Terror-Strike 2004

As part of Half-Life's 25th anniversary in 2023. Valve also spruced up Counter-Strike 1.6 to take advantage of the features and changes added to Valve's 1998 masterpiece. Yet in doing so, Valve seemingly inadvertently opened the door to a fascinating slice of gaming history – this first prototype of Left 4 Dead called Terror-Strike. It's essentially a proof-of-concept for Left4Dead's core gameplay using CS assets as placeholders. It sees the player exploring a white-boxed map of an urban area, using Counter-Strike weapons to fight off AI Counter-Terrorists coded to swarm the player like zombies. A user going by the name "The One Epicplayer" (classic) ported the map and "did the bot navigation mesh". The goal is for the player, assuming the role of a terrorist to get to a certain building in the map and plant the bomb while under attack from the "zombies". So far, so Counter-Strike. Once the bomb is planet, all the dead CT zombies respawn and try to swarm the player, who have to kill all the zombies while the bomb is planted.
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