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One plays Hitman from the behind 3rd-person
view. One awakes in a bed tied up, you free yourself and a voice off-screen
gives to you an instruction. After some "movement exercises" (climb,
jump) have been done, one reaches in goes out to the first area with weapons.
A dummy offers an opportunity to practice with a knife and garotte. In
the following rooms even other weapons are introduced. At the end of the
introduction level one must kill a guard, seize his clothes and then (thus
in disguise) pass others and flee from that (lunatic?) institution. A
year later, you find yourself in Hong Kong. On the first mission you have
to eliminate a crime ringleader who appears for a meeting in a guarded
area. One receives money and can select for himself the weapons (which
cost of course something). After the man with a snipergun from one of
the numerous roofs is eliminated, you must hasten to come back to his
vehicle, because only then is the mission finished (and this fact makes
the game not too easy). Progress cannot be saved; one gets 5 lives per
mission in such a way that one dies and is revived at a place again in
the level. Because there are, however, many difficulties with the missions,
this is no substitute definitely for a save function. So, the game offers
the potential for frustration, because often is not clear what one should
do and only by trying different things does one get further (and this
takes up a lot of time). A suggestion to programmers and providing more
realism ... (how it really should be): it's more realistic if one dies
in the game, that the whole game ends and is also uninstalled completely
from the hard drive. ;o) The last Hong Kong mission is absolutely huge
and there exists numerous side tasks (on which of course always a little
bit can go wrong). The levels are diverse and contain scripted events.
After Hong Kong is finished, it goes to South America in a fight against
a drug baron. At first one must protect himself through the support of
the local natives, then one reaches the camp of the drug baron. This is
how far I got. Hitman succeeds graphically and offers interesting missions
(the story is mangled... Well, it's not much yet, but maybe it is still
cleared up later). However, the lack of a save function is really regrettable.
The degree of difficulty varies. If the first Hong Kong missions are still
quite short (and also first in the jungle), they become quickly larger
and more difficult. One can slip into the clothes of every victim and
often one must make the corpses disappear. Altogether it's an interesting
game. Patience is needed and a strong will to overcome the irritation
of certain frustrating experiences. But it's definitely worth a look or
two. A movie adaptation of the game series came out in 2007. |