Heliborne JetCatGames 2016

Early Access, Full Release Date: Oct 12/2017 This seeks to introduce players to rotary-wing aviation and combat. Players will have the ability to fly a number of helicopters from the 60's forward in to the year 2000 across a wide range of maps and in a wide range of mission scenarios. Players will be able to take part in a dynamic battlefield where they support the movement of ground forces that fortify positions and create supply-lines. It offers a new type of "Zone" Capture as one of it's core game-play concepts. Troops carried by certain helicopters must be landed at, and deployed to a landing zone. These troops fortify the zone, and in some game modes, defend a base until ground re-enforcements arrive. Updated simul-lite/arcade hybrid flight model that models over 70 different aspects of flight per helicopter. Flight model melds the best of both worlds, and includes momentum and inertia dynamics. This system will be expanded on with more realistic flight dynamics as the project grows. 31 Helicopters, each with multiple weapons load-outs. The load-outs for each of our helicopters is based entirely on weapons systems that they would have, or did employ in active combat theaters and operations. 3 Major Mission Maps - Including Operation Nguyen Hue, Afghanistan, and the Gulf of Tonkin in Vietnam. 2 Principle Game modes - Including standard skirmish, and Frontline mode that's currently exclusive to Operation Nguyen Hue. Skirmish mode is currently active on Afghanistan and Gulf of Tonkin and offers standard capture the flag gameplay. Operation Nguyen Hue offers the first glimpse at "Frontline" mode. As bases are captured by players, ground vehicles spawn in convoys and move across the map to fortify bases and positions. Multiple AI controlled ground units in skirmish and Front-line mode. Tanks, Troop Carriers, and Anti-Aircraft Artillery vehicles make up the current roster of ground vehicles, more are planned. Airborne Troops that can be deployed anywhere on the map MANPADS or "Man-Portable Air Defense system" are just some of the "deploy-able" ground units that players can place anywhere, on any map. Not all helicopters carry these soldiers. Three Classes of Helicopter from Attack, to Air-Assault, and Reconnaissance. Scout Helicopters are small, fast, and may or may not carry a small amount of soldiers. Attack Helicopters carry no troops and are dedicated to air-to-air or air-to-ground operations. Air-Assault helicopters typically carry a mix of troops and weapons and can fill multiple roles in combat. Three Historical Tiers of Rotary Wing Aviation from 1950 to 2000. Helicopters are widely considered to have "Come of Age" during the Vietnam conflict, and over the following decades, helicopters have become integral to our very way of life. An Enhanced Edition was released as a free upgrade on Aug 20/2020 which includes: all 12 DLC released previously; New Prototype Machines; Fully Upgraded Game Engine; New Day & Night Maps; Updated in-game Physics; Empowered Multiplayer Experience; Refreshed User Interface.
Screenshots/Video
Download: None currently available


    News   Legends World Forum     FAQ