Jutland Storm Eagle Studios 2006

This breaks new ground yet again in building on the technical success of DISTANT GUNS, the 3rd Generation render engine installment of JUTLAND dramatically expands the boundaries of 20th Century Naval Warfare in all Directions. It pushes the envelope of the real time 3D military Naval Game simulations with the most realistic True Physics Ballistics ever created in a commercial wargame. Every shell fired is physically introduced into the 3D Battle-Space, where it follows a true-to-life trajectory all the way to the target. If the shell actually hits the target in the 3D world, it must then penetrate the armor of the ship’s hull, deck, or turret based on the thickness at the polygon impact point. On top of that, it has an unprecedented 3D naval game environment, featuring hundreds of highly detailed, historically accurate 3D WWI Battleships, Cruisers, Destroyers, and Torpedo Boats from the countries of Germany, England, and France. Rendering ships out to 36,000 meters is totally unheard in naval gaming today, yet this delivers it with ease. Add that to a plethora of new features, It's destined to become the new standard for 3D Real time Naval Gaming. It packs all of the essential features you would expect from Norm Koger & Jim Rose, the team that brought you Award Winning games since 1988 including Stellar Crusade, King Maker, The Age of Rifles, West Front, Age of Sail, and The Operational Art of War, just to name a few. The campaigns are practically stand alone games. The JUTLAND series puts you in command of the Admiralty, balancing the situation in your theater of operations with the political pressures of the moment. Repairs, refits, redeployments, patrols, the series of WWI Naval campaigns let you experience all the trials and tribulations of Naval Command. Combined with the ability to play both sides, each Ship Pack 1 campaign includes a total of 4 variations, totalling 8 in all.
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Level Demo v1.162 885MB (uploaded by Worthdownloading)


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