Defcon 5 | Millenium Interactive / GT Interactive, Psygnosis | 1995 | |
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An underrated game where you have to use the defences of your base to repel invaders who are taking over. It has a good non-linear plot where certain events occur that advance the storyline and you must accomplish various tasks like finding objects, using robots to help you defend, and keeping an eye on oxygen level which can harm you. There are multiple ways to end the game too. | ||
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