Z.A.R. (Zone of Artificial Resources) | Maddox Games / Auric Vision | 1998 | |
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Z.A.R. concerns a fully automatic factory,
run by a computer. Not unexpectedly, as in most shooter scenarios, things
go wrong when control over it is attempted and the computer gets angry
and puts all robots and rockets which are produced in Z.A.R. in the
service of his bad creator. On Earth, they send to correct this problem
not a space fleet but a single man, you. After the jump into a fight
area, one gathers at first weapons and then starts to destroy opponents
and to fulfill your orders. Z.A.R. uses of a Voxel graphics (with 3d
support for Glide and Direct3d). Everything happens outside (and because
one can jump high and gravity is not the same as on Earth), it reminds
me a little of Terminal Velocity and similar games. Now and then one
may also fight in the group and enjoy more high-action battles, however,
mostly you go against - like other famous shooters - the (silly) evil
foes. Z.A.R. is not an especially bad game, but it's also nothing that
special. Therefore, amongst better 3d-shooters, this one faded fast
and offers no incentive for most players to try.
See also: #Z.A.R. MissionPack |
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