
|
Early Access, Full Release Date: July 26/2017
Initially an entry in the 7DFPS competition in 2012, this is set on a mining platform hovering above a gas giant, but it’s not really a game about mining. Instead, it’s a game about jumping, as you move across a hex-based environment, manipulating the ground with the Architect, a funny little doodad mapped to your right hand. The Architect can be used to either lower or raise individual hexes, and you can use it to give yourself a bit of a boost when you hop from one island to the next. Better yet, holding down the space bar after a leap sends you into a gentle, downward float that will be familiar to anybody who's ever wielded a Mario cape. Use it correctly, and getting around is soon no problem at all. There are enemies wobbling about and they can either be dispatched with a laser cannon mapped to your left hand or bounced into oblivion with well-timed blasts of your Architect. On top of that, there’s also lovely sound design, voice acting that's adorable, and fascinating structures visible in the distance. |