Deathly Stillness | Chen Jiacheng | 2021 | |
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This is a third-person zombie game with no plot. Complete the quest to kill all the zombies. Unless you have super high marksmanship, you'll need to search the scene for ammunition supplies. 5 or more melee attacks will trigger a skill that can kill a zombie in one blow. There are no health packs, which means you have to keep an eye on your health. There are two maps and weapons of different difficulty for players to choose from. The total production time is only 17 days. | ||
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