Half-Life: Field Intensity 1998

Previously known as "Soldier's Adventures", this has been released after 13 years in development. Created by a group of three veteran modders known as Hazard Team, whose previous work includes the 2009 prequel mod Half-Life: Induction, Field Intensity is a much larger project. Hazard Team is a Russian and Ukrainian modding outfit which has been working together for many years. The story covers the time from the arrival of soldiers to the nuclear explosion in Black Mesa Research Facility. 5-10 hours of gameplay, 34 maps totally. It follows the story of one of the marines sent into Black Mesa to quell the alien invasion and silence the scientists working there. The mod's action is split into two parts that Hazard Team refers to internally as "Days". Day 1 focuses on the Marines' early encounters with the Xen aliens, with maps made primarily by the mod's co-creator, who goes by the nickname KRSK. Day 2 is, as Chistokhodov puts it, "a classic 'try to escape Black Mesa'" trope. The two halves of the story are weaved together by an unseen radioman who informs you about the wider events at the facility.
Screenshots
Download v1.6 132MB (uploaded by ModDB)


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