DroneZ | Zetha gameZ | 2001 | |
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The hackers' battles in cyberspace are visualized in this platform/action
game similar to the Tron discs arcade game. With the help of a hacker,
viewed as an "interference" from the real world, the player leads
an intruder into enemy systems that are represented by a solid 3D
environment full of protections represented by enemy characters and
huge final bosses. For operating weapons and sustaining shields, the
player uses ZNRG taking the form of fantastic weapons and incredible
force fields. The importance of the time factor, the diversity of
the situations, the never-before-seen freedom of aiming, the attack/defense
balance of ZNRG, and the trickiness of the rebounds make the gameplay
addictive without making it complex to learn. Action takes place in
the V-Space, a virtual environment where ideal "memory locations"
are perceived as platforms. Many enemies are to be faced in this environment,
and the player must not always destroy them all to accomplish the
task (which can be finding an exit as well as destroying a system
or solve a puzzle or any of many others). A version of DroneZ was
only distributed in bundle with many GeForce-based videoboards and
Pentium4-based computers. See also: #CyberZone / DroneZ XL [Ru] |
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