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This is the sequel to Incoming and is set 20 years after the original; Earth
has now discovered the secret of sustainable long distance space travel.
Their forces are gathered and seeking to destroy all hostile planets, in
particular four alien worlds in a small distant galaxy that you must defend.
This time you're the aliens warding off humans who are
still evidently upset about the events in part one. You'll pilot an array
of ground and air vehicles while shooting at enemy air and ground vehicles.
The game is spread across 16 long missions. Each mission is broken into a
linear series of five or six secondary tasks such as escorting friendly
vehicles, defending installations, and defeating groups of attackers. You'll
occasionally have more unusual goals, such as defending equipment or
destroying an opponent's shields without actually destroying its ship, but
these are rare. The vehicles include a few variations of fighter jets,
artillery tanks, hovertanks, and turrets. The plane control is decent enough,
but the tanks seem awkward and sluggish, and they make turning and firing a
chore in the heat of battle. Occasionally, you'll have wingmen you can issue
basic orders to. It's not an innovative feature, but the presence of
autonomous friendly units on the battlefield provides a real sense that
you're in the middle of a pitched fight between two actual forces. |