XS: Shield Up Fight Back | Sales Curve Interactive / GT Interactive | 1996 | |
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The game is set in the far future during a gladiator style blood sport. The main character was told about the event from an associate who is believed dead at the start of the game. You must fight through a number of rounds of Free for all deathmatch style combat, choosing a pair of weapons to use before the match begins. The battles are to the death with the corpses of the losers used as meat for fast food burgers. A game with futuristic gladiatorial fights but with weak graphics. It's very deathmatch-style oriented and just like Quake3 later on, tries to give enemies character traits so that they differ not only in appearance. | ||
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