F.E.A.R.: First Encounter Assault & Recon | Monolith Productions / Sierra | 2005 | |
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This FPS from acclaimed developer Monolith, the same company responsible
for titles like TRON 2.0 and the No One Lives Forever games, is a scary
supernatural action one using a great-looking state-of-the-art new game engine. The element of horror revolves around an image of a spectral girl always appearing when least expected for a few fleeting moments. A paramilitary
force infiltrates a multi billion dollar aerospace compound taking hostages,
but issuing no demands. The government responds by sending in its best
special operations teams, only to have them obliterated. With U.S. Special
Forces in over their heads, the Commander in Chief turns to his final
option: you. You've been trained to handle the inexplicable, armed with
experimental high tech weaponry, and given full executive authority
to end the crisis by any means necessary. In the stunning graphics,
you can make out the pores on a character's face, as well as the immense
amount of detail in his uniform. Shooting a hanging light fixture in
a hallway results in the light swinging around wildly, sending shadows
in every direction. Thanks to a new physics system, simple items like
boxes or a small radio can all be interacted with and kicked around,
adding to the feeling that you're in a real environment. Leading the
team is Rowdy Betters (your unit coordinator), Jin Sun-Kwon, a marksman
who's not only an expert with her rifle, but also has enhanced hearing
that lets her hear enemies before they can hear her. Spen Jankowski
provides support, and Douglas Holiday is the demolition expert with
the additional ability to pick up objects and get impressions about
their owners. Sometimes you'll have to fight alongside your teammates.
The player can call upon a "bullet-time" ability which slows down
time around him and is realised with impressive visual and aural
effects by the game engine. The multiplayer component includes mainstay gameplay modes, such as deathmatch, team deathmatch, capture the flag, and last man standing. "Control" and "Conquer All" gametypes were later added through a patch.
See also: #F.E.A.R. MP: Extraction Point |
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