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One starts in a camp and during violent combat
the cell is damaged and one can flee. To leave, one goes into the underground
around the camp - the notorious cramped tunnels. Later one follows a river
and tries to dispatch a general too who has entrenched himself in a temple
and is to be eliminated. Thematically Black Ops goes in the same direction
as NAM, but can produce however only much less atmosphere despite 3D-engine
supported graphics, in my opinion. There are practically no underbrush
and no plants. Usually there's only high trees, which remind rather of
the Black Forest than the jungle. In contrast to the slow graphics, the
game is very quickly played to the end as well. |