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This was an entry for Ludum Dare #41. Theme: Combine 2 Incompatible Genres... Flight Simulator and Match Tile game. Airframe is your health. Fuel can be replenished by landing at airbase. Note: This wont heal you. This is the state of enemy reactor. As you destroy blocks, they fall down land move left-to-right) to fill gaps. You can only destroy a block if it is touching another block of the same type. Current throttle position. Points are gained by: Destroying blocks. Note: Chains of blocks are worth more. Disabling turrets by shooting them. They do come back, however. Additional bonus is given at the end of a mission for the number of extra lives. You complete a mission if you destroy all the blocks or destroy all matching pairs of blocks. Markers to indicate where enemy base (red) and player's airbase (blue) are located. Just turn until the marker is in the center EXTRA AAA N 200- Extra is how many lives you have. State of laps and brake. Brake slows you down. Flaps generate more lift. Note Gear do not raise/lower, but do work. |