Deadly Dozen 2: Pacific Theater | nFusion Interactive / Infrogames Entertainment | 2002 | |
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Deadly Dozen 2 plays like the title suggests
in the biggest part of the Pacifc conflict, but also frostier areas are
played in 12 missions of this comprehensive Shooter. One can play the
missions alternatively in first-person perspective or in the third-person
behind the player perspective and the FPS view is not so well playable.
One has 4 companions which can be quickly accessible through key commands.
Generally it's very easy to issue a few orders and quickly accessible.
The game is as seen by my high mortality rate :) rather a tactical shooter.
In the beginning the graphics are desolate, however they become more diverse.
For the atmosphere it is pretty successful though. One can put together
your companions and their weapons by yourself in the mission briefing.
The player has an arsenal in weapons which he can change any time if you
grow weary of your opponents. You can also drive vehicles like a tank
:), truck and jeep. The levels are expansive, however walls serve as a
limitation. Thus, one has mostly only 2-3 ways to achive your mission
among the choice which are inspected of course by marksmen and other colleagues.
Negative points are when issuing commands to your companions, the results
like "follow me" now and then in corners, trees, etc. can become stuck
and there remain, thus one must switch over to you and 'release' them.
Also, the rather dull sayings of your companions (and yourself with every
change of command) become repetitive. Opposite recent games I had fun
for several hours and would recommend the game.[Rev.
by Ishtar] |
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