Pico-8 Lexaloffle Games 2015

This is a virtual machine and game engine designed to mimic a "fantasy video game console" by emulating the harsh hardware limitations of the video game consoles around the 1980s. The goal of this is to spur one's creativity and ingenuity in producing games, and avoid being overwhelmed with the many possibilities of modern tools and machines. Such a design also allows Pico-8 games to have a familiar look and feel. Notable games released for the system include the original version of Celeste, which was created in four days as part of a game jam. The Pico-8 program integrates a Lua code editor, sprite and map creation tools, and an audio sound effect and music editor. The program can load games saved locally on a computer, in the form of text or as specially encoded .png images. The interface also supports a splore mode, where games uploaded to the BBS can be previewed and then played in the Pico-8 program. The PocketCHIP miniature computer shipped preloaded with Pico-8. Pico-8 games, as well as the program's interface itself, are limited to a 128x128 pixel, 16-color display, and a 4-channel audio output.
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