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Prey was initially developed back in 1996-98 by 3D Realms but never came to
completion (sort of like Duke Nukem Forever hehe). Now they have brought in Human
Head Studios to develop the original's ideas and build it on an enhanced Doom 3
engine, the most impressive 3D engine used in a released game. The game tells
the story of Tommy, a Cherokee garage mechanic stuck on a reservation going
nowhere. His life changes when an otherworldly crisis forces him to awaken
spiritual powers from his long-forgotten birthright such as the ability to
"spirit walk," or leave his corporeal body behind and use his spirit to bypass
barriers. Abducted along with his people to a menacing mothership orbiting Earth,
he sets out to save himself and his girlfriend and eventually his planet. He also
discovers that the alien vessel does some pretty funky things
with gravity, and there are sections of the vessel where you can walk on walls
and ceilings, and even reverse gravity with the flick of a switch. Portal
technology adds a new dimension
to gameplay, allowing enemies to appear out of thin air and create new and
completely original puzzles and gameplay styles. The highly organic, living
environment itself can attack Tommy. It has a deep, emotional story of love and
sacrifice. Tommy also has a sidekick, a spiritual hawk that can help him fight
enemies and decipher the alien language of the living ship. Prey will support up
to eight players in multiplayer. While you'll mostly battle it out on foot,
you'll also find a small number of vehicular combat levels, such as an outer
space battle. You will find plenty of exotic, organic weapons, many taken off of
the corpses of your alien enemies. For instance, you can recover one opponent's
"arm" and discover that it's an autocannon with an alternate concussive-blast
fire mode. Or you'll discover little alien spiders that can serve as grenades
if you tear their legs off (or you can make them stick to walls if you only tear
off one leg).
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