Uncle Henry's Playhouse / Uncle Henry's MindBlower Trilobyte, Inc. 1996

They've bent minds, quickened pulses, threatened logic and paralyzed the reflexes of even the heartiest gamers. And now, from The 7th Guest, The 11th Hour, and Clandestiny come 12 puzzles that led these ingenious games to infamy. Yet here, with enhanced sound and graphics, they're ready to wreak havoc on the wits of new gamers and veterans alike. Your puzzling adventure begins in the dollhouse of mad toy maker, Henry Stauf, built in homage to his horrifying mansion. There, you travel room-by-room, puzzle-by-puzzle through its dark, mysterious walls, encountering the enhancements that Uncle Henry has ingeniously added - the quickened pace and animation in the Amazing Labyrinth, the powerful new sound effects in High Lights, and so many other maniacal additions. Your ultimate goal is to conquer the 12 puzzles, unlocking the door to the mysterious attic. For within, you will find the biggest challenge of all - a brand new, never-before-seen puzzle more masterful and menacing than its predecessors. With three artificial intelligence games, powerfully enhanced sound, extensive replay opportunities, and puzzles that both novices and experts will embrace, this amazing playhouse guarantees hours of challenging play. It was one of the final games produced by Trilobyte. According to statistics released by PC Data, the game had sold a mere 27 units in the U.S. during the 1996 holiday season. It would eventually sell a total of 176 units worldwide. Shortly after the release of Uncle Henry's Playhouse, Trilobyte decided not to self-publish future titles. Although all puzzles are accessible from the outset, the new 13th puzzle is only accessible after all 12 of the other puzzles have been overcome. It's a logic maze where the player must travel from the attic to the front door of a dollhouse. The game has been re-released once as part of Encore's puzzle collection, Puzzle Madness.
Screenshots
ISO Demo 265MB (uploaded by Egon68)
Infos
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