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A game in which you mainly fly just above the
surface of some alien worlds. Once in a while however you have to pursue
enemies up in the skies and down into a cavern. These enemies mainly consist
of tanks and spaceships. Destroyed opponents and buildings tend to leave
powerups which you can use to upgrade your ship and weapons. Not a complicated
game, but entertaining if you have some excess rage left. The game was made by
the former lead programmer of Microsoft Flight Simulator. At its launch, the
game's all-digital soundtrack, great frame rates, and external environments
set it apart. There's 9 totally
unique planets, with 3 levels per planet, and dozens of tunnels. It has over
400,000 sq. miles of terrain - incredibly large levels. Plus, there's 7
destructive weapons, plus other power-ups. RemoteRidicule allows players to
send digitized voice messages to other players. After a while,
however, the same enemies and similar looking levels tend to get boring. The
CD version has 70 Megs of 3D rendered cinematics, SVGA (640 by 480) support,
high resolution replacement textures (add 16 times the graphics detail), the
BONUS planet, and eight network player support. On Mar 14/2023, a Boosted Edition was released which runs the original game natively on modern systems with the Infernal Engine, rendering the original graphics with an improved HUD for widescreen displays.
See also: #Mega Wad Vol.1, #Platinum 3D Action |