeppelin that circles every level with a trailing advertisement like the Goodyear blimp. If you shot it down at the right time, the blimp would descend and explode on the base serving as a substitute fuel truck! Only a demo was produced as the full game was never released.
Videos
Level Demo 3.9MB (uploaded by Archive.org)
Infos
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Screenshots


Sky Target Sega AM3 R&D Division / SEGA Enterprises Ltd. [top]

Another 3rd person perspective arcade flight sim by Sega, similar to their classic After Burner in gameplay but featuring new gameplay mechanics and an entirely polygonal engine. As in most games of it's type your objective is to clear a number of stages by shooting anything that moves. But at the end of each stage you can select where to go next thanks to branching paths a-la Darius, which coupled with 4 different planes to select give the game an increased gameplay value. No multiple lives are given, but you get a life bar (which can be replenished in-flight) to help you outlast your enemies. The enemy planes and end-level bosses are now 3D, and it has textured SVGA graphics.
Reviews
ISO Demo + OST (MP3s) 56+56MB (uploaded by roioros)
Screenshots
Full Demo 17MB (uploaded by Supernova)
Videos
Clone ISO Demo (provided by myloch & upped by Supernova) 451MB
English Clone ISO Demo + Original Soundtrack 452MB+60MB (uploaded by UCrest)
Ultra 2000 Series Vol. 54: Sky Target - Japanese ISO Demo 416MB (uploaded by Internet Archive Software Collection)


Speedboat Attack Criterion Studios, Driver-Inter, Ltd. / Telstar Electronic Studios Ltd. [top]

In this race-and-chase speedboat thriller, your only real goal is to reach the finish line first. If you can't speed past the competing boats, just blast them out of the way. Watch out though, because they'll come back at you their guns blazing, too. Floating mines, enemy commandos, icebergs, islands, and errant spectators will get in your path and slow you down. Be sure to collect extra weapons and health, use the hidden short cuts to confound your opponents, and even call in the helicopter for help along the way. Fast and furious driving is essential, but in this racing shooter you'll also need a good defensive and offensive strategy to obtain ultimate success. Once the player has mastered all of the game's ten courses, he or she can go for the championship against more difficult opponents in harrowing conditions, or take on real human opponents across the Internet in a head-to-head competition. There are five choices of boats to choose from, each with distinct characteristics of maneuvers, plus ten different tracks with varying weather conditions: at night, morning or in dense fog. There's three modes of play: "Arcade," "Championship," and "Time Trial". It has network support for up to six players.
Screenshots
Level Demo 22MB (uploaded by JeuxVideo)
Videos
Full Demo 15MB (uploaded by Old-Games.ru)
ISO Demo 366MB (uploaded by Egon68)


Star Merc Diversions Software, Inc. [top]

This is a single-player, first-person, space shooter where the object of the game is to achieve a score high enough to be recorded on the high score table. The player takes the role of a mercenary hired to keep the space lanes clear. This means dropping into sector after sector of space and destroying any ship that is present. The limitations are that the canon will overheat if overused and that each sector jump uses fuel which must be replenished by visiting a star base. In combat there is the tactical scanner which looks like a red radar screen. This gives an indication of the position and number of enemy ships and, when combined with target direction indicators in the targeting window, help the player blast the bad guys. The game is played out in the cockpit of the ship and is entirely mouse controlled. The mouse functions in two ways. In 'ship' mode moving the mouse steers the ship while the left mouse button fires the canon. The left mouse button toggles between this mode and 'cockpit' mode in which the player can select either the 'Eject' button to end the game or the 'NavTrack' screen in which the player selects the next sector to jump to.
Screenshots
Shareware Level Demo 489kb (uploaded by Internet Archive Software Collection)
Videos
ISO Demo + Win3xO Collection Package 26MB (uploaded by scaryfun)
Win3xO Collection - FrontEnd + Emus 60MB (uploaded by scaryfun)


Star Trek: Starfleet Academy Interplay Productions, Inc. [top]

Getting into Starfleet involves passing a knowledge exam, and also demonstrating your space combat and command skills. It is this side of the Academy which features in this game. You play aspiring captain David Forester, backed by a wealthy and friendly crew: Sturek, M'Giia, Robin Brady and Corin. The action is similar in style to TIE Fighter, with the action viewed form your cockpit and full flight dynamics in action. Missions include taking on Klingons and Romulans, and dealing with a Vanguard rebellion from within. Before every mission, the briefing is given to you in a lecture style where you can find out what to expect, and reduce the number or surprises. William Shatner, George Takei, and Walter Koenig reprise their Star Trek characters for these interactive live action scenes (FMV). The game has a multiplayer starship combat mode that allows up to 32 players to play together.
See also: #Star Trek: Starfleet Academy - Chekov's Lost Missions
Screenshots
included in Star Trek: Federation Compilation (1999) European 10CD ISO Demo 5.12GB (uploaded by Egon68)
Reviews
5CD ISO Demo ~2.74GB (uploaded by Old_Schooler)
Infos
DVD ISO Demo 6.50GB (uploaded by Egon68)
Videos


Star Wars: X-Wing Vs. Tie Fighter Totally Games, Inc. / LucasArts Entertainment Company LLC [top]

Technically superior to its two predecessors, XvT runs on Windows, requires a joystick (the others could be played with a mouse), features a CD audio soundtrack, supports high resolution graphics, brings texture mapping to the ship models of the in-flight game engine, includes robust multiplayer options for up to eight players in free-for-all, team-based, and cooperative play modes, and has a sophisticated pilot and mission selection system that tracks the player's points and awards. The player also has the ability to choose for each mission which squadron he or she wants to fly in (e.g. either the Y-wings that disable a ship for capture or the X-wings that support them), his or her specific ship type, and the ship's armaments. Response to the game was mixed. It is the only part of the series designed almost exclusively for multiplayer and/or personal practice only; it lacks a storyline and numerous cutscenes. While the gameplay was universally praised as an exceptional experience (especially for multiplayer), the lack of a story was strongly criticized by many fans. "X-Wing vs. TIE Fighter: Flight School" included 14 sample missions from the full game.

Also see: #Advanced Tactical Missions, #Balance Of Power Campaigns, #Chartbusters 15, #More Fights, #Stellar Combat: Mission Pack

Screenshots
Level Pack
Reviews
Level Demo 6MB (uploaded by Download.com)
Infos
ISO Demo 344MB (uploaded by Old_Schooler)
Videos
Flight School limited version included in Star Wars X-Wing Collector Series (1998) 2CD ISO Demo 768MB (uploaded by scaryfun)
Level Demo (Sampler CD) included in The LucasArts Archives Vol. III 6CD ISO Demo 1.20GB (uploaded by hgdagon)
Flight School limited version included in The LucasArts Archives Vol. IV 6CD ISO Demo 1.40GB (uploaded by hgdagon)


Star Wars: X-Wing Vs. Tie Fighter - Balance Of Power Totally Games, Inc. / LucasArts Entertainment Company LLC [top]

Due to the lack of a story in the original game being strongly criticized by many fans, Totally Games realized that strong storylines were a major reason for the earlier games' success. They then released this expansion which added a storyline that included the best cutscenes the series had yet seen. Apart from new battles and missions, this features a Rebel and an Imperial campaign of 15 missions each, along with cutscenes that advance the story. Unique for the time, and rarely matched since, the campaigns supported 8-player cooperative play. Both campaigns revolve around the same series of events, but with alternate endings. "Spreading the Rebellion" — Features the evacuation of a base, an attack against the Empire, and the capture of an Imperial Interdictor Cruiser. The campaign ends with an assault on the Super Star Destroyer Vengeance. "Imperial Task Force Vengeance" — The player flies as a member of the elite Avenger squadron under the leadership of Admiral Senn. The missions are similar to those from the Rebel's campaign. The campaign ends with the destruction of a Rebel factory. The pack also adds B-wings as a pilotable craft, along with other vessels that are lacking from the original game.
Screenshots
ISO Demo 455MB (uploaded by Old_Schooler)
Reviews
Videos


Stellar Mercenaries Virtual Adventures Inc. / Infogrames Inc. [top]

This is a futuristic 3D space combat and race simulator video game for Windows 95 with multiplayer support. The game was released in four different languages: English, French, German and Spanish. The goal of the game is to become the highest ranking mercenary: Fleet Admiral. The higher the rank, the more access to have some weapons, maximum energy and generators which will help the player to complete the missions more easily. By completing missions, player can accumulate credits which will get the player in higher ranks. The ranks are given/removed at the end of a mission. If the cumulative credits are higher than 5000 and the mission is completed, player gets a higher rank. On the other hand, if the credits are below zero and the mission is a failure, player will lose a rank. If player starts a deathmatch game, only the credits are accounted for since there is no mission objectives. All the credits are saved and cumulated at each and every mission. The game contains different types of scenarios: space combat, surface missions and racing. It was originally supposed to be available online through 'Oceanline' but the network closed down before it happened. So Infogrames sold the game as a single player game.
Videos
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ISO Demo 40MB (uploaded by Old-Games.ru)
Screenshots


Su-27 Flanker Mission Disk Flying Legends / Strategic Simulations, Inc. [top]

This mission disk updates Su-27 Flanker to version 1.5 and all of the newer features. Included are greatly improved enemy intelligence particularly in air superiority engagements. Also the ability to play on LAN with 16 people and over Kali and Kahn gaming networks is in this version of the game. Using the full featured mission editor from the base game there is also included over 150 new missions. The base Flanker 1.0 game is one of the few flight simulations to feature a Russian plane and the only to be for the Su-27. It offers detailed controls and flight accuracy for simulation pilots that want realism.
included in Su-27 Flanker Squadron Commander's Edition (1997) ISO Demo 273MB (uploaded by scaryfun)
Clone ISO Demo 51MB (uploaded by Egon68)


Sub Culture Criterion Studios / Ubi Soft Entertainment Software [top]

This a submarine action/adventure computer game is a distant relative of Elite. The player takes the role of a member of the ultra-tiny race that lives on the ocean floor. Navigate a sub, trade among the different enclaves, do a little combat, and encounter the different missions and special plots. When you start the game, you discover that the Bohines, a nation in the game, are at war with the Prochas, another nation. To survive and prosper, you can engage in various mining or salvage operations, recovering enormous bottlecaps, cigarette butts, thorium crystals, and pearls, all of which are valuable commodities sellable in cities. However, one must watch out, as both mutant fish and dastardly Pirate subs lie in wait for the unsuspecting. Once the player has built up enough cash, they can begin to exploit a form of 'stock market' in which various commodities can be purchased and resold at other locations or times for higher prices. This was one of the very first games to support both Direct3D and the most popular 3D-accelerators of the era straight out-of-the-box. Not only is there support for software rendering and Direct3D, but also native 3Dfx Glide, Rendition Verite RRedline and PowerVR PowerSGL.
Screenshots
Full Demo 26MB (uploaded by Old-Games.ru)
How to run on modern systems
ISO Demo 633MB (uploaded by Internet Archive Software Collection)
Reviews
Graphics Enhancement
Videos


Super Air Combat II [J] SystemSoft Alpha / SourceNext [top]

This successor to Super AirCombat is set in the year 2014. The player is a pilot of the independent task force from UN. Playable aircrafts are A-10, B-2, F-2, X-29, EF2000, MIRAGE2000, F-86, MIG-15, MIG-25, SU-35, F-14, F-15, F-16, F/A-18, F-117, F-22, YF-23, F-4, RAFALE, TORNADO IDS, GRIPEN, MiG-21, MiG-29, MiG-31, Su-27. The player can select any mission from 11 missions. The cockpit is in the AirCombat series tradition and consits of a HUD and three MFDs, the left MFD for automatic tracking camera for dogfight, the center MFD for RADAR and map, the right MFD for system status. All aircraft use same cockpit. Screen resolution is 640x480 pixels.
Screenshots
Japanese Trial Demo 41MB (uploaded by Freegames.de)


Tanarus Verant Interactive / Sony Interactive Studios America [top]

Tanarus is an online exclusive action game with tanks. Before the game starts the player has to choose a difficulty setting which affects the available arenas and his human opponents. Then there is the selection of the tank; there are five tanks to choose which differ in speed, armory and weaponry. The last decision to be made is the equipment like canons, rocket launchers or energy guns. The most important choice is the battery because every laser shot and every movement lowers its charge. When the charge is consumed the tank moves with 30% of its normal speed. At the own base serves as a maintenance area, which means the tank can be repaired or completely replaced and the battery can be replenished. Then the game itself begins. The goal is simple: Blast the enemy into little pieces, either in deathmatch, a team battle or a duel. There are up to four factions in one area which all have a flag in their base. When catching one of them and bringing it to the own base the player gets points which result in a better rank. The arenas are cities with buildings, ramps and streets. The mouse is not supported, the game is either played with the keyboard or a joystick. The editor allows to build own areas which can be played with other paying customers when the developer approves them. Yes, to play the game there is a monthly fee which has to payed. However there is also a free version which offers two arenas and one tank. It was later added as part of the Station Pass package offered by Sony Online Entertainment to their online games site. On May 25, 2007 it was made free. On June 10, 2010, the game was officially shut down.
Screenshots
Level Demo 7.7MB (uploaded by Internet Archive Software Collection)
Reviews
 1  2 
Map Editor (uploaded by Official Site)
Infos
Videos


Team 47 GoMan / Watchy: A Goman Adventure Coconuts Japan Ent. / 47-Tek / Software Solutions [top]

The dark planetoid Nemesis, on a collision course with Earth, was destroyed to prevent the destruction of our planet. Seemingly harmless fragments of the shattered planetoid penetrated the atmosphere and implanted themselves in the earth. Years later, the fragments surprised scientists as they grew and morphed into giant, horrible monsters bent on eradicating the human race. The United Earth Taskforce established Team 47 GOMAN, a group of giant armored robots, to combat the Children of Nemesis. From a cavity in the chest of each warrior, human pilots control their actions. The pilots are a highly skilled group of martial artists who use hand to hand combat as well as medium-distance weapons to counter the monsters' attacks. Each mech is equipped with specialized armor and weapons such as a plasma harpoon, a photon hook and laser cannons. Battles among Team 47 GOMAN mech warriors and the organic monsters of Nemesis occur in six geographic locales: the Mojave Desert; San Francisco; the Hawaiian Islands; Tokyo; Denver and New York. The player must select the appropriate characters to battle monsters such as Roggosh, the desert dweller; Kothos, the mountain dweller and Gaingris, the nightmarish all-terrain monster. The player must conquer his adversaries and move on to the next locale, meeting a different monster in each territory. He must defend the planet from the monsters while protecting the buildings, mountains and other structures that may be in the way. Props such as buildings, boulders, cars, hovercrafts and power stations can actually be picked up and tossed. The mechs stand knee deep in the forest as they stomp around, seeking their opponents.
Screenshots
 1  2 
Level Demo 640 x 480 x 16 bit version ~6MB ( @ ag.ru)
Reviews
Full Demo ~20MB (uploaded by keropi)
Videos
ISO Demo 297MB (uploaded by scaryfun)


TigerShark n-Space / GT Interactive [top]

2060 A.D. The Red Menace has resurfaced. The sea boils with submarines and battlecruisers, blood and oil. The skies are dark with enemy birds. TigerShark has been deployed. A fully-loaded subfoil prototype. Forged for war. Built for speed. Dead set on destruction. Underwater. And over it. TigerShark is hungry. The feeding frenzy is about to begin. This is an above-average shooter that is better known on the Playstation console. It pits you against the entire Russian army who is intent on conquering Japan, which has been severely flooded thanks to massive earthquakes as a result of a geothermal test gone awry. Your job is to pilot a futuristic plane/submarine hybrid craft and fight the Russians above and below the charred remains of Japan, in well-designed but pixellated 3D worlds. Each of the 10 levels (including one training mission) gives you multiple ground targets that range from huge military installations to radars. Along the way, you must destroy Russia's submarines, battle cruisers, and other ships. Most of your targets are underwater, but you will need to surface to fight opponents who have the uncanny ability of being able to shoot at you from the surface. Despite pixellated graphics and strange-looking white fogs on the ground-level landscapes, Tigershark is quite fun. There are multiple views you can toggle, lots of weapons, and hundreds of enemies. The combination of underwater and surface gives the game a nice change of pace from the usual space-only or underwater-only titles, and zipping around above and below the waves is quite exciting. The game places too much emphasis on completing objectives, but there is still plenty of frenzied, nonstop combat.
Screenshots
Playable demo v1.31 ~3MB ( @ download.com)
Videos
Full Demo ~10Mb ( @ Juego Viejo)
ISO Demo 385MB ( upped by Egon68)
v1.31 No-CD Patch for modern o/s 1.40MB (uploaded by Tranit)


Trivimiar 32 Peter Balmfort [top]

This 3D graphics engine and game was written in spare time over 3 years in C. This Win32 version was developed from the DOS version and uses GDI functions. The 3D graphics engine is very simple though portable enough that the DOS version was converted to Win32 in about a week. The mouse controls your firing sight and your rate of turn. The more you move the mouse, the higher your turn rate. The left mouse button fires your lasers. The up and down cursor keys control your speed which is displayed in the cockpit. Red indicates you are flying backwards.
Free Game ( provided by starlord & upped by Scaryfun) 189kb


Uprising: Join or Die! Cyclone Studios / 3DO / UbiSoft [top]

It's war strategy from an entirely NEW perspective. Uprising delivers FUTURE WAR IMMERSION, with an incredibly intense blend of heart-pounding action and real-time strategy never before seen in a FULL BLOWN, FIRST-PERSON 3D WORLD! Command an entire army of sci-fi troops, tanks, gunships and bombers while fighting right along side them on the battlefield of the future. Uprising's TerraTech engine powers more then 30 amazing missions and pumps out groundbreaking levels of speed, 3-D graphic realistic, and strategic depth. Are you ready for Future War Immersion?? Get ready to Join or Die.
Screenshots
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Updated Demo ~21MB (uploaded by Download.com)
Reviews
 1  2 
Full Demo ~21MB ( @ Old-Games.RU)
Videos
ISO Demo 461MB (upped by Egon68)


Virtual On: Cybertroopers Sega Entertainment [top]

Sega took the basic one-on-one fighting game premise and applied it to giant robots with giant guns to create a one-on-one 3D Mech shooter that has garnered immense popularity in arcades all across the world before being ported to the PC. From the nimble, feminine Fei-Yen to the hulking, hammer-toting Dorkas, each of the eight selectable Virtual On cyber troopers is distinctive and interesting. A far cry from the ungainly, overheating mechs you may be used to, these 'bots are blessed with lifelike agility and personality exemplified through highly detailed, colorful polygonal models. Watching the cyber troopers sprint around the battlefield and take to the skies as they unleash flurries of guided missiles upon one another is truly a sight to behold. You take on the opponent using your three progressively powerful weapon systems to try and blow him to smithereens. You can leap behind terrain for cover or rush toward him to deliver a deadly point-blank assault. The eight robots are fairly balanced and demand considerably different fighting strategies, adding considerable replay life to the game. There are 10 different arenas with their own layout and traps. Proceed through the entire campaign via subjecting yourself to "virtual training" and then facing off for the real thing against the other computer controlled droids, or go against a human opponent in multiplayer combat over Lan, modem, serial link or the same computer with split screen display.
Screenshots
PowerVR ISO Demo 341MB (uploaded by scaryfun)
Infos
 1  2 
Full Demo ~48MB (uploaded by Scaryfun)
Videos
ISO Demo 265MB (uploaded by Egon68)
Virtual On: Operation Moongate - Thearcadestriker's custom SEGA installer - Full Demo 70MB (uploaded by Supernova)
Ultra 2000 Series Vol. 41 - Dennou Senki - Virtual On: Cyber Troopers - Japan ISO Demo 301MB (uploaded by Internet Archive Software Collection)


Wild Turkey Hunt Sunstorm Interactive Inc. / ValuSoft, Inc. [top]

This is a simulated hunting experience focusing on the favorite meal for those who celebrate Thanksgiving. Before you can gobble up your dinner, you must track and take down your prey in various wooded environments including the eastern woodlands, Great Plains, and southwest landscapes. After finding a target, you can use a turkey call to lure it closure to your crosshairs. You may also save your scores in the Hunter's Log and see where you rank among other sportsmen.
Screenshots
ISO Demo ~61MB (uploaded by Trey)
Videos
included in The Hunting Lodge ISO Demo 279MB (uploaded by Internet Archive Software Collection)
included in Sunstorm Interactive Hunting Pack - Full Demo to run on modern o/s 147MB (uploaded by Zomb's Lair)


Wing Commander: Prophecy ORIGIN Systems, Inc. / Electronic Arts, Inc. [top]

Following the Border Worlds conflict of Wing Commander IV, the galaxy is once more at peace. Colonel Christopher Blair, hero of the Confederation has transferred into the Naval Forces. Blair helps design the TCS Midway, a state-of-the-art multi-role carrier that will help keep order during the Confederation's new peacetime. The luxury of peace allows Confed to retire many older pilots and assign younger pilots to piloting roles. Lance Casey and his friend Max "Maestro" Garrett are two such pilots, fresh from the academy, transferred aboard the TCS Midway along with several others for its maiden voyage along the borders of Confed Space. But soon into the mission, the Midway intercepts a distress call from the Kilrathi, the remains of a race of cat-like warriors who lost the war with the Confederation. This is a space combat simulator. Players take the role of Lance Casey on his new assignment aboard the ship. The player can click various hotspots aboard the ship to engage in non-interactive FMV conversations with shipboard personnel. By entering the briefing room, players can receive full instructions on their next mission. Space Combat begins by launching from the TCS Midway carrier, and are displayed as first-person perspective inside the cockpit, similar to the rest of the Wing Commander series. Mission objectives vary between escort duties, patrol missions, search and destroy or defense of the TCS Midway herself. Depending on the ship being flown for the particular mission, the player will be able to switch between guns, missiles, torpedoes and mines with which to combat the enemy. The player, as wing commander, can give orders to nearby wingmen and communicate with any other ship. After each mission, the player must return to dock with the TCS Midway and will receive a mission performance rating.
Screenshots
Gold Edition 4CD ISO Demo 2.08GB (upped by Scaryfun) *includes Wing Commander: Secret Ops
Reviews
3CD ISO Demo 1.99GB (uploaded by Internet Archive Software Collection)
Videos


ShootEm Up 2D/3D

3D Terroid Digital Nightmares [top]

You are alone. Your home planet has been destroyed by the people from XRIMA. Only YOU can free the Orbians (which has been taken to XRIMA from death and slavery). Blast your way through space, orbit, planet surface and the megacity on Xrima and free your people from death and slavery. This side-scrolling space-shooter offers 9 levels, 2 bonus levels, and a training mode with a level generator for "endless gaming fun". It features: 9 levels of opponents to defeat, hundreds of different enemies to fight, challenging obstacle course type areas, and two bonus levels inside.
Videos
Full Demo 1.5MB (uploaded by scaryfun)
Screenshots


Age of Dragon / Yongsegi Jin Young Technology [top]

From the same team that made the 3D adventure Morbid comes this entirely different story. Reminiscent of Dragon Spirit, a blue dragon is steered through a vertically scrolling shoot 'em up. It has three weapons at its disposal, a standard straight shot, a spreadshot and homing projectiles. Each of the three gets upgraded with use, but taking hits brings them down again much quicker than they rise up. The homing weapon is vastly superior to the others, though, at least after it's fully upgraded, when it dominates almost the entire screen. Still the game remains ridiculously hard at all times, mostly because each death sets the player back to the very beginning of a stage, even wehn losing against a boss. When dying at one of the higher stages, or even just getting the weapons weakened too much, one might as well restart the game. The dragon is much too slow to dodge most of the bullets, and often the only way is to kill the enemies first, which can't be achieved with a low grade pea shooter.
Videos
ISO Demo 34MB (uploaded by Old-Games.ru)
Screenshots


Alien Ambush Starlight Company / SGN [top]

At different times, on different platforms came out dozens of games like Space Invaders, and it is difficult to stand out on their background and to come up with something new. This is an arcade conversion of 1981's Astro Blaster by Sega with only one type of weapon and no bonuses, but the features in the game are still there. So, our spaceship shoots wave after wave of aliens, and its movement is limited to the bottom of the screen. There's a wide variety of enemies in various shapes and sizes . Aliens in different waves are flying not only from the top side of the screen, but can move in zigzags, and diagonally, trying to board our ship. But the main difficulty is that the developers have come up with the scale of fuel, and it decreases with catastrophic speed. After the destruction of the two waves of alien attacks comes on top of some asteroids, and only then a tanker, which you need to dock with (in this case, the ship is separated from the bottom of the screen). In order not to lose life due to complete loss of fuel, there is one way out - as soon as possible kill enemies in time to refuel. Readout of the waves in the game is not conducted; in the upper left corner of the screen it shows the score of points shown on the scale and the number of remaining enemies. Spare the lives of all three. Judging by the seven-digit number for the points (for example - the destruction of the first wave brings 2000) levels in the game are a lot, but to pass them all is problematic. The graphics are pretty decent and the whole game is accompanied by cheerful music. It can be recommended to fans of challenging games of this genre. It is quite fun gameplay, plus - you want to know what enemies will be presented by the developers in the next wave.
Videos
Full Demo ( provided by starlord & upped by Scaryfun) 720kb
Screenshots


Alien Phobia Wah-Software [top]

This is a single-screen shooter. There are exactly three moves available: walking forward (arrow key up), turning around (arrow key left and right) and shooting (enter, holding the key results in constant fire). Aliens enter the screen from all directions and the goal is to kill as many as possible before the player is inevitably overwhelmed. Sometimes a killed alien leaves behind a flame thrower which allows to kill aliens more effectively - as soon as the ammo is used up, the player automatically switches back to the standard pistol with unlimited ammo. When the player is defeated (there is a health bar which is depleted when an alien is touched), the game ends and maybe the player can enter a name into the high-score list. Only the number of killed aliens is relevant for this.
Screenshots
Browser-Playable/Downloadable Free Game 145kb (uploaded by DOS Games)
Infos


Artman's Goplanes! World Domination Productions [top]

This is a four-way scrolling shooter inspired by Sopwith, which puts you at the controls of an old-school, early 20th century fighter plane with the general objective of blowing things up. Your aircraft is capable of flashy (but useful) moves - climbing, diving, flipping over and making 360-degree turns; enemy fire can take it out in three hits, but so can the ground. In addition to the basic frontal mounted gun, various weapons can be collected for more firepower: missiles, spread shots and drop bombs. Three missions are included: first off, you'll have to find and destroy some oil containers; then it's on to taking down some zeppelins, and finally, a snowstorm battle against a heavy artillery unit. As in Sopwith, there are innocent bystanders too, but here you actually gain points by gunning down the poor saps... whether human or animal.
Screenshots
Free Game ( provided by starlord & upped by Scaryfun) 530kb


Avenger Deadline [top]

This is a shareware shoot 'em up arcade style game from Finland for one or two players and which is a bit of a cross between Galaxian and Space Invaders. The game starts in the year 2254 with a cut-scene showing the space station Finlanda and her escort vessel in the Alpha Centauri system. A horde of mysterious ships appear from nowhere and, after a short battle, the escort vessel is destroyed. The player takes the role of a pilot returning to the space station after a holiday. They find the station is now a base to many strange ships which attack their vessel. The object of the game is to achieve a high score. Gameplay is very much in the Space Invaders style. In the single player mode the left / right cursor keys being used to move the player's ship from side to side while the Right Alt key fires the main weapon and the Right Ctrl key fires a secondary weapon. The enemy ships, however, attack in the style of the enemies in Galaxian, swooping around the screen as they attack. The game maintains a high score table and has two modes of play, normal and challenge. Two-player action is side by side with both players sharing the keyboard. The challenge mode is only available in the full registered version which has 55 levels.
Screenshots
Shareware Level Demo 931kb (uploaded by Internet Archive Software Collection)


Axia Dungeon Dwellers Design [top]

Move around in space in 360 degrees of freedom. Take on missions as a bounty hunter, blow up ships, asteroids, etc... and get cash all while revealing an evil plot. The player's ship appears stationary on the screen while the rest of the universe moves around the ship. You play a bounty hunter who is called in after hostile aliens start attacking ships in the asteroid belt. The aliens have an array of different types of ships, some of which can only shoot forwards and others can only shoot backwards. Money is awarded for destroying ships and asteroids, and power-ups and bonuses are sometimes hidden in the asteroids. One of the hidden bonuses is a trip to the time-limited bonus area, where you try destroy as much fruit as possible before time runs out. Every 5 levels, the player enters a store where upgrades can be purchased for the ship, such as superior weapons, shields, and engines. An interesting gameplay element is the inclusion of a radar screen that is seamlessly projected onto the playing area (a heads-up-display), which is extremely useful, though it can be hard to see through the action and background at times. If you can survive long enough to get a few upgrades and see the variety of enemy ships, this game can be quite a lot of fun, and the soundtrack isn't half bad. There are over 500 levels in this game.
Screenshots
Full Demo 2.6MB (uploaded by Abandonware France)
Videos
Browser-Playable Shareware Demo 1.36MB (uploaded by RGB Classic Games)


B-System Chinchilla Softhouse / Sprite [top]

This is initially a doushin freeware shooter game before being made shareware by Sprite. This game is basically a boss rush, which features bosses that look like many of the bosses in the Darius series, if not a more realistic take on them. The story involves a single ace pilot engaging a fleet of Belser/Thiima inspired mechancial sea creatures. There are 12 bosses which are kinds of marine life: "arowana," "shrimp," "Shark," "Monocentris japonica," "octopus", "angler", "Striped Shrimpfish", "starfish", "turtle", "moray eels", "seahorse", "ammonite" which have a variety of attacks. While the enemy designs are inspired by Darius, the gameplay and power-up system is mostly inspired by the Gradius series.
Screenshots
Freeware Game v3.0 731kb (uploaded by Official Site)
SHARP X68000 Videos
Shareware Game v.20 (Pass: GURIUS1997) 611kb (uploaded by Vector)
Titei Senki & B-SYSTEM - Full Demos 633kb/612kb (uploaded by Supernova)


B.A.D.: Blasting, Annihilation & Destruction Webfoot Technologies / Pseudos Software [top]

The people of the future, who gathered to conquer Mars, faced fierce resistance from the aborigines of the red planet, who had previously successfully hidden from earthlings. In the course of the confrontation, humanity quickly changed its role from potential colonizers to cornered victims. Well, then, following all sorts of cliches, a hero appears (that is, we) and sits at the helm of a combat spaceship, which must suppress the attacking onslaught of aliens and save Mother Earth. This is a traditional vertical shoot 'em up with 8 levels, but contains a number of original ideas. Firstly, the ears of the Space Invaders peep out quite unambiguously.: enemies attack in waves, but at the same time actively maneuver across the entire available area, and from time to time destroyers appearing at the top of the screen not only give extra points when destroyed, but also arrange carpet bombing. The opponents themselves are quite diverse: in addition to various insects (it is not entirely clear whether the aliens themselves are insectoids, or whether these are the creations of their cybernetics or genetic engineering), they are also represented by a variegated fleet of ships. The system of bonuses deserves special attention: after one of them is knocked out of the enemy, you need to wait until it reaches the bottom of the field so that we can pick it up, since a few careless hits can destroy it. In general, playing is fun and interesting. However, there are a number of ambiguous points related to the visual display of some objects. Of these, two are most striking. The first is one of the types of projectiles used by opponents: they are small pulsating blue dots that are not easy to distinguish against the background of the stars in the background. The second - from time to time, miniature asteroids, satellites and planets will sweep towards them at high speed. The reflex makes one instinctively dodge them, but in case of failure, collisions do not occur - these are just non-interactive scenery. As for the technical component, it is made at a decent level, especially taking into account the fact that the game belonged to the budget segment. The graphics are bright and crisp, and the dark ambient sounding against the background, coupled with the sounds of combat, provides an atmospheric musical accompaniment.
Screenshots
Full Demo ( provided by starlord & upped by Scaryfun) 10MB


Babylon 5: Shadow Wars - Arcade Series Entertainment Utility Sound Source Interactive, Inc. [top]

The Babylon 5 Arcade Series Entertainment Utility, "Shadow Wars", is a B5 multimedia collection packaged with a 2D arcade game using some B5 ships. In the tradition of Galaga, you control a Starfury or a Whitestar shooting all enemies in your way. The multimedia collection, from Season 3 and Season 4 of B5, includes video clips, audio clips, wallpapers, icons, and animated cursors.
Screenshots
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ISO Demo + pre-configured DOSBox (provided by Exo & upped by Scaryfun) 179MB


Blaster! / Katharsis Metropolis Software House [top]

Katharsis is a game with classic side-scrolling shooter gameplay. It has 3D backgrounds, colorful graphics and an integrated storyline. The game starts in 2616, when the ship leaves Earth with 1000 settlers on board. Eighteen months later Earth loses contact with the ship. The action moves to the year 4720. One of Earth's cities is attacked by an unknown spacecraft. The player is one of the few survivors of the massacre. The game consists of ten space levels and ten underwater levels where the player needs to protect a special bomb designed to destroy the enemy base. The player uses a whole arsenal of different weapons, can move in all directions and use afterburner. The fights with end-level bosses take place in full 3D environments.
Screenshots
Full Demo 39MB (uploaded by Old-Games.ru)
Videos
 1  2 
2CD ISO Demo 786MB (uploaded by scaryfun)


BMF Toni RÄsÄnen / Imagination [top]

This is a Finnish action war game based on assault missions, which follows the guidelines set by titles such as Cannon Fodder or Assault Trooper. There are game modes for one player, for two players, and even a multiplayer mode via the Internet. You control a tiny commando who are sent on Rambo-style missions against the enemies. Both single player and deathmatch (via hotseat/IPX connection) are available, although naturally it's more enjoyable to play against your friends in deathmatch mode ;) The plot is negligible as with all games of this type, but here it is anyway: after World War 3, one of the most popular sports is gladiator fights between clones of real soldiers. You view the action from bird's eye view, and there is "fog of war" that adds to the realism. One of the game's highlights is the wide variety of missions and other equipment you can take on missions: ranging from grenades and rifles to radars and clocking devices. In another nod to realism, you have to watch your stamina level (e.g. running will soon make you tired), and the radar shows the direction enemy sounds are coming from. Similar to the dynamic gameworld of famous FPS such as Duke Nukem 3D, the environment in BMF is more or less "live": different terrains such as ice and swamps affect your movement rate, and you can blast walls and doors into smithereens. The graphics are more than adequate, and the game deserves high marks for rocking music tracks. Overall, if you enjoy action games such as C-DOGS but want a bit more variety and realism, BMF is well worth a look. It is a vast improvement from Men in War, Imagination's earlier game, and will keep you entertained for hours on end. Originally shareware, it changed its status to freeware in 2000.
Videos
Freeware Game v1.01 2MB (uploaded by Official Site)


BrainWave 2 Dexterity Software [top]

This is a single player shareware game that combines the control system of Space Invaders with the swooping enemy formations of Galaxian. It is a sequel to Dexterity Software's BrainWave. Once again nanobots are attacking the player's brain and the player's imagination has created a ship with which to fight them. Like its predecessor this is a keyboard controlled game with the arrows moving the ship left / right and the space bar firing the ship's weapon. These is no up/down movement. When a wave of nanobots has been cleared the game displays the player's score before presenting the next wave. Destroyed enemy ships leave behind power crystals which, if collected, can be used to buy power ups such as more effective weapons, shields and special features before the next wave commences. With each successive level the enemy ships also evolve, getting power ups of their own making them harder to hit and giving them better weapons. The player starts with three lives, new lives are added for every 300,000 points scored. When a life is lost all the crystals that have been collected are lost. The full game has three scenarios, only one of which is available in the shareware release. Some weapons and features are also available only in the registered release.
Screenshots
Full Demo 542kb (uploaded by Old-Games.ru)
Videos


Brainwawe Dexterity Software [top]

This is a single player shareware game that is a sort of cross between Space Invaders and Galaxian. Though it looks like a space shoot 'em up the premise for the game is much closer to home. Nanobots have been surgically implanted into the player's brain to repair damage caused by watching too much television. However as they went about their work the nanobots achieved intelligence of their own and in order to survive they are now feeding on the player's brain. The good news is that the player's imagination has created a ship that will destroy the nanobots and so the battle commences. There are nine scenarios in the full game with three being made available in the shareware release. This is a keyboard controlled game with the arrows moving the ship left / right and the space bar firing the ship's weapon. These is no up/down movement. Once a wave of nanobots has been cleared the game displays the player's score before presenting the next wave which the game claims to configure by analysing the player's game style. Some nanobots leave a power crystal behind that, if captured, upgrades the players weapons. The game has sound, music, a high score table and re-definable keys.
Screenshots
Full Demos 883kb (uploaded by Old-Games.ru)
Videos


C-Dogs Ronny Wester [top]

The sequel to Cyberdogs, C-Dogs improves the original Cyberdogs gameplay formula. The game involves you taking your character on missions which usually involve shooting anything around using a variety of weapons that can be bought before missions. Many more options are available in this version, one of the most interesting being an editor that allows you to create your own C-Dogs campaigns. In 2002, Wester released the source code of C-Dogs to the public. Following that Jeremy Chin and Lucas Martin-King ported the game to SDL and released their work under the GPLv2 as "C-Dogs SDL". The open source software port contains a number of enhancements to the original C-Dogs, including high-resolution support, local multiplayer up to four players, enhanced graphics and LAN multiplayer. In October 2015, C-Dogs SDL was updated to SDL2.
Infos
SDL v0.6.6 + Missionpack 12.2MB+403kb (uploaded by Github)
Videos
Free Game v1.06 650kb (uploaded by Official Site)
Screenshots


CHAMP Asterocks ChamProgramming Corporation [top]

This is a DOS shareware remake of Atari's classic Asteroids arcade shooter. Like the other games in CHAMProgramming's series of arcade remakes, it closely emulates the original with two game modes, the original "Classic" and the enhanced "Champ" mode (only available in the registered version). The "Classic" mode plays and feels much like the arcade machine, with very similar graphics, sound and gameplay - which probably needn't be discussed here. You also have the option to switch between the original vector graphics and bitmapped color graphics. The "Champ" mode is an upgraded version of the classic game, featuring new more asteroids, mines that home in when near enough, shields instead of the hyperspace features and bosses - you can only have the bitmap graphics here. Finally, the game features a variety of options -- one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a "Champ cable" that allowed you to play the game with digital joysticks), and a high score table to round it all off. It was later made freeware.
Videos
Freeware Game v1.0 383kb (uploaded by Official Site)
Screenshots


Champ Centiped-em ChamProgramming Corporation [top]

Based on CHAMP Centipede, this version offers superb graphics, Soundblaster support and enhanced gameplay that truly makes you feel like you're in an arcade. A completely re-designed user interface is now easier and more powerful than before. A complete remake of the look and feel has created a truly enjoyable game. You must rid the mushroom patch of various insects, including the spider, flea, scorpion, and the Centipede. Select 1 or 2 player mode, change game speed, choose from 3 difficulty levels, and play in either Classic or CHAMP game mode. Classic mode plays more like an arcade game, CHAMP Mode includes the Classic Mode with more enhancements, including more insects, multi-fire shooters, and enhanced graphics. It was later made freeware.
Screenshots
Freeware Game v1.0 360kb (uploaded by Official Site)
Videos


CHAMP Galagon ChamProgramming Corporation [top]

This is a DOS shareware remake of Namco's classic 1980 Galaga arcade shooter. Like the other games in CHAMProgramming's series of arcade remakes, it closely emulates the original with two game modes, the original "Classic" and the enhanced "Champ" mode. The "Classic" mode plays and feels like the arcade machine, with very similar graphics, sound and gameplay: You play a spaceship, moving horizontally at the bottom of the screen, and shooting up at a bunch of Space Invaders-like aliens, which attack you in waves becoming harder and harder with the game. Every third level is a bonus round, where you may shoot at will for extra points. The "Champ" mode is an upgraded version of the classic game, featuring new graphics and gameplay elements. For example, you can increase your firepower by rescuing former comrades captured in enemy formations. There also is a new device called G-Bomb, used by the alien flagships, which you can get by destroying him and use against the enemy. Finally, the game features a variety of options -- one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a "Champ cable" that allowed you to play the game with digital joysticks), and a high score table to round it all off. It was later made freeware.
Screenshots
Freeware Game v1.0 424kb (uploaded by Official Site)
Videos


CHAMP Invaders ChamProgramming Corporation [top]

This is a DOS shareware remake of the classic Space Invaders arcade machine. Like the other games in CHAMProgramming's series of arcade remakes, it closely emulates the original with three game modes: The original "Classic" mode, the "Deluxe" mode and the enhanced "Champ" mode. The "Classic" mode plays and feels much like the arcade machine, with very similar graphics, sound and gameplay -- moving left and right at the bottom of the screen, shooting up at a bunch of nasty alien dropping bombs, protected by three quickly degrading shields... You know it, or should! The "Deluxe" mode has the same graphics as the "Classics" version, but adds more features and an intermission. The "Champ" mode is an upgraded version of the classic game, featuring colourful VGA graphics, different types of aliens (some which break out of the formation and attack, others who take more than one shot to destroy, etc.), a much more dangerous UFO and more powerful weapons (you can shoot fireballs, destroying an entire column, and launch guided missiles). Finally, the game features a variety of options -- one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a "Champ cable" that allowed you to play the game with digital joysticks), and a high score table to round it all off.
Screenshots
Full Demo 405kb (uploaded by The Champ Games Fan Page)
Videos


Cobra Gunship Elysium Digital L.L.C. [top]

This is a 2D side-scrolling shooter in the tradition of games like Choplifter or Armor Alley. You can only fly a Cobra attack helicopter and shoot with your machine gun, rockets and bombs on enemy tanks or trucks. They leave coins behind and so you are attempt to fly into the enemy fire to get the money. You can buy new weapons or restock your ammo with the earnings from the mission. Other helicopters are not available as playable units, but the enemies use other types of choppers and jets. The missions vary with tasks such as search & destroy, rescue-the-saboteur, or protect a convoy or base. There are unrealistic elements such as levels where you have to avoid flying mines that are arranged like a labyrinth. You can choose your mission on a tree and get a little info about it before accepting it. So you can avoid some missions without getting stuck on harder ones. The graphics have a pre-rendered, contemporary style . The game was sold as shareware. You had to send $21 to Elysium Digital and get an unlock code for 30 missions.
Screenshots
Full Demo 4.5MB (uploaded by Old-Games.ru)
Videos


Color Attack XLM Software / Webfoot Technologies Inc. [top]

This is a Space Invaders clone with an interesting puzzle twist. Before each new level, the game tells you how many alien ships ("Objects") of each color must be destroyed, as well as how many misses you are allowed. If you kill one too many or miss too many targets, it's game over. Each wave requires a different strategy, as each type of Object flies with a different pattern and formation which aren't obvious. Along the way you'll do the usual shoot'em-up chores: collect a wealth of different power ups to earn better weapons, repair your health, etc. The Objects approach from the top of the screen, just like the Atari classic, and disappear down the bottom. Every collision will cost you some energy. If you have no energy left, you will lose a life. As long as you have lives remaining, you will be able to continue playing, but you will lose some of your weapons and the radius of motion of your ship will be reduced. The game is over when you run out of lives. It's a pleasant shooter that doesn't quite live up to the standards of earlier Webfoot classics due to somewhat repetitive gameplay, but the unique puzzle twists should at least hold your interest for a few minutes, if not hours.
Videos
Full Demo 2MB (uploaded by MyAbandonware)
Screenshots


Commander Keens Trek 96 J&O Software / Cyberdigital [top]

Written by two Germans, programmer Oliver Lenzko, and graphics designer Jochen Burkhardt (calling themselves J&O Software, after their first initials). Despite the misleading title and description on the box, Trek 96 has absolutely nothing to do with Commander Keen, and is actually a watered-down clone of the classic mainframe title, Star Trek. The player controls the Starship Enterprise (viewed from an unusual perspective), searching the galaxy for enemies whilst balancing energy levels between offensive and defensive capabilities. When an enemy is encountered, the game shifts into "Red alert" mode, and combat can be begun. Your mission is complete when all enemies in the galaxy are destroyed. As there are no in-game references to Commander Keen (the splash-screen saying only Trek 96), it's entirely possible that CYBERDIGITAL added Commander Keen to the title, many years after the series' popularity had peaked, in some misguided attempt to increase market share. It is strange that it was published at all, given that not only did it infringe on id Software's Commander Keen copyright, but also infringed on the Star Trek copyright, which Paramount Pictures is known to protect vigorously. It is also interesting that it was published on CD-ROM, given that the game files could have easily fit on a single 3.5" floppy disk, still a popular format in 1997 (and undoubtedly still cheaper to produce at the time).
Screenshots
Full Demo 383kb (uploaded by Internet Archive Software Collection)
Videos


Dactylus The Triad / CDM Entertainment [top]

This is a parallax-scrolling fantasy shooter - you slip into the role of Yarin, a dragon-rider. Evil forces destroyed his village and killed his family. Now it's up to you to take revenge. Awaiting the player are 6-level-parallax scrolling, animated enemies, huge bosses, special weapons (like dragonfire and magical lightning) and multiple-choice conversations.
Screenshots
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ISO Demo 298MB (uploaded by Old-Games.ru)
Videos


Dark Corona: Pegasus / Dark Pegasus Algomedia Software [top]

This is a 2D vertical scrolling shoot 'em up. The player controls a space ship and shoots enemy ships. At the end of each level a powerful boss awaits. The game has a space shop, where weapons such as rockets, lasers, etc. can be bought with gold earned during missions. The game has two modes: arcade, with typical shooting, and space flight, where the player flies between planets. In the latter the game uses Asteroids-style controls.
Screenshots
Clone ISO Demo 14MB (uploaded by Egon68)
Videos
included in 5 in One (Pack 04) - Clone ISO Demo 204MB (uploaded by Egon68)


Dark Rage Drakssen / MP Ediciones [top]

This is a side scroller shump like R-Type. It features 23 levels, 23 bosses, many weapons, lighting effects, multi parallax scroll, 2 player cooperative and a really hard difficulty. The game was released in Argentina, but never was distributed in the rest of the world. In 2015, the developer made the game as freeware.
Videos
ISO Demo (provided by starlord & upped by Scaryfun) 554MB


Debris / Debris Destroyer / 3D Astro Blaster MVP Software, RomTech / Global Software Publishing Ltd., Galaxy Software [top]


This is a shareware Asteroids clone for Windows. Players control a ship that can be moved around freely in a single-screen 2D environment, shooting asteroids into tinier pieces until they are completely destroyed. It features a two-player player mode (both cooperative and competitive) and a level editor, here called a Wave Editor. For retro gamers who want to remember the look and feel of the original version, the game also features a Retro Preferences section where you can disable the improvements such as the end level boss ships (and not the simple flying saucers) or disable the Rapid Fire bonus. Registering the game features: Unlimited game play (shareware is limited to 10 waves); 4 new complete wave sets, each with 50 distinct waves; Load in your own custom waves; Create custom waves with the Debris Wave Editor; Give yourself any bonus items, weapons, powerups and more with the Debris Saved Game Editor; 4 new alien creatures, including the "classic" alien; Secret cheat codes; New wave variations, secret waves, and gameplay options; Gobs and gobs of new graphics, over 9 megabytes; Printed manual; No more shareware nag screens.
Videos
 1  2 
16-bit Full Demo + 32-bit Shareware Level Demo 2+4MB (uploaded by MyAbandonware)
Screenshots
 1  2 
3D Astro Blaster - Full Demo 4.2MB (uploaded by Wastrel)
Asteroides Destroyer (Emme release) - French ISO Demo (provided by starlord & thanks to Scaryfun) 7.5MB


Drone Pixelsplash Software, Xtreme Games [top]

Drone is a two-dimensional vertical scrolling shooter with pre-rendered 3D graphics. An evil alien race has penetrated Earth's security system, and has launched six deadly nuclear missiles - the game's titular "Drones" - targeting major populations worldwide. Previous attempts to stop the Drones have failed due to the numerous amount of alien ships escorting the nuclear missiles. The player assumes the role of a pilot whose objective is to navigate through six different worlds to carefully disarm all of these missiles, doing battle with as many swarms of alien ships as possible along the way. The player's ship is loaded with two flavours of weaponry: rapid-fire exploding-tip missiles, which suffice for destroying the various enemy ships; and the homing probe and stinger missiles. The red stinger missiles, which are useful for taking out bigger groups of ships, automatically lock on to the closest target in the player's vicinity. When launched, these missiles head for the locked target and detonate large explosions. On the other hand, the blue probe missiles are used for disarming the Drones at the end of each level. These missiles have built-in technology designed to decrypt the codes that guide the Drones. Once the decryption process is done, the probes gain control over the Drones' internal circuitry systems and do interaction akin to that of a "disarm" signal from the menacing alien mothership. The player's ship also has a shield which, once activated, will gain the player invulnerability to enemy fire. The shield has limited energy, though, and will not be reusable until a certain amount of time is taken for it to recharge. Disarming a Drone will award the player 500 points, and the game will present you with praise from an unnamed officer. Accidentally hitting the Drones with any weaponry other than the blue probes, however, will result in a nuclear detonation killing the entire population in the current area. This will also sentence the player to a penalty of 1000 points off of his/her score counter. The player's progress is marked using a heads-up display at the left of the screen which represents how many Drones you have disarmed or detonated via six icons. The Drone on the current level is outlined by a green box. Blue Drone icons signify disarmed Drones; red ones signify detonated Drones. Preceding the Drones on every level is a boss enemy that can only be successfully destroyed using the red stinger missiles. Each of these bosses has a different form of protection against their weak areas, however, and must be shot at with the standard exploding-tip missiles before the stinger can be launched into the weak area. The only exception to this is the boss on level 2, the Gemini, which must be taken down by launching multiple stingers at both its left and right sides (the amount of stingers to be launched depends on the difficulty level). If (and only if) all six of the Drones are successfully disarmed, the player has to face wits with the large alien mothership. The mothership has a rotating shield with doors that it can launch fireballs through. The player is vulnerable to these fireballs even when the shield is activated. When a red stinger missiles is launched into an open door, one of the mothership's engines explodes. This must be repeated two more times in order to completely destroy the mothership and win the game. Originally a DOS release, it was converted to Windows by Xtreme Games in 1999 and licensed to eGames for release on some of their CD-ROM collections (Master's Edition 151, Space Arcade Collection, etc.)
Screenshots
Shareware Level Demo 3.8MB (uploaded by File Planet)
Videos
ISO Demo (1999 Win9x re-release) 327MB (uploaded by Wastrel)
Original ISO Demo 18MB (uploaded by Old-Games.ru)


Enemies From Space Kelly Data / SoftKey [top]

The invaders have returned and they're more lethal than ever. Enemies from Space is the ultimate arcade game that'll keep you on the edge of your seat. Your job is to fight off the attacking aliens as they make their way closer to your destruction. Sharpen your skills because the better you get, the faster they get. Be ready to attack. Features: Classic arcade action; Powerful audio; Intense color and graphical features; Numerous levels offering increasing degrees of difficulty.
Screenshots/Videos
 1  2 
ISO Demo (provided by starlord & upped by Scaryfun) 9MB


Enemy Lines Dodgy Posse [top]

This is a single player, freeware, tank based shoot 'em up. It is entirely keyboard controlled and has music, sound effects, and a game save feature. At the end of World War 2 a group of scientists created a being of almost pure evil. Orders were cut to have it destroyed but for some reason they were never carried out. That was a major mistake because that being has now become Zheng, a major warlord who, through biological warfare, has killed most of the Earth's population and is now the planet's ruler. There are, however survivors, and the player takes the role of one of these survivors in a tank. They are the last hope. They must break through 'Enemy Lines'. So begins a game which sees the player's single tank battling against many enemy tanks of various types, aircraft, and pill boxes across large levels with minefields, bridges and buildings. The only aid comes from occasional supply drops. A mini map gives the player a sense of where they are and where they are headed. The player has two weapons, the tanks main gun and a mortar. These must be used with care because these weapons have range. This means it is not enough to point at an enemy and fire, too close and the shell will detonate beyond the enemy, too far away and the shell will not reach them. The object of the game is to destroy enemy on a given level before leaving, in fact the game will not allow the player to leave a level until all Zheng's forces on that level have been destroyed
Screenshots
Freeware Game (provided by starlord & upped by Scaryfun) 2MB


Fourth Generation, The D'India Software / Webfoot Technologies [top]

This is a decent side-scrolling shooter from Webfoot that looks good, plays good, but unfortunately is too repetitive to go up against the likes of Gradius. The game can be played in either a single or two-player mode (hotseat), with mouse, keyboard, or joystick. You will be attracted by excellent VGA backgrounds that give good illusions of three-dimensional depth, and the wide variety of weapons and power-ups you can upgrade your ship with. However, enemy ship designs are far too repetitive, the "boss" ships are not much more inspiring, and the computer doesn't put up much of a challenging fight. If you are new to the shooter genre and want to try a decent shareware game, it fits the bill - for a little while until you find out how repetitive it is.
Screenshots
ISO Demo 23MB (uploaded by Old-Games.ru)
Videos
Full Demo 8MB (uploaded by MyAbandonware)


Fox Ranger 3: Last Revelation Soft Action / Digital Wave [top]

A next-generation energy source, "NF43", has brought a new age of prosperity to the United Earth (UE). This substance, with its high energy density, can be extremely destructive in the wrong hands, so an international body is established to regulate it. However, crisis mounts when a top UE minister steals a large quantity of NF43, in a false-flag operation that implicates the guardians themselves. As an enraged world mobilizes against the disgraced countries, the culprit defects to 'Red NOIA' (apparently a future communist block). To prevent global war, an experimental robot - the NF43-powered FR-Silver - is deployed to infiltrate the commie HQ and retrieve the stolen material. Instead of a scrolling shoot-'em-up like previous Fox Ranger games, what we get here is a mecha platformer like Zyclunt or Genocide 2, with a humanoid robotic war machine hacking and slashing its way through a series of stages swarming with hostile machinery. The robot is equipped with some special moves, plus a jetpack, which can extend jumps in mid-air; in a couple of stages it also allows the Ranger to fly, for a short interlude that recalls the series' past. Three skill levels are available.
Screenshots
ISO Demo 216MB (uploaded by Old-Games.ru)
Videos


Galactic Attack / Layer Section Taito Corporation / Gamebank, CyberFront Corporation, Mediakite [top]

This is the first game in the acclaimed shmup trilogy first on arcades in 1994 (named Rayforce or Galactic Attack on consoles) which was followed by Raystorm and RayCrisis. There are seven levels in this shooter to play, ranging from battles in the atmosphere of planets to battling over mountain ranges, each with their own standard huge bosses at the end of each of these levels. The player takes control of a starfighter called the RVA-818 X-LAY, out to destroy any opposing forces. The story has the future of Earth governments gathering together to construct a massive super computer called Con-Human to help with the planet's environment, providing nutrients to the earth and caring for the ecosystem. However, a cloned human is linked with the system and makes Con-Human a sentient being. The system eventually becomes insane and starts to create natural disasters, wiping all nearly all of mankind and destroying the ecosystem, driving the survivors into space to develop colonies on other planets. Con-Human then makes Earth into a giant fortress and is assembling a massive armada to destroy the remaining survivors, but before it can attack, the survivors amass a first strike in order to reclaim the Earth. The goal is to fly around in the level, using the primary laser weapon to destroy various enemies flying in and out of the screen. Players can upgrade this weapon by collecting "L" icons floating around when enough enemies are destroyed. There is also a secondary weapon, a lock-on missile launcher, that has the ability to fire upon eight different ground enemies at once. In Apr/2022, Layer Section & Galactic Attack S-Tribute was released with a home console port of RayForce as well as Galactic Attack, the overseas release of Layer Section. Enjoy the enhanced BGM of the home console game in stereo sound in this title. The remixed main melodies are tastefully different from their arcade versions. New useful features like game rewind, slow mode, and quick save have been added. Compare scores with others in the new online ranking mode. They can only be played with a controller. Stage Selection - Play your favorite stages with your favorite settings. Expanded Rapid-Fire Settings - Rapid-firing can now go faster than the original home console version (15/second -> 30/second). Play at a constant minimum or maximum difficulty, which increases when certain conditions are met. For arcade mode, it's optimized for portrait screen orientation. Scan Lines mimicks the nostalgic CRT monitor display.
Screenshots
Full Demo 63MB (uploaded by Supernova)
Infos
ISO Demo 602MB (uploaded by scaryfun)
Videos
S-Tribute Screenshots/Videos


Gradius Deluxe Pack Konami Corporation [top]

This pack contains both the arcade classic shmups Gradius I and II, ported to Windows 95. Story: the Bacterians are attacking the planet Gradius, and in a state-of-the-art fighter ship you have to stop them. Both games have similar gameplay and graphics, with only different music and level layout setting them apart. Each of these side-scrolling shooters has over a dozen levels each, all of which are completely unique. There are no enemy types that are re-used from level to level (except for the boss who is the same in every level). You can collect powerups that provide things like extra speed, laser shots, target-seeking missiles, shields, etc. While there have been many small modernizing touches made to the games, there is still no ability to save. Be prepared to set aside a considerable amount of time to finish in one go. It contains a CG-movie introduction, running a couple of minutes long, showcasing the various aspects of the Gradius series that have appeared in its various incarnations.
Screenshots
 1  2 
Full Demo 3MB (uploaded by Supernova)
Infos
 1  2 
ISO Demo 106MB (uploaded by roioros)
Videos


Hellhound Breakthrough [top]

This is a doujin shoot'em up originally developed for the sharp x68000 in 1994. It consists of 5 levels and is basically a Gradius/Salamander clone. You can choose formation type at the beginning of the game, and get power-ups during the game. If you defeat the red enemy you may put out a power capsule. Power up is automatically selected and installed according to the number taken (same as Parodius' auto). The power-up state is displayed in the gauge at the bottom of the screen. It uses two systems of shots of laser (anti-aircraft) / missile (ground) in the same way as Gradius. There are 5 kinds of power up in the air and 3 kinds of power to the ground, select 2 kinds each to use on the select screen. Weapon change - Take capsule of green for missile, take capsule of blue and laser will switch respectively.
Videos
Trial Demo (install code=SR004198) serial=BTHHYKNHMK ᕦ(ò_óˇ)ᕤ 1.1MB (uploaded by Vector)
Screenshots


Hisyou Sprite [top]

Side-scrolling shooting game with five stages. Save "Doll World" from being dominated by an evil power and unbalancing the world. Get the "crystal ball of legend" with absolute power by collecting the feather blue eggs to trigger your own magic. You can destroy certain obstacles with your barrier, use bombs, get options and a special partner (who also upgrades your bomb) and gain experience to power-up. When you die, you lose power.
Videos
Full Demo 20MB (uploaded by scaryfun)
Shareware Game v3.00 (Pass: HYA3266) 651kb (uploaded by Vector)


Høvl til Rumvæsenerne Jakob Krarup [top]

"Plane for the Aliens!" is a Danish shoot em' up made with QBasic. You control a spaceship out in space and must fight enemy UFOs. As you battle your way through the levels, the UFOs get harder and harder. Features: Joystick support (can remember the calibration of your favorite joystick); Upgradeable laser that charges faster the more energy left in it; 2 types of bombs with different speed and damage; Bonus points depending on how fast you complete the course; "End-of-level-bad-guy" (a not-for-kids UFO with homing bombs); Vertical scrolling background with stars in 5 layers; 4 types of creatures with different - movement speeds, shot (some are heat-seeking), number of life points; Help function; High score list; Explosions in different sizes and speeds depending on the weapon type; Spaceship/UFO collision detection Upgradable shield; Declining Bonuses (Full Energy - More Shield - Laser Upgrade). There are also two new things in the game: You can occasionally catch aliens jumping out with a parachute from the spaceships when they explode. You can capture them and exchange them as POWs with the "E" key for 40% extra energy for the starship. If you have captured three aliens (you can't have more in the spaceship) and have the coolest laser (purple), you can get a super laser for all three prisoners by pressing "L".
Videos
Full Demo 11.5MB (uploaded by Danish DOS Classics)
Screenshots


Hunting Game, The Magellan Systems Corporation [top]

Have fun & learn as you hunt mule deer, elk, whitetail deer, turkey and waterfowl. Earn bucks in the shooting gallery while you refine your game skills. Go to the Tips Den in the Hunting Tips Lodge and earn more bucks. There you will get valuable tips about how to play the game and get information you can use in real life. Don't forget to visit Granny's kitchen. She will give you some great wild game recipes. When you ahve enough bucks, go buy the equipment you need in the Sport Shop. Rememer, to be successful you need all the right equipment to get you there and back again and to keep you warm, safe, and legal. Know the rules, and don't break the law or you might end up in jail and find yourself starting over. Search for the secrets to make The Hunting Game last forever.
Screenshots
ISO Demo v1.02 533MB (uploaded by Internet Archive Software Collection)
Videos


Insect Shooting Game Ora Soft [top]

A full-scale shooting game where you sneak through various insects and shoot down boss beetles. It has Joypad, GM sound source, Internet ranking support, and has a trace playback function.  
Videos
Free Game v1.92 665kb (uploaded by Vector)
Free Game for Win7+8 646kb (uploaded by Official Site)


Kaboom Jere Sanisalo [top]

This cave-flyer shooter game is a deathmatch fighting game for up to four players. At least two human combatants are required, otherwise it'll be rather boring since there are no CPU opponents available. (This is apparently a public beta version so it's missing some features the author planned for the full game.) There are no weapons other than the default blaster, so you'll need to use that (and avoid all of the other things trying to kill you) to take out your opponents as you fly around the gritty industrial type arenas. It looks good and controls well, and there are plenty of options to tinker with.
Shareware Level Demo 1.3MB (uploaded by Internet Archive Software Collection)
Browser-Playable/Downloadable Shareware Level Demo (uploaded by DOSGames.com)


Mission Mopreme The Black Hazard [top]

This is a vertical scrolling shooter game with a futuristic theme. As is typical for the genre, the player's main objective is to fight waves of enemy airborne fighters, ground vehicles and defence installations while dodging their attacks and picking power ups. The player's ship is equipped with two weapons: the Mini Missiles, which are the default unlimited ammo weapon, and the Quadro Laser that produces a fan of projectiles and uses up energy. Picking capsules replenishes energy for either the ship's shields or the laser weapon. It was created as an entry for the 32 kilobyte game development competition that was part of the Mekka 97 demoscene event which took place in Germany in March 1997. Because of this limitation in size, the game does not have any title screen, options configuration screen or a high score table; the score achieved after each playing session is displayed in the DOS prompt upon exit. No background story is provided in any form either. The size still allowed for a number of different enemy ships and tanks, and background music.
Screenshots
Free Game 35kb (uploaded by Poeut)
Videos


Moon Buggy 98 Sprint Software [top]

In this game you must maneuver your moonbuggy across the moon, destroying bad guys as you go. At the end of each moon you must destroy the power generator. You move with the arrow keys and fire with the space bar. However, it takes a few seconds for the ships to show up, and the first thing you will find on the ground is not meant to be shot, you must jump over it, and the holes. The registered version comes on a CD and has 6 moon, new bad guys, animated cut scenes, 6 pro techno tracks, 4 hardcore levels and much more.
Videos
ISO Demo (provided by starlord & upped by Scaryfun) 162MB
1998 Rondomedia Release - ISO Demo with Sound Tracks 401MB (uploaded by Internet Archive Software Collection)
Custom ISO Demo with audio tracks & full intro video + Full Demo with HQ Audio 393+318MB (uploaded by redunka)


Mutant Earth RocSoft [top]

This is a shareware platform game with many similarities to such titles as Duke Nukem II, Bio Menace or Space Chase. The game is set in a post-apocalyptic world, where a survivor named Rock Tempest emerges to the surface to find it ravaged and full of hostile mutated lifeforms. He must overcome various obstacles and traps and fight his way to safety all on his own. All typical elements of the genre are present in the game. The player navigates levels in two dimensions, collects useful items, access cards and ammo for weapons, and fights monsters. In addition to the single-player story mode, Mutant Earth allows network multiplayer games with up to 8 players via IPX. The shareware version includes only one level, with the single-player mode and the network game mode available.
Screenshots
Shareware Level Demo 538kb (uploaded by DosGames.com)


Namco History Vol. 1 [J] Namco Limited [top]

This is a compilation of video games that were released by Namco for Windows 95. Volume 1 contained 5 games: Mappy, Xevious, Super Xevious, Motos, Toy Pop. There are also substantial extras, various wallpapers, screensavers, XEVIOUS's Solvaru and Talken Paper Craft diagrams, and XEVIOUS CG movies made in '88 are recorded. Furthermore, the manual has a real paper craft, and the inside of the package has the full view map of XEVIOUS. The games are the arcade versions running under emulation and are faithful replications of the original titles.
Screenshots
Japanese ISO Demo 26MB (uploaded by scaryfun)


Namco History Vol. 2 [J] Namco History Vol. 1 [J] [top]

This is the second of four compilations in the Namco History series. It contains the following games: The Tower of Druaga, Rally-X, New Rally-X, Phozon, Grobda, Tank Battalion. The games are the arcade versions running under emulation and are faithful replications of the original titles.
Infos (click individual game titles)
Japanese ISO Demo + Scans 42MB (uploaded by scaryfun)
Screenshots
Videos


Pacifish [J] Compile [top]

A mouse gun shooting game from Disc Station 3 based on a Japanese comic book. It may seem difficult, but it is a fairly well-made game. The story is about a robot and a ship in a robotic organization that harms humans, and fights against the members of the organization who are chasing and escaping the organization. It has five stages. Weapons include guided missiles, machine guns, and satellite laser guns . To use, select the weapon with the mouse click & keyboard number keys, then right-click. Difficulty can be said to be difficult... The range of allies is very wide. Even if the ship is shot, the stamina is reduced. You control a kind of robot-gun, which, standing on the deck of a wooden ship, must shoot the fish emerging from the water: first jumping harmless fish, and soon real sea monsters. At the same time, bonuses periodically appear behind the back of the robot to replenish its armor (red scale) and powerful ammunition (yellow scale), while conventional ammunition (rockets) are also not infinite, but replenished.
Screenshots
Korean ISO Demo 6.56MB (uploaded by Old-Games.ru)


Prairie Dog Hunt PRO '97 Diversions Software Inc. [top]

This is a single player shooter. It is the fourth game in Diversions Software's Prairie Dog series. The North American burrowing rodents are still infesting the plains and grasslands and this game is all about blasting as many of them as possible. Gameplay is pretty much the same as in the previous game, Prairie Dog Hunt Pro where aiming and shooting is mouse controlled but the keyboard is used to reload and vary the scope's magnification. The game still has three levels of difficulty and 360 degrees of fire, but now the graphics have been improved and the weapons have been upgraded to include a rifle, a shotgun, a laser and grenades. This version of the game has an optional wind element that can blow a shot off target.
Screenshots
Full Demo + Win3xO Collection Package 27MB (uploaded by scaryfun)
Videos
Win3xO Collection - FrontEnd + Emus 60MB (uploaded by scaryfun)


PureVex [J] Nec [top]

PureVex, a space shooter much like like Banpresto's Macross, Konami's Gradius, or Square's Einhander. It's a 3D vertical shoot'em up. It's one of (if not) the rarest Japanese only exclusive made for PowerVR pc graphic card chipset, it uses proprietary direct API called "PowerSGL", so it cannot be played with all cards. Of course, there is no riveting storyline as it is the "one ship against a whole armada of bad guys." BUT it does not matter. From the first level, you're flying non-stop without any time to pause. You can enjoy a hot battle with a high game quality comparable to arcade games. There are main shots, lasers, and wide shots in the weapons equipped with "PUREVEX", and as sub-weapons, powerful missiles, photon bullets that track enemies, and bombers that wipe out enemies are prepared. Use those weapons properly according to the situation, and destroy enemies attacking one after another. In addition, the power-up system uses a gauge-based selection method, making it more strategic. Each stage has various structures such as space, grassland, caves, and enemy bases, and the graphics are beautiful with many semi-transparent graphics. In this game, you can change the viewpoint to 4 types: overhead view, rear view, sky view, and diagonal view. If you change your viewpoint, you can enjoy it like a different game and plunge into unknown areas.
Videos
Level Demo for PowerVR 3.73MB (uploaded by scaryfun)
Reviews
AlcoholClone ISO Demo for PowerVR (provided by rockleevk, myloch & upped by Scaryfun) 241MB
ISO Demo for PowerVR (provided by rockleevk & upped by Scaryfun) 231MB


Raiden II Seibu Kaihatsu Inc. / GameBank Corp., CyberFront [top]

This is an excellent sequel to Raiden, one of the best shoot em-ups ever made. The plot picks up where Raiden left off. It's been 3 years since you utterly destroyed the alien forces and sent the survivors packing. But the angry stragglers, bent on revenge, returned to their planet and raised a vicious army. Now they're back, tougher, meaner and better armed than before. To turn the tide of battle, the members of Earth's Think Tank regroup, and develop an even more powerful and maneuverable fighter craft... and guess who they put in the cockpit? It has all the addictive gameplay of its predecessor, this time with even sharper graphics and a rocking soundtrack. The graphics are very more detailed, with excellent 3D effects (e.g. flying enemies cast shadows on the ground, so you could distinguish them from ground-based enemies). In contrast to most shoot em-ups where enemies you destroy just blow up and disapear without a trace, enemies blow up, turn into a wreckage, plummet to the ground, and only then explode on impact. This causes a lot of debris to fly around the screen, which in turn cause nice ripple effects on the grass and even on the water once they land - very, very nice. Background graphics are also excellent, especially in the volcanoes levels. In addition to the myriad of power-ups and weapons that made Raiden a classic, thisI features a powerful new weapon called the Plasma Laser, and new Cluster Bombs: unique defenses that make it nearly invincible against the aliens... but only if you are nimble, of course. No doubt the best weapon in the game, the Plasma Laser homes in on the target, and locks on it until you move or it blows up. The enemy bosses are tougher than in Raiden, so even joystick experts will find a nice challenge in this one. Overall, it's a polished and addictive vertical shooter in every respect.. a must have for all action fans!
Screenshots
ISO Demo 342MB (uploaded by Old-Games.ru)
Videos
Full Demo + inmm for fully working music 51MB (uploaded by Supernova)


Reap, The Housemarque Ltd. / Take-Two Interactive Software, Inc. [top]

The Reap is a classic arcade shooter in Zaxxon style. The game has 4 stages. First you shoot enemies in an Arctic oriented scenery. Next you fly through the deep oceans, wherein between shipwrecks and fish bones are sharks and submarines waiting for you. After this, there comes a canyon-desert stage. Last but not least you fight your enemies in a skyscraper city. Every stage has two or three levels. Altogether there are 10 levels. Your ship can get 5 weapon systems and all of them can be upgraded three times. The biggest weapon is a rocket blaster. You can also find bombs or invulnerability shields. It's one of the best-looking shooters ever released, and features stunning visual effects and huge 3D-modeled levels. Each world plays host to superb full screen animations. Unique light sourcing creates an ambient background atmosphere and highlights an attention to background detail seldom seen in PC entertainment software. But graphics, as countless examples have shown, cannot save a game if it is no fun to play. Fortunately, The Reap not only lives up to Housemarque's early reputation as maker of Stardust games, but also exceeds it with even better graphics, bigger worlds, and more furious action. Although four worlds may sound too few for a SHMUP game, each world is so large and so difficult that it will take expert gamers a few hours (and blistered thumbs) to get through it. Dozens of special effects and a catchy soundtrack round off this highly-polished game that is a good example of how good-looking a PC game can be without sacrificing speed or playability - and that is no small feat given 1997 hardware.
Screenshots
ISO Demo 692MB (uploaded by scaryfun)
Reviews
Clone ISO Demo 585MB (uploaded by Egon68)
Videos
Full Demo with Custom Installer to run on modern o/s 615MB (uploaded by The Collection Chamber)


Reflection Ysuer (Siter Skain) [top]

This is a vertically scrolling shooter developed by Ysuer, the original name of Siter Skain. This was the prototype for the later Siter Skain game, RefleX, and thus the two share many similarities. While Kamui was in development or shortly after it was developed, RefleX was starting to be created. However, information on RefleX's further development ceased to be posted until it was released with little warning several years after Kamui. Reflection itself is only 3 stages long and contains the 3 bosses associated with RefleX, although the last boss is not named. The fighter is assumed to be a Phoenix Mk. 1 or it is the original concept of the Phoenix Mk. 2. In this version, the weapons are somewhat different in appearance as missiles are included in the layout but are simply another component of the energy system.
Videos
Free Game 1.5MB (uploaded by Supernova)


Rocket Chase Mikko Haanperä, Kaj Björklund, Olli Haanperä [top]

A fast-paced shoot-em-up for two to four players. Fly through different levels in your small rocket and fight your enemies with several different weapons. The last man standing is the winner. This game in the caveshooter genre is well-thought out and has balanced gameplay. There are fantastic bitmap graphics - many levels are simply beautiful - which bring a classic arcade feeling to the game and give it a really polished touch. You can configure this game from a traditional PC caveshooter gameplay (with thougher ships) into a really hectic sudden-death match where your rocket explodes as soon as it touches a wall, floor or any such solid obstacle... which happens a lot unless you're careful. Fortunately you can also set the number of lives for each level. This mode often leads into players trying to distract each other by telling very bad jokes and other mischievery... that's a sign of a compelling game if any. And of course there's a load of powerful (or just fun) weapons, numerous power-ups, a selection of ships and a system which keeps record of a few player statistics - rather nice if you play a lot - plus a "hidden" worm game on top of it all.
Screenshots
Free Game 2MB (uploaded by MyAbandonware)


Rocket Raid Tripod Software [top]

This is an MS-DOS game that borrows elements from classic Atari games such as Missile Command (1980) and Tempest 2000 (1994). Your goal is to destroy incoming enemy rockets before they reach the cities at the bottom of the screen. Fire your rockets just below the enemy for best results. The game is over when all the earth's cities are gone.
Full Demo 8.7MB (uploaded by Internet Archive Software Collection)


Seraphim Saigo No Tenshi [J] Soeishinsha [top]

This is a Space invaders style shooter with additional adventure game elements. It's one of a series of unrelated Creator's Collection games, for which rather famous artists were invited to create. The artist here was already well-known - Umetsu Yasuomi (best known to the mass audience thanks to, ahem, adult works in the form of "Pretty Cutthroats" and "Kite the Killer Girl").
Screenshots
Japanese ISO Demo (provided by Rodwod & upped by myloch) 51MB
Videos


Shooting Game (Kari) Saeki Soft [top]

This is a traditional vertical scrolling shooter. Players fly through six stages using two types of shots while taking out enemies and bosses. Nearly 40 types of enemy characters have appeared on all 6 sides, and a huge boss is waiting for the last of each side. Of course, MIDI music is also perfect. It was made in Visual Basic.

See also: #Shooting Game KARI (2022)

Screenshots
Free Game v1.3 + Midi/MP3 Soundtrack 27.6+0.7/26.8MB (uploaded by Cao Works)
Videos


Shooting School 95 / Shooter Maker 95 ASCII Corporation / Argent [top]


From the makers of the well-known RPG Maker comes this game-making tool for making top down or side scrolling shooters like Ikaruga, Zero Wing, or the R-type series.
How to run on modern o/s
Full Demo 3MB (uploaded by Supernova)
Screenshots
Shooter Maker 22 Game Collection 8.8MB (uploaded by Nemo838)
Fortress of Forest - Free Sample Game 490kb (uploaded by Official Site)
Tiny powered wish upon a star - Free Sample Game 502kb (uploaded by Official Site)
Dream Castle - Free Sample Game 720kb (uploaded by Official Site)
Japanese ISO Demo (provided by Rodwod & upped by Scaryfun) 300MB


Sibal Monkey Adventure 3 / Sibal Wonsung-iui Moheom 3 Arix Team [top]

Characters grew compared to the previous games in the series. You can choose from among 7 different ones. The game also features interesting special moves. You again shoot bananas at different enemies through environments such as ocean, mountain and desert.
Screenshots
Full Demo 713kb (uploaded by scaryfun)
Videos


Sibal Monkey Adventure 4 / Sibal Wonsung-iui Moheom 4 Arix Team [top]

Last in the series of the shumps with a monkey in an airplane shooting bananas at enemies.
Screenshots
Full Demo 1MB (uploaded by scaryfun)


Space Invaders for Windows [J] Taito Corporation / Wiz [top]

This was a release of the original arcade version for Windows in Japan only.
Screenshots
 1  2 
Japanese Full Demo (provided by Rodwod & upped by myloch) 265kb


Star Wrek Sami Kyöstilä [top]

It is the year 2562; you are a fearless pilot. Earth has been invaded by hostile aliens, and you're the only one with enough guts to do something about it. You must battle the aliens inside rectangular energy fields called arenas. Two will enter, but only one may leave. This is a one-on-one space dogfighting game which can be played against the computer or against a second keyboard-sharing player. The game is quite simple: Fly around and shoot your opponent until they die. But make sure that you don't overheat your craft by firing thrusters or shooting too often, because you'll be a sitting duck until your ship cools back down. There are some cool zooming effects (as your ships get closer / farther from each other) but there are not many options so after awhile you might get bored of it. Includes QuickBasic source code.
Screenshots
Free Game ( provided by starlord & upped by Scaryfun) 379kb


Starcom Grey Software [top]

This is a single-player, shareware, scrolling shooter with both vertical and horizontal scrolling elements. The story behind the game is that, as a member of the Federation's elite fighter, squadron know as Starcom, the player must maintain the peace within the galaxy. A hostile force is taking over small, uninhabited planets in the Orion galaxy. It is Federation policy not to interfere so requests from Orion for assistance were turned down. Then, for several years, all went quiet. The player takes the role of a Starcom pilot who decides to investigate. They jump to Orion through a wormhole not knowing what they'll find on the other side. What they find is a space shooter game where the objective is to blast alien ships and survive. Wave upon wave of enemy craft come at the player from the top of the screen or from the side. The player's craft has two weapons, a canon and guns, which can be upgraded by collecting power-us. Additionally some power-ups give the player 'helpers', small craft that attach themselves to the players craft and fire in tandem. Helpers are short lived things that eventually run out of power and fall away. The game is keyboard controlled but can be configured to use a joystick. It has sound and sound effects. The registered game has twenty-one levels while the shareware game has only six.
Screenshots
Full Demo ( provided by starlord & upped by Scaryfun) 11MB


Starkiller Lord Generic Productions [top]

This is a shareware arcade space shooter. It was later made freeware.
Screenshots
Freeware Game 484kb (uploaded by Official Site)


Steam Heart's Perfect Collection [J] GIGA / TGL [top]

This is an erotic vertical shooter game initially released for the PC98 platform in 1994. It later made its way to the PC and then the Sega Saturn. It's an adult game in which the player must battle their way through a stage before battling the stage's boss. Once the boss is defeated, the player character will then engage in sex with her in order to return the character to normal. The player is treated to an array of scenes of foreplay, molestation and even BDSM fetishes practiced within the scenes that go on between the heroes and the boss-guardians. Unlike most vertical shooter games, it uses a different system of locomotion for the players to take advantage of. For instance, both player's ships have jet boosts which quickly increases the player's ship so as to avoid tough situations and eliminates the need for speed pick-ups. Also unlike most shooters, the player's ship has a damage meter with six bars total which helps in laser- and bullet-littered screens and is a break from the standard one-hit-kills that is featured in most games of this genre. A player's health can be replenished throughout the course of the game either by retrieving engine shaped pick-ups or full-health power ups. One relatively unique (at the time) aspect to the gameplay was the addition of dialogue before and during battle between characters. When the main characters wanted to talk amongst themselves or to the bosses a picture of the interior of the character's cockpit would show up on screen either all together or one character at a time and the characters conversed with each other either to brief each other on their current location or to advance the plot. Players have a large arsenal of weaponry to choose from in the game, most of which was both common and unique to the vertical-shoot-em up. Standard firing weapons include the typical autocannon which can be fired in either full auto or semi-auto and with the right upgrades can pelt the screen in a wide spray of bullets, and the laser weapon which starts out as a long thin beam of light that can be fired at the same speed as the vulcan, but with appropriate upgrades it increases in width and strength. Along with standard firing are bombs which serve as defense against ground forces, all of which are automatically dropped once the standard weapon is fired. Players can also pick up shields which would take a certain amount of damage before being diminished by enemy fire. Side-arms can be selected which also served as ultra-bombs that changed depending on which side arm had been picked up. These include a large laser sword that can rotate the perimeter of the ship when the player ceases firing and can also guard the player's ship against enemy fire. Others include Homing Lasers, a pack of deadly bots that hunt down enemies and fire automatic lasers at them, missile launchers that fire streams of miniature missiles, and a bomb upgrade that acts as napalm fire against streams of ground forces. These side-arms can be used as ultra-bombs depending on how many the player had collected and each one is different. For instance, the laser sword enlarges so much that the blade encompasses the entire screen and the hunter bots can act as a quick rotating shield that encircles the player's ship and allows them to safely dive into enemy vehicles and cause great damage to the enemy. The game features action mixed with adult content, as well as a two-player mode. Perfect Collection is a hybrid (Windows 3.1/Mac OS) version which includes illustrations not used in PC-9801 and PC-Engine version of the game, unused music and voice in PC-Engine version in CD.
Infos
Japanese ISO Demo + Scans + Soundtrack (provided by bakuDD & upped by Scaryfun) 1.0GB
Screenshots


Sub Fury!! PLBM Games [top]

This free game is about underwater battles. We have to take on the role of the pilot of the submarine, which should torpedo the advancing underwater equipment. The player-controlled device can move in a plane bounded by the screen, enemy submarines appear on the left and right (two on the first level, four on the second and so on). They, in turn, also attack us with weapons of similar speed and strength. As a result, we try to get into opponents and avoid enemy shells. In addition to the above, there are many gameplay elements that make this thing interesting and original. The air supply is very limited, or rather, it decreases rapidly, but only if the device is immersed. To replenish the air scale, you need to float to the surface, however, an enemy ship runs there, and if you encounter it, death is inevitable. Starting from the sixth level, a helicopter begins to fly over the sea, from time to time dropping underwater mines, which are also deadly. Once in several stages, we will meet with a huge boss. Finally, the game with each level is becoming more and more dynamic: there is a time limit here, and it's pretty tough. The graphics, especially considering the freeware-origin of the game, are commendable. Against the backdrop of the battle, a sunken colossal submarine is visible; all objects, especially bosses, are painted with diligence. All shots and other events are voiced.
Screenshots
Free Game 531kb (uploaded by Old-Games.ru)
Videos


SubSpace / Continuum Burst Studios / Virgin Interactive Entertainment Inc., PriitK [top]

Choose from 8 ships, each with different handling and weaponry characteristics. Fly with up to 250 other players simultaneously, fighting for points, a good win/loss ratio, and the respect of your peers. Subspace is divided into "Zones" which provide different game types. You can join in on these games at any time. Some zones run "Capture the Flag" style games, others "Soccer" style, where players must compete over a ball, with their object to reach 10 goals for their team first. The most popular variant, however, is "Chaos", where literally anything goes. Kill or be killed. Offering unique multiplayer gaming based on a beautifully simple game concept, Subspace incorporates the best elements of online gaming into one package. A variety of different game styles, team or solo play, IRC-style chat, and infinite re-playability are only some of its many virtues. What started as a project to test the viability of a massive multiplayer environment with commercial backing quickly became one of the most entertaining and popular multiplayer games available. SubSpace server software being distributed with the commercial release of the game allowed users to host their own servers on their own computers, enabling them to preserve the game. A new client, titled Continuum, was created by reverse engineering without access to the original source code by the players PriitK and Mr Ekted (one of the creators of Kazaa). The original server software, heavily modified, is still the most common, although an open source alternative, A Small Subspace Server, is now available. Continuum, first released in 2001, was developed as a clone of the SubSpace client, but now contains new original features exclusive to the client over the original. Continuum is the official client of the SubSpace Central Billing Server. It was developed primarily because of the original SubSpace client's failure to prevent hacking. As such, it has been adopted by several zones as a requirement in order to play.
Infos
SubSpace Continuum - Steam Free Game (uploaded by Steam)
Videos


Super Stupid Space Invaders PLBM Games [top]

This is a ASCII graphic spin off of Space Invaders. You play a man who destroys aliens. However, there is no village to protect from the aliens. In each game there are two players, and every time one player loses a life, the other player continues right where that player left off. You control a small missile firing device with you arrow keys, left and right to move back and forth, and up to fire missiles. To move on to a new level you must destroy all the aliens on the field, sometimes the aliens reproduce each level. You can also hit bonus aliens for new weapons that fire more shots. When both players lose all their lives, you get a "game over", and both players are put in the Hall of Fame. If you make it, your final standings for the game are shown including the final score, the level you made it to, your shots and hits, and your percentage.
Screenshots
Free Game ( provided by starlord & upped by Scaryfun) 55kb
Videos


Sylbis Yoshinori Watanabe [top]

This is a nice shmup made with WinGL.
Free Game 192kb (uploaded by Vector)


Tank Arena Jorrit Rouwé / 3.14 Software [top]

This is a shooting game that you can play with your friend on one computer. Game modes are: 1) Deathmatch, 2) Race, 3) Capture the flag, 4) Cooperative play, and 5) there are numerous missions to play when your friends are gone. Select from many different tanks, helicopters or airplanes. Features: A total of 23 tanks/choppers/planes; You can control seven of them, the remaining ones are computer controlled; Switch to any tank any time in one player mode to make the game more tactical; 12 different weapons (defensive and offensive); Four totally different worlds; Night missions in each of them; The complete map editor; Joystick support (up to 2 joysticks).
Videos
Free Game + Extra Levels 3.2MB+132kb (uploaded by Official Site)


TerraFire / Enemy Star ORT Software / Midas Interactive Entertainment [top]

In this arcade space shooter, blast your ship through heavily defended underground caverns, past wind tunnels, fire-walls and subterranean lakes. Recover stolen nuclear pods using your ship's tractor beam and carry them back to the planet surface and beyond into hyperspace. The game has raytraced graphics and 360 degree parallax scrolling. The game includes 27 different stages (including 6 bonus), divided into 5 different worlds. It has rendered graphics, several planes of scrolling, and an inertia effect. At the beginning of each game, you can choose the difficulty level between 4 different ones. The goal in regular levels is to penetrate the bunker, kill or avoid enemy defense forces, retrieve the aforementioned nuke and evacuate before time runs out. There are several upgrades scattered around the level, however the games becomes harder when you drag the nuke to the surface, because it destabilizes your ship's movement and hitting the wall costs energy. Bonus levels are based on a classic arcade game Asteroids and require you to destroy piece by piece the huge asteroid flying over the playfield. During the course of the games we can record our situation to get predisposed to using items. It was later released in 2005 as freeware.
Screenshots
Free Game 2.1MB (uploaded by Internet Archive Software Collection)
Videos
Free Game 2MB (uploaded by MyAbandonware)
Pocket Price release - Clone ISO Demo 312MB (uploaded by Egon68)


Thunder Strike Marc Schneider [top]

This is a classical DOS action shoot'em up parallax-scroller. It includes 4 horizontal parallax scrolling planes with great graphics, a lot of enemies, cool weapons and of course a lot of action. You have a power meter and sometimes as shield as well, so you don't have to worry about one-hit deaths. You also have your main gun (with limited ammo!) as well as missiles and bombs that you can pick up. Many known soundcards are supported. Input devices are keyboard or joystick.
Full Demo 6.8MB (uploaded by exoscoriae)


Tian Huo [Tw] Studio Pangea [top]

This is a Taiwanese vertical scrolling shooter gam for the Windows platform. In the game, players play as a fighter pilot of the Earth Defense Forces, fighting alone against an alien legion invading Earth, and eventually engaging in a decisive battle with the anthropomorphic mecha as the enemy leader. The game consists of 7 levels, the 3rd and 6th of which are bonus levels. All levels feature maps spanning the sea, desert, sky, airborne islands and outer space. Players can choose from 3 types of fighter jets, each with different attack modes. The game supports two-player simultaneous play.
Screenshots
Taiwanese ISO Demo (provided by starlord & upped by Scaryfun) 307MB
Videos


Twin Lazers Stars Factory / Stratos [top]

This is a rare Spanish shmup partly in English. Published in an annex to a certain local magazine about computer games. Narrative texts (as opposed to biographies of heroes and interface) are presented in Spanish. The action takes place in 2157, the people of the colonized space, however, are faced with hostile aliens which destroyed the capital and human colonies and Neositi attackers then went to Earth. The player is invited to choose a protagonist from two pilots - a man or a girl with obsessive desire for revenge for the aliens killed the girl's parents - and sitting behind the wheel of a futuristic fighter (each of the characters has his own), you go to destroy a variety of enemies. The species are many adversaries, the number of them are also quite high (at a level of complexity, of which there are three); for the most part it is all sorts of types of flying ships. The many opponents emit their ammunition and are flying at very strange paths. Some of the issued charges remain on the screen after the death of their "parents" for a few seconds, trying to "get" you. Swarms of certain types of enemies approaching you can do "arc reversal" and attack you from the rear. In the middle and end of each level will face a battle with the boss, with the first of them being giant insects! The fighter has a certain margin of safety, and several "lives". Of course, there are also bonuses: green circles with a red dot in the middle will restore "health", a heart gives an extra "life", a white "eye" gives an assistant in the form of small Frisbee, with you attacking enemies (almost at the beginning of the first level you can take two of these helpers). You will soon be able to find new weapons and bonus, temporarily reinforcing the "base" fire. The greatest pleasure is the high quality hand-drawn graphics, a lot of beautiful effects, explosions and really diverse backgrounds locations: tropical village, gloomy cave, open space with a variety of objects, alien city, etc. However, the game is pretty run of the mill and not that difficult.
Videos
ISO Demo + Full Demo 306+61MB (uploaded by Old-Games.ru)


Twinfire Stratos [top]

The plot of this Spanish shmup is as follows: a rebellious general gathers an army and wants to destroy everyone. We have to stop him, so we sit at the helm of a modest monoplane with a tiny nose gun and go to save the world. We are greeted by a luxurious landscape and opponents, made in an ageless drawing style. From the very beginning we see how a tank is driving at us and firing to kill. We descend to a low-level flight, fly around the bushes ... Stop, do not fly, but get injured and we understand that the bush should have been shot first, and the tank used it as a shelter. Such interactivity, and even not just for show, but with the most practical purpose? Interesting. We fly further, we meet enemy planes - and we find out that coins fall out of them, which do not stay in the air, but start falling down. And there the anti-aircraft gun fires, so we do not take risks, but go down a safe distance and shoot it. Nothing falls out of the anti-aircraft gun. It becomes clear that flying at us does not shoot, but only rams, but coins fall out of it, but the ground moving and static technique is firing, but does not give coins. And something else is not seen the usual bonuses for the genre, although there are more and more opponents, and the standard cannon coped with them somehow. But here in the heavens there appears some kind of apparatus with a calling sign, when visiting which the gray-haired Old Joe will offer us to heal and buy a new weapon, only he will pay such a price for it that you start to lament that you have not collected all the coins. On the other hand, when they were collected, if you destroy all the time the most dangerous opponents, those who don’t throw coins on the ground? This dilemma - the choice between security and getting money - brings incredible excitement to the gameplay. The need to calculate each time what is better: destroy the squadron and collect coins, get a few holes, or eliminate the threat and not get a penny, remaining, thus, unable to cope with the increasing number (and quality) of enemies? Pride begins to play, the brain - to calculate the optimal tactics, and hands - to strain to the limit and sweat. And the eye is admiring the picture given and rejoices, and no difficulties will distract from it. The style of the picture frames the creative hardcore moistened with bright colors and lines resembling something from childhood, making everything so deceptively soft and frivolous, even when our gun does not have time to spew cartridges of the enemy on a screw.
Screenshots
Full Demo 4.47MB (uploaded by Old-Games.ru)
Videos


V-Wing Sebastian Aaltonen / Simo Siiria [top]

This is one of the best "cavefliers" games ever made. Cavefliers is an action sub-genre that was very popular in Finland in the early 1990s, inspiring many authors to release shareware and freeware cavefliers of their own. The idea behind the game is the same as in every other caveflier: maneuver a small ship in tight caverns, blasting other ships to smithereens with a formidable arsenal weapons while fighting gravity and being careful not to hit the terrain. The ships human players (including you) control in the game are called 'V-Wings,' while those controlled by the computer are called 'H-Wings.' Your ship comes equipped with a standard gun and a secondary weapon which can be changed at the start of every fight. The standard gun has unlimited ammo, but the secondary weapon requires reloading once the ammo runs out. You can get more ammo and repair any damage your ship sustains on a 'pad,' which you of course must find first. Although the shareware version includes only 5 weapons and two levels, the registered version (for download here) offers many more weapons and levels, as well as settings that allow you to change just about every aspect of the game. The graphics are inferior to Tappo II, but the fluid action, huge levels, and very well-designed levels more than make up for the lack of graphical detail. The game even includes a level editor you can use to design your own levels in which to blast friends. If you enjoy cavefliers or shoot 'em ups in general, V-Wing is definitely well worth your time. This download is v1.91 registered, which includes gun terrets.
Screenshots
Full Demo 329kb (uploaded by Zak.fi)


Xadlak Plus Sprite [top]

Die! Die! Die! Death surrounds you in this crazy-hard scrolling shooter. Really nice horizontal 2d shmup with great music and nicely drawn graphics. It features excellent illusion of depth, parallax scrolling, and plenty of varied stages, cool enemies and backdrops. However, this game is super difficult. One hit and you are dead and each time you die you are reset back to an earlier checkpoint, and there and not many checkpoints! It feels like a lost pc engine game (sort of like Rayxanber), supports gamepads, and supports full-screen with smooth scrolling. Choose from overboost and 3x types of armor to blaze through stages. Choose stages as well as a forgiving easier difficulty (YUTORI mode). You have three different powerups for your ship, all providing different types of screen coverage and firepower. These powerups have an energy bar that, once it runs out, will make the weapon fire erratically until you can destroy more targets in succession to recharge it. On top of that, you have a boost option to move faster in any direction, which is very risky once you factor that there are loads of hazards and obstacles in the stages. It can still be useful to dodge some otherwise impossible to escape barrages. Enemy ships are well-designed, and the "boss" ships are particularly memorable. Power-ups are very neat, especially the ship add-on you can use in the last level. Definitely worth it for fans of the style.
Screenshots
Shareware Game v.4.00 (Pass: X68000) 741kb (uploaded by Vector)
Videos
Full Demo 5.3MB (uploaded by Supernova)


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