No One Lives Forever 2: A Spy in H.A.R.M.'s Way | Monolith / Fox Interactive, Sierra | 2002 | |
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Monolith brings Cate Archer back in this game.
Again one plays as the cool agent, must use different gadgets, and creep
and shoot. As already with the first part, NOLF 2 serves in principle
as a tool for showing off the new Lithtech engine. The first part could
already receive very good reviews with most game magazines, but it was
successful only partly in my opinion. In the end, it lacked in possibilities
(indeed it's recommended, but for me in the game variety is barely found).
The second part has made clear progress in this area. Certainly NOLF 2
also does not offer the freedom of a Deus Ex, however it moves still farther
in this direction and away from the pure shooter. NOLF 2 has of a skill
system, as with role playing games (or System Shock, Deus Ex and Sniper,
which likewise were on the Lithtech engine based). Your full tasks involve
reading communications, letters or books (as the spy manual which often
lies around) and one receives additional points (also for the mini-missions
which are not necessary to finish the main mission), and NOLF 2 excels
in keeping the player happy in discovering new things. The action is,
like already with the first part, as offbeat and witty as the characters
also. Locations include cold regions in the USA, under water and in India
(these missions are especially witty, not least because of the amusing
Indian English slang). Numerous gags and action are related from the first
part, so it helps to have played it to get all the references. The graphics
are good, especially the faces are well done. NOLF 2 is a witty shooter
with role playing aspects which is convincing in every area and presents
the new Lithtech engine excellently. I like it much better than the first
part and it's very worth buying.
See also: #Map Pack #1 + 2 |
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