
|
Inspired by Zach Barth's Infiniminer and Markus Persson's Minecraft’s voxel engines, Blockade Runner is the beginning of a Multiplayer First Person Adventure Space Sim that will feature fully destructible, operational, crewable 'living' starships in a procedurally generated galaxy.
The voxel system that allows for a massively destructible environment, and a low-memory Liquid Cubed liquid/solid/gas algorithm researched and developed by the studio provide a game where "everything matters". The editor, available for free, allows you to build ships using tools such as symmetry, angles, and more. A new engine was being worked on but development has been stopped. |