I guess not many or nobody really plays this game or feel interested in Alien games anymore around here, but that's alright.
I kind of had expected it after the mess things had become in the past decade or so with the way Fox, Sega, Rebellion, Gearbox had treated the franchise and the way they made and barely supported their games, and not to mention those terrible and unnecessary AvP movies I can pretty much understand why as all those factors caused quite some real bad publicity and negativity toward ANYTHING relevant to those franchises.
I would have to believe that it is HOW those companies had treated their franchises and their respective fanbases and community that had drove fans to give up and call it quits or distant themselves and don't even want to touch or look at anything relevant to them ever again because of all of the let down and repeated disappointments their loyal fans and customers had felt.
So I guess I was not surprised that no one tested the iso and see if they got the same issue and see if they ever found a workaround. But no worries, it had all been sorted out by me in the past week or so by myself.
This is a another update, and possibly the final one relevant to the problem I had experienced.
I asked around elsewhere and got a more complete set of patches for Update 6 and found one that seemed to have fix the issue:
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http://www120.zippyshare.com/v/f6YMyRNJ/file.html
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Use the files from the the sub-folder "LumaCEG + SKIDROW" in the Cracks folder
This worked for me now. I had been able to complete all of the campaigns and haven't had any noticeable consistent crashing to desktop anymore. No more "hall of mirrors" graphical errors or bugs when I look at the sky.
After I was completely done with the campaigns, I believed that this game had been rushed out to retail and/or that it's development must really had a tight deadline or budget.
I think it really had so much potential, and the content for Single Player and "Survivor" mode was just really short and limited.
There's really No real replay value that is unless you want "Achievements" (or enjoy Competitive Multiplayer games), as the only thing you are going to be able to unlock are
Audio Logs for the Marine, and even that has
no effect on gameplay, it's just really additional fillers for the game's plot. At least the original 1999/2000 AvP game had more stuff to Unlock in the game and the unlockable stuff in those previous AvP games actually affect the gameplay. And I'm trying to be fair since Rebellion had made that game as well as the 2010 version.
I also know that there are also "Unlockable" player skins, but they are ONLY accessible for Multiplayer games and also have absolutely NO effect on gameplay either.
I've yet to test any of the Multiplayer games until I figure out how and if Offline LAN works through the tunngle client.
Coming from an AvP fan such as myself, I felt that it's such a damn shame that there are no mod tools, no custom map editor or tools, way too little maps, and a very limited and inflexible Co-op mode. It just seems like Rebellion likes to focus Way Too Much on "competitive" multiplayer modes.
But on the bright side, I have to say one thing. At least Rebellion actually DEVELOPED their game and not OUTSOURCE majority of the development like Gearbox had with their Aliens Colonial Marines game.
Just my 2 cents.