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The official expansion pack to Zipper Interactive's futuristic combat
simulation MechWarrior 3 adds to the game a half-dozen new BattleMechs,
several new weapons, new multiplayer modes, and as many new missions
as the original game's campaign. Its suitable if predictable assortment
of features and heightened challenge should satisfy fans who enjoyed
MechWarrior 3's graphics and gameplay, but Pirate's Moon lacks the
ambition to surpass any of the precedents set by the original game.
As such, MechWarrior 3 players who found the original game's campaign
short or uninspired will find Pirate's Moon to be all too familiar.
Some of the game's missions, especially those involving the defense
of key installations, can be frustratingly difficult. Other missions
are poorly paced, and you'll have plenty of time to consider the ways
in which they could have been more exciting as you trudge long distances
between waypoints. But the most insufferable scenarios in Pirate's
Moon have to be the newly featured night missions, in which you must
do battle with your enemies by the guiding light of your BattleMech's
headlights. |