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Originally Iron Storm was launched exclusively on the PC in 2002. Rebellion was
later invited to rework the game for the PS2 and then set about completely
re-engineering and redesigning it from the ground up to create a unique FPS. This
game was named Iron Storm: World War Zero. Now it's been ported to the PC. The
story is of an alternate history where World War I never ended. It's the year 1964
and the enemy is not a German Kaiser but a man called Ugenberg who is the leader of
the Russo-Mongolians and may be close to completing an atomic device. A coalition
is hastily formed and, as Lieutenant James Anderson, the player is charged with
infiltrating a series of Ungenberg's strongholds. Missions take the player from the
Western Front, through the Anton Denikin Russo-Mongol front, into the occupied
Wolfenburg and ultimately into the Berlin-based fission centre where the Ugenberg's
experiments are nearing their conclusion. Kazakh Troops and Siberian Forces stand
in your way and have differing AI and abilities, while the threat of gun turrets,
mines, gas attacks and trench battles convey the horrors of a first World War
battleground. Anderson is equipped with his trusty silenced Heckler and Koch MP-6,
while additional and authentically-modelled weapons such as a Remington M910 shotgun, fragmentation and smoke grenades, plus sniper rifles can be collected along the way.
Additions to the original game come in the form of support for anti-aliasing and
anisotropic filtering. The subtractions are the multiplayer modes which have been
completely cut out, third-person view, and the majority of cutscenes. The levels
have been also been reworked (and simplified in places) and the character models
have also been improved. |