Splinter Cell 2: Pandora Tomorrow Ubi Soft Montreal / Ubi Soft Entertainment 2004

You reprise your role as Sam Fisher, along with old friends Irving Lambert and Anna Grimsdottir. A terrorist has a disease which he plans to spread through the United States. He makes daily phone calls to an undisclosed lcation every day, delaying the release of the disease by one more day. As Fisher, you must find out who the terrorist is, where he is, who he is working for, and above all, stop him. In order to do this, you are taken all around the world, from Paris to Indonesia to the holy land Jerusalem. Sam comes equipped with his standard pistol and SC-20K. The SC has been improved, with an added scope with two levels of zoom. You have access to all the equipment from the first game, including Sticky Shockers, Diversion Cameras, Frag and Smoke Grenades. Revolutionary lighting, shadowing, animation, physics, and sound effects create an astonishingly realistic tension-filled experience. Comprehensive stealth techniques including sniping, split jumping, zip lining, rappelling, and using human shields bring gameplay possibilities to a new level. Experimental intelligence gadgets (night/thermal vision goggles, prototype weapons and surveillance gear, etc.) give Fisher the edge against his enemies. The game features some moderate graphical improvements from the first game, as well as minor gameplay changes such as the fact that health kits are no longer an inventory item, and the addition of a laser sight to Sam's pistol that allows the player to know exactly where the rounds will strike, even when moving around. Also, Sam can now open doors while carrying a body, shoot while hanging upside down, SWAT turn past doorways unnoticed, and perform a half split jump. The new multiplayer mode pits heavily armed Argus mercenaries against stealthy Shadownet spies. The spies are played from a third-person viewpoint and control similarly to the main game's singleplayer mode, although they have their own unique moves and equipment. The mercenaries are played from a first-person viewpoint, and control more similarly to traditional first-person shooter characters. Although mercenaries have superior firepower, spies have the ability to hide in darkness and ambush or sneak past mercenaries in a number of ways. The total number of players in each multiplayer game is limited to 4.
Screenshots
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SP Level Demo ~119MB / MP Level Demo v1.1 ~61MB (uploaded by GameFront)
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Reviews
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Full Demo 288MB Offline Ambient Addon 70MB Music 98MB English Movie 127MB (uploaded by Scaryfun)
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Infos
Splinter Cell Trilogy 3DVD ISO Demo + NFO/DOX ~8.29GB (uploaded by Shattered)


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