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The action in Resistance takes place some
years before Operation Flashpoint. In the center stands the small island
Nogova which is attacked one day by the general Guba. One slips
into the role of the war-tired war veteran Victor Troska. When Troska decides,
finally, to help the suppressed occupants, one must scuffle with bad equipment
and weapons, as well as little ammunition. Because the island Nogova maintains
no army of its own, one has to steal the weapons of the enemy. This is
not so easy, nevertheless, to succeed in doing. You get a new 20-mission
campaign, five stand-alone missions, nine multiplayer missions, new vehicles,
new weapons, and a huge new island on which to battle. The missions are
not linear, some decisions during the fight have on following events an
impact, however, the action will continue over and over again. Even if
it doesn't sound like it, the story is very good around Victor
Troska and exciting. It distances itself from the usual "shoot now ask
questions later" type of story. The story is told through the same kind of
lengthy in-engine cutscenes with some dramatic twists and bloody surprises.
The graphics with Resistance were improved,
but is still not pretty. Whoever was hoping for an Operation Flashpoint
first-class extension might agree here. For newcomers, Resistance is not
recommended, because the degree of difficulty is very high. The warehouses
in the game are filled only with traps. |