So whats the best !?!

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What do you like most ?

DooM, Ultimate DooM, DooM II: Hell on Earth
8
53%
Duke Nukem +Atomic Edition +Apocalypse
1
7%
BlooD +Plasma Pack +Cryptic Passage
5
33%
Shadow Warrior +Expensions
1
7%
 
Total votes: 15

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AraC
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So whats the best !?!

Post by AraC »

:!: Decide whats the best classic fps in this Poll :!:
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hfric
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Post by hfric »

blood + shadow warrior :P
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Post by Virgil »

Wolfenstein 3d, which is not in list.
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germo
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Post by germo »

I've chosen DOOM, though for me it's more ancient than classic :D
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Post by Lifeforce »

:D Blood action FPS package!
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Post by InsaneFury »

LOL I actually opted for Blood cos it's more recent. The whole experience is much more interactive and immersive than Doom, which I consider one of the best shooters. But as Germo stated, Doom is pretty much more ancient... :p



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Post by V-man »

Doom!

Btw. why is it ancient? Download this and this. Unpack the first zip and copy doom2.wad into the folder. Not create a subfolder called 'skins' and unpack the second zip into it.

And with this most advanced doom source port try this level: Sapphire which is one of the most complex maps available today.

So now say again that Doom is ancient. :P

Blood is my #2 choice.
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Post by InsaneFury »

It's ancient cos the game, unlike Blood, does not use voxel sprites, room-over-room effects and decent texturing. Even new sourceports don't change that in doom: those that do (3D models, high-res texturing, etc) just throw away Doom's old scary atmosphere IMO. Those 3D models are even laughable...

Blood on the other hand has loads of fun remarks and eggs built in, hence Doom pales by comparison. Then again, judging from a decent perspective of time, I'd say Doom made more of an impression on me than Blood did in its own time...



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Post by alexz721 »

While all the choices are great, for me, Doom is balls to the wall arcade action. There'll never be a game quite like it ever again.
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Post by V-man »

InsaneFury wrote:It's ancient cos the game, unlike Blood, does not use voxel sprites, room-over-room effects and decent texturing. Even new sourceports don't change that in doom: those that do (3D models, high-res texturing, etc) just throw away Doom's old scary atmosphere IMO. Those 3D models are even laughable...
There are Doom ports that can do or simulate ror. gzDoom (like other ports) supports 3dfloors. Thus you can do room-over-room just like in SW or Blood.

The Doom models don't fit into the game at all, that is true. However there are wads out there (mostly for Vavoom and other ports that I do not really like) which use 3d models for decoration. While it does not look good for monsters at all, this is a nice thing.

Voxels btw. are only good for static things as well, imo.
Blood on the other hand has loads of fun remarks and eggs built in, hence Doom pales by comparison. Then again, judging from a decent perspective of time, I'd say Doom made more of an impression on me than Blood did in its own time...
Blood has of course a better story line, a more creative load of weapons and of course a much, much thicker, darker, better atmosphere. But considering the source ports, Doom has a much more advanced engine by now. The maybe greatest thing (for me that is) is dynamic lightning. Just play gzDoom with light definitions added. When an imp fires in a dark place and the fireball lights the scene... it's just great.

Blood was about the nicest thing one could make out of the build-engines, the king of 2.5d engines. But there is nothing that could ever be compared to Doom when it comes to action. Doom multiplayer havoc is sinply something different.
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Post by HammerHand »

Doom's really nice; Blood is truely awesome...
I really didn't enjoy Duke Nukem.... Shadow Warrior was better in comparison....
Something is true: Everybody's making new Doom wads, so it has better variety than Blood. But Caleb's quotes through the game are astonishing...

I DUNNO

DOOM + BLOOD or BLOOD + DOOM :)
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Post by germo »

I said that DOOM is ancient, not it's ports.
BTW. Old game engines from Id Soft were really good, and their mods are still popular (eg. Nexiuz has highly modified Q1 engine supporting DX9 features).
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