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Battle for the skies of Paris. Ancient Technology is on glorious display in this Jules Verne inspired shmup. WASD to move, SPACEBAR to shoot. Enemies will drop two crystals. The YELLOW crystal is Cavorite - the substance your airship needs to stay aloft. The RED crystal powers up your weapon. When you are hit, you lose one weapon power crystal. If you have no weapon power crystals when you are hit, then... Well, let's just say it's a long way down. No goal other than to see how far you can go. Made in Unity, 3d art in Blender.This game was created for Ludum Dare #36, a game compo/jam where you have a weekend to create a game. |