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This is a dull team-based game from a Czech developer with outdated-looking
graphics. It lets you play on one of three teams as one of four character
classes: the sniper, the machine-gun-toting soldier, the heavy-weapon
specialist, and the support scout. There are 22 maps with different
objectives like having to hack into computers, capture briefcases full
of intelligence documents, or simply wipe out opposing teams. Though the
maps have a surprising amount of variety in diverse global locales such as
the Hoover Dam, Mekong Delta, and Russian steppes, including jungle, desert, and
swamp areas, the game generally has simple level geometry (the buildings
in many of the game's city levels aren't much more than large, simply
textured rectangles), stiff character animation, and poor special effects.
An arsenal of more than 50 firearms and items is available in three modes of
play: arcade, realistic or custom. Unlike many team-based shooters, it pits
three opposing forces (blue, red, and black) against one another
in the missions. Your team
has decent A.I. but the lack of sounds and music in the game also make
it boring. There are no multiplayer modes either. |