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In the year 2027 the world is controlled by
two rival super-powers, the western-bloc Free World Alliance and the
east-bloc Cartel. Transmissions from an FWA spy reveal the location
of a secret multi-national laboratory deep within Siberia, the "Cyberia
Complex", where a mysterious weapon is being developed. FWA leader
Devlin frees a cyber-hacker named Zak from prison and sends him to
infiltrate the complex and discover the true nature of the Cyberia
weapon. Unfortunately, the Cartel is also interested in the weapon
and will stop at nothing to get it. Not only must Zak make his way past
the Cartel forces sent to stop him, but he must also overcome the
Cartel agents which have already seized control of the complex. To make
matters worse the Cyberian scientist's genetically engineered creations
are running rampant in the same area as the weapon, and Devlin also
appears to be have something up his sleeve. Despite its lackluster
gameplay, Cyberia is one of the first game titles that combines
computer technology and Hollywood film technique to form visually
stunning graphics and cut scenes. Atmospheric pseudo-3D environments
are pre-rendered with location lighting. Developed on state of the art
Silicon Graphics Workstations, realistic character movements are
animated using digitally captured motion to generate "synthetic actors"
with new levels of fluidity and precision. The CD-ROM quality musical
score and sound effects are recorded by Thomas Dolby Headspace
production studio. Digitized speech are played with stimulated lip
synchronization. If you have enough patience to get through the
difficult shooting parts on rails (similar to Dragon's Lair or House
Of The Dead), you will be rewarded with adventure interludes. In these
sequences, you control Zak himself from a third-person perspective.
During these sequences, you will walk around the complex, shooting
soldiers that appear along the way, and solving puzzles. Puzzles are
typically straightforward Myst-style logic puzzles, but quite a few are
interesting physical puzzles that require a combination of reflexes,
observation, and good timing to solve. A partial version, called
Cyberia: Mission Norway, only containing about half of the game was
bundled with sound cards and other types of hardware. |