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The FBI Hostage Rescue team is called in when negotiations have broken
down and there are only a few crucial minutes left before the hostage
takers start killing the hostages. When you start each of the 10 single-player
missions, you are given a diagram of the building you are about to enter
with several key marks indicating possible entry points and other info.
However, even if you kill all the terrorists, if you don't lead the
hostages out of the building within the time limit, you lose! What makes
this even worse is that the hostage's artificial intelligence and pathfinding
is so bad that you'll spend almost all your time trying to get them
out while they keep getting stuck on objects or wandering off by themselves
and even through closed doors. Speaking of doors, sometimes unlocked
ones open on their own accord or frequently open partway, pushing you
backward from the doorway every time you get near leading to a lot of
wasted time just getting through them. The hostages also say the same
lines over and over so that you wish the terrorists would just kill
them to make them shut up. Simply awful game. |