Halo: Combat Evolved | Gearbox / Microsoft | 2003 | |
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In 2552 the engineering development of humanity has far
progressed. The planet Reach forms the technology center for people in
this time. There a supersoldier is developed who is soon also required
because the Covenant, an extraterrestrial race, have attacked people.
Plans to destroy the home world of the Covenant in a big counterblow,
however, is preempted the planet Reach is destroyed as well as most supersoldiers.
Only one ship of the people survives with one supersoldier aboard. Nevertheless,
this ship the Covenant are likewise tracking down near the artificial
planet Halo, and a battle ensues. At first one must struggle from the
spaceship to a rescue capsule; afterwards the fight on Halo begins. Because
the people have been defeated in number and also technically, they must
use (near the supersoldier whom the player takes over) guerrilla warfare
tactics. Most time one is in teams and vehicles need mostly more than
one person, one to steer mostly, while the AI companions shoot. The vehicle
models are very detailed technically, as well as from driving physics.
The AI of the companions offers a good team-feeling. Also the other computer
controlled teams when fighting sometimes by mistake hit the player's team
and apologize, and they turn back angrily if the player meets sometimes
one of his own people too. The enemies behave differently too. There are
cowardly kinds and also courageous bent on death at all costs. The graphics
were designed some years ago for the X-BOX where the game became the most
popular title, but in the meantime on the PC others have rivaled it. The
competitor Breed which likewise relies a lot on its vehicular warfare
is similar. The eagerly awaited state-of-the-art titles are considered
to be Half-Life 2 and Doom 3. Halo will have to nibble at the PC audience
during the long waiting period for the Halo 2 sequel to make a bigger
impact with PC fans. Game development is so quick now that a publisher
cannot afford to wait a year for a conversion from consoles to arrive
(which might be reduced with XBox 2 being more like a PC). While Halo
on the XBox was a huge success, it will barely make an impact on the PC.
See also: #Halo: Custom Edition, #Halo: The Master Chief Collection |
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