Doom 3: Resurrection Of Evil | Nerve Software / id Software | 2005 | |
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The Doom 3: Resurrection of Evil expansion was farmed out to Nerve Software.
Through the discovery of a timeless and evil artifact you now hold the
powers of Hell in your hands, and the demons have come to hunt you down
and take it back. Following the events of DOOM 3, new characters include
Vulgars (same as Imps only faster and they do a lot more wall crawling),
Bruisers (half mechanical monsters with computer monitors for their
mouths, they have a tendency to hide as wall monitors and then bust
through the walls after you), The Forgotten (same as the Lost Souls
in Classic Doom), and Hell Hunters (like floating legless HellKnights,
these monsters have the ability to warp time). New weapons/items include
the Double Barrel Shotgun, The Grabber (gravity gun), The Artifact (allows
the player to manipulate time by slowing the world down and also increases
damage and makes you invincible), Haste and Invulnerability powerups,
and Environment suits will have flashlights mounted on them. New MultiPlayer
features include four new MP maps - two are in Hell, one in the ancient
civilization, then another base type map. The maps will be considerably
larger than DOOM 3's. You play as a Combat Engineer, not the Doom 3
Marine, and travel to Site 1, an abandoned base which is the first UAC
Mars expedition, and contains remains of an ancient Martian civilization
(looks like Quake 1), to investigate a distress signal. Later you also
travel to Phobos via sky trams. You are to accompany a scientist called
Dr Elizabeth McNeil, former associate of Betruger, and keep an eye on
her. Betruger has turned into a demon and called three 'Hunter' demons
to reclaim the artifact. These demons are bosses and you battle them
separately for their special powers, including 'Helltime'. In the end,
you battle Betruger in Hell.
See also: #BFG Edition |
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