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WW2 Normandy was made on the Lithtech engine
of Monolith. In the beginning of the game you jump out of a plane by
parachute beyond enemy German lines. The mission is to prepare for D-Day.
For this mission, heavy weapons have to be destroyed, tank troops need
to be stopped, resistance troops have to be freed and much more. So
far so good, but Normandy has some drawbacks. The levels are tiny and
can played in 10 minutes. The missions haven't been made with much care.
Sometimes only entering a room with some weapons is enough to complete
it. This then counts as being destroyed although it's still intact.
Levels are bordered with jerky textures and also the animation of aggressors
aren4t convincing because the graphics have clipping errors and the
target zones are inaccurate. After an hour, all missions are successfully
played. A closer look at the installation shows much about the quality
of the game. The main installation is around 300mb. The biggest part
is used by music (200mb) with 80mb for the missions. I guess this explains
lots, no? |