No End In Sight Emil Brundage, Christopher Lutz, Xaser Acheron 2020

This is a megawad for The Ultimate Doom created by three "Doom the Way id Did" contributors: Emil Brundage (NaturalTvventy), Xaser Acheron, and Christopher Lutz. The megawad includes both new levels and levels modified from Doom the Way id Did. The first three episodes are vanilla-compatible, whilst the fourth episode requires a limit-removing source port. It was named as one of the winners of the 2017 Cacowards, and the final version 1.4 was released in July 2019. On March 31, 2020, it was added to the list of official add-ons for the Doom Classic Unity port. It's a dangerous and decrepit death run through crusted caverns, blasted-out cityscapes and even parallel worlds to find the source of evil itself. The early maps of Episode 1, aptly titled ‘1994 Ways to Die,’ feature low-hanging ceilings, pools of poison sludge, secret doors and demon waves - all the classics. Just remember the age-old DOOM Marine adage: never stop moving. Episode 2 - ‘Depths of DOOM’ - kicks things up a notch in the best way. Ranging from the creepy corridors of Map 1 (‘Proving Grounds’) to the densely packed Map 4 (‘Derelict Vessel’) and beyond, Episode 2 will test even the most grizzled DOOM Marines with massive fire pits, sneaky Lost Souls, surprise Barons and more. Maps like ‘Derelict Vessel’ and ‘Deep Storage’ bring out the tech vibes in a wonderful way. The range of maps and aesthetics in Episode 2 perfectly parlay with the intensity of every encounter you’ll face. Episode 3 challenges even the most hardened Marines in ways that might remind you of maps like Hell Keep from DOOM and Bloodfalls from DOOM II. Episode 3’s maps like ‘The Grinder’ have you panicking to avoid lava flows and environmental hazards (giant crusher, anyone?) while keeping your feet under you through waves of aggressive demons. Wrapping up with an earth-shatteringly intense final map, ‘Reqiuem,’ Episode 3 sets the stage perfectly for a wonderful last episode: ‘Blood Stained Earth’. Episode 4 brings it to a climactic end, complete with Spider Masterminds, complex teleportation and some particularly aggressive Cyberdemons. From narrow corridors within caverns to massive, fiery craters and even huge towers – ‘Blood Stained Earth’ brings a massive range of environments and settings that heighten immersion and tension throughout the episode. It will have you gasping for air by the time credits roll.
Infos
Download v1.4 *requires Ultimate Doom 6MB (uploaded by Doomworld)
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