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Based on the Hollywood remake of the same name, Godzilla Online was a multiplayer-only action game for the GameStorm service. It marked the first time that a computer game based on a major Hollywood film has been released on the day of the film debut. In a partnership with Taco Bell and selected movie theaters, the company distributed 500,000 CD-ROMs featuring Godzilla historical info, movie stills and GameStorm's Godzilla Online software. Players created a character and improved their stats by earning server-tracked experience points. Three maps were included - the 23rd St Subway Station, the Fulton Fish Market, and Madison Square Garden - with multiple instances and game types running at the same time (selected through an in-game browser). Players could play as a solider class, collecting weapons and shooting opponents, or as a "baby Godzilla," using claws, teeth and fire breath to survive. A third option was to play as an unarmed reporter who was invincible while crouching, and earned points by getting shots of the match's action with their videocamera - which the soldiers could also view for recon. Four match types were released before GameStorm was disbanded: Free-For-All was a standard deathmatch with no teams or allegiances; Team Deathmatch pit the blue team against the yellow team (teams could be of mixed species). The first team to kill a set number of opponents won; Eggstatica was a simple capture the flag game. Soldiers would try to remove Godzilla eggs, while the baby Godzillas protected their nest; Escape from New York pit the soldiers against the baby Godzillas. The Godzillas tried to eat enough fish (scattered around the level as power-ups) to grow to their maximum strength and escape. Soldiers tried to kill a set number of Godzillas before this could happen. The game used voxels to render its graphics. |