Half-Life: Threewave (cancelled) David "Zoid" Kirsch, Tyler McVicker / Valve 2001

This was to be a port of the 1996 Quake mod, Threewave CTF, that was originally canceled in 2001 and leaked through a hack of Valve's servers in 2003. Buried in a leaked folder called "wmods" (in a subfolder named "3wave") was a level pack for Half-Life's Deathmatch Classic containing replicas of all the official maps from the Quake Threewave mod. Threewave sees some largely cosmetic changes in the move from Quake to Half-Life - a big polygonal statue "Quad Damage" logo is replaced with Half-Life's iconic lambda, for instance - but the provenance of the core maps is unmistakable. The original mod helped popularize the standard Capture the Flag mode that's been seen in countless shooters since. But this leaked version was hopelessly broken. Trying to run it online crashed the game immediately, and even running a local version forced you to deal with missing textures and broken spawn points. That's where Valve News Network's Tyler McVicker comes in who, after apparently tracking down a complete version from a Vietnamese FTP server, worked with a programmer going by the handle PixelMiner to fix the outstanding issues making the mod unplayable. After months of work, the results of their efforts are now playable and available for download. As a game, it looks pretty dated compared to modern shooters, or even decades-old Half-Life 2 CTF mods. Still, the release is interesting as a playable bit of video game history, and it's an intriguing look at an alternate history of what multiplayer Half-Life could have looked like.
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Mod Download *requires Half-Life to play 58MB (uploaded by Official Upload)

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