
|
A frantic Twin Stick Shooter that embraces destruction. It's a frantic experience where you can wreak havoc and bring entire ships to crumble. Everything that you can interact with, you can destroy. Every cover and detail can explode into pieces. Use this to your advantage to expose your enemies. You can also brutally execute your foes with your own hands. A never ending roguelite journey - Fight your way through the entire galaxy, invading spaceships from Human, Robot or Aliens races, each with their own weaponry, augments and more. By completing challenges, every time you begin a new playthrough, you will be able to experience new unexplored paths, more powerful skills, never before seen fearless enemies, the most incredible abilities and more. Make your runs more diverse every time you start anew and find new ways of achieving your vengeance. A story of vengeance, violence and pain - You are an outlaw, crawling about the infinite black space, in search of the person that did something horrible to you. In fact, you are so focused on your quest that you started to not care about your surroundings that are alien to your goal, making them look muted, but what you do care the most it would always be in RED. Now, corrupted on the inside, you're tormented to find out what happened to you to be this way. Features: A vision that highlights in RED what's important to you and muting what's not; Your multipurpose arm, a Grappling Hook, that can latch onto the environment to bring objects at a distance, and even to your enemies to brutally murder them; Everything is destructible - break down a column to uncover an enemy, grab a weapon, empty it, and throw it at their face, and then do it all over again until the entire room is broken into pieces; Become stronger with each run by finding components that upgrade you in every way; UNLEASH YOUR RAGE - Every time you damage (or get damaged), your rage increases, until you can release it and mutilate every enemy in your path instantly; Unlock skills, passives, weapons, consumables, enemies to fight, and even ships to invade to make each playthrough unique; A dynamic music system that adapts to the current mood of the fight. |