1945 | Mark Overmars | 2003 | |
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This is a scrolling shooter made with GameMaker where the player controls an object (airplane, spaceship, car) that moves on a moving background. It's styled after Capcom's arcade game 1943. In the background appear obstacles that must be avoided and enemies that must be shot. Items often appear that need to be collected to gain additional benefits. During the game the enemies increase in number, type and danger, making it increasingly difficult to survive. | ||
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