CyberDome Above the Garage Productions / MicroLeague Multimedia, Inc. 1996

This is a single player shoot 'em up that was originally released as shareware but has since been made available as freeware. All the action in the game takes place inside a dome in cyber-space, hence the name. The player takes on the role of a trainee cyber assassin for an unnamed mega corporation. The task is to survive the eight training missions and play through the subsequent sixty-four levels. The player starts with five lives/ships and additional ones can be awarded as the score increases, power-ups left behind when enemy ships are destroyed can be collected. You will battle 7 different enemies, each with an individually tweaked AI. Although this is primarily a a shoot 'em up game there is a strategy element as the order in which the enemy ships are destroyed can be important. The game is entirely keyboard controlled, it uses the space bar to fire and the numeric keypad to steer the ship. It has an auto-targetting feature which not only locates the nearest / next enemy but points the ship towards it. There are first, second, third and overhead points of view. The game can be played full screen or in a window, it has sound effects and a soundtrack, and a high score table. It sports a very complex 3D engine for its time, patented under the name ?SuperSet? engine.
Screenshots
Full Demo ( provided by starlord & upped by Scaryfun) 10MB
Video


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