|Compared to the 1st part, a hardware mode was implemented
ATI-and TNT cards. Now the grass is no more only a texture on the ground,
but serves partly to hide oneself and increases the fun of the game
compared to its predecessor (as does the increased A.I. for friends
and enemies also). The missions are diverse, and the briefings are spoken.
You combat enemy military forces consisting primarily of infantry but also
including tanks, helicopters, and other military vehicles. The player has
access to several real-life weapons and equipment used by the United States
military, including the M4 Carbine and M249 SAW, and may choose which
equipment to bring along for each mission. The voxel game engine allows
for nearly unlimited draw distance, providing for expansive outdoor
environments which vastly exceed the size of levels in many games with
polygon-based terrain. The multiplayer mode is excellent. Now also an editor exists, which
provides for players to make their own missions. NovaLogic did not change
the strong elements of the predecessor a lot, but what they have changed
adds a lot of fun.