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Irrational's next game which has been in design for some three years now,
will be a "spiritual successor" to System Shock 2 due to their not having
the rights to the franchise anymore. It uses the Epic's Unreal engine 3. The horror-themed gameplay experience takes place
in a mysterious genetic laboratory. The complex is strewn with corpses
and is apparently a holdover from World War II. It has only recently come
back into use by the scientists circa the early 21st century, and advanced,
top-secret contraptions used for arcane biotechnology experiments have
been hastily bolted into the rotting walls. You'll find it inhabited by
three primary "castes" of creatures - "drones," "predators," and "soldiers"
-- creatures that might once have been human but are part monster. The
drones' daily routine involves roving the compound in search of corpses,
which they feed on, digest, and process the dead flesh into usable, recyclable
genetic material and return to the complex with their harvest. Predators,
which may have originally been conceived of as warriors for the mysterious
scientists, have instead turned on the colony and developed a taste for
drones. The extremely tough soldiers were put in place to guard drones.
You'll spend a good deal of the game trying to devise both direct and
indirect means of acquiring harvested DNA called "plasmids" from drones
which can be injected into your body to grant a wide array of enhanced
abilities--including powers that can indirectly help you take advantage
of your environment like resistance to extreme air pressure or extreme
temperatures. However, you'll only have a limited number of "slots" for
different plasmids, and in addition, you'll be able to swap out new plasmids
only by using certain one-use stations scattered throughout the complex.
You will have five basic weapon classes, including pistols, shotguns,
and rifles. However you won't keep picking up new guns as you go but instead
will have a prototype hardware for each weapon class and end up finding
or scrounging up additional upgrades for your weapons that you can use
to turn a rifle into a sniper rifle for example. These upgrades can also
be used for a biological scanning device you'll carry that can capture
photos, like a camera. If you can capture exceptionally clear photos of
specific creatures, you'll actually be able to expose their weaknesses
and will grant you a bonus in battle the next time you encounter them.
See also: #BioShock Remastered |