Daikatana v1.2a Patch
====================
Here's the list of Bug Fixes and Additions to Daikatana that are contained in this
patch. To apply this patch, you must have a FULL INSTALL of Daikatana in place.
==========
BUG FIXES:
==========
* Windows XP bug has been fixed (level loading)
* Fixed a bug with the Wraithorb in Multiplayer mode
* Disabled cheating in Multiplayer where players were changing their models and
skins
* To play demos, you can use DEMOMAP. We also added the DEMOPLAY
command which does the same thing
* Death messages are now echoed to the console log
* Vitality and Power no longer show up when 'no powerups' is selected.
* Wyndrax will no longer have problems opening a specific passageway when
you bust him down to half of his health.
* Multiple graphic cards are selectable within the game, including Voodoo cards
If you are having problems with Daikatana running slow with your Voodoo, after
applying this patch, run Daikatana, go to the VIDEO menu and at the top of the
screen you'll see a pull-down menu. Pull it down and select "Voodoo Mini ICD"
and click on Apply Changes.
* Fixed sidekicks not spawning between level changes and savegames (where you
couldn't finish the game)
* Added unlimited saves option. If ON when starting a level, SaveGems will not
spawn. Save function will no longer reference the save count when attempting
to save unless the option is turned back off.
* Texture size problem with Voodoo cards
* All map bugs have been fixed
* All Windows 2000 bugs have been fixed (including level loading)
* Fixed sidekick speaking and pathing problems
* Froginators and RoboSkeets have been changed per skill level
* Removed CD copy protection check
* Demo recording and playback works
Use the standard Quake II commands
* Fixed crash when changing your name during a multiplayer game
* Fixed crash after a COOP game restore
* Fixed memory leaks
* You cannot save on moving platforms anymore (which caused a bug)
* Fixed multiplayer Mikiko Speed Boost bug (after dying, her Speed wasn't
setting correctly)
* Default value for RATE cvar is now 25000
* Cannot apply skill points to skills which are already at 5
* The autoload slot should no longer show up in the save menu
=============
NEW FEATURES:
=============
* Sidekicks use Hosportals
* User-typed messages appear in a larger typed font in the message history
* Added dedicated server "message of the day" cvar (motd). This is echoed to
clients when they connect. The pipe symbol '|' may be used to separate lines in
the message. Example: motd "Extreme Destruction Server | Prepare to die!"
* Incorporated advanced joystick axis support
* Skin color in COOP now works
* You can toggle Deathmatch Taunts ("Took the Hardwood", etc.)
* In COOP mode, Boss monsters change their difficulty based on number of
players
* Added double click to multi-player join menu
* Added death mp3 files for killing by telefrag and daikatana
* Added CTF and DeathTag messages for flag/bomb capture. You can toggle
them in the Options menu by choosing "CTF/DT hints".
* Incorporated new weapon selection menu to the multi-player menu, allowing
selection of individual weapons, rather than slots.
* Episode 3 water is no longer freezing in deathmatch
* "Instagib" mod added for Deathmatch, CTF and DeathTag.
You randomly start with a different weapon when you respawn.
Each episode has two weapons to choose from. They are:
E1: Ion Blaster, Sidewinder
E2: Venomous, Trident
E3: Bolter, Ballista
E4: Slugger, Kineticore
* Map rotation is now set with CVARs, depending on the type of multiplayer mode
you're in.
maps_dm "<map1> <map2> ..."
maps_ctf "<map1> <map2> ..."
maps_deathtag "<map1> <map2> ..."
(example: maps_dm "e1m1b e1dm1 e1dm1a")
yup with this patch is a hole diffrent game and yeah this patch size is 48 mb but it needs 274 mb for patching
for the info this image will have this biggie :
[14:27:02] SafeDisc 1.41.000 detected -> G:\Patches\data\daikatana.exe
[14:27:02] SafeDisc 1.41.000 detected -> G:\Patches\data.dat
so play it with the image
