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In the future, an uneasy peace exists between
humans and three alien races. The Scorps are developing a highly powerful
weapon, and it's your job to sneak behind enemy lines to figure out
what's happening. In this Mech shooter, the single-player game is well
structured, taking you through four sets of missions in graphically
distinct locales. Once you head out on missions with teammates, you
have a nice degree of control over their actions - you can order them
to attack or occupy enemy craft and buildings, come to your defense,
and even jump inside your vehicle for a ride. Because there are four
races in the game, you get a good variety of HAWCs (Heavy Armor Weapons
Chassis) and weapons, including tanks and a camera-mounted missile you
guide with the joystick. Best of all, you can leave your own vehicle
and jump into the enemy's abandoned mechs and laser turrets, take him
out with his own weapons, then hop back in your own HAWC and use his
IFF (Identify Friend or Foe) code to avoid detection. The title has
a full complement of multiplayer options. The graphics, while certainly
more colorful and detailed than what you'll find in MechWarrior 2, comes
at a price: big pixels and warping terrain. Ground terrain is amazingly
pixelated. It can also be frustrating to control and commands can be
sluggish. |