Ghost Recon, Tom Clancy's Red Storm / Ubi Soft 2001

A big revolution occurs in Russia and as a member of a Western world special force team you are going to help prevent things from getting worse. During the tutorial, you get to know the basics on weapons and commands. The the first mission starts where you have to arrest a revolutionary general. You choose up to six (which is the maximum) special mates for this mission and during gameplay each man can collect additional points to improve abilities in fields of shooting, camouflage, endurance or in leading. The missions show variety in gameplay though the tutorial is odd and nothing special. In the beginning of mission 1, I had some problems but after i played and got used to its gameplay, I enjoyed Ghost Recon. Missions include: to free crashed pilots from enemie's claws (imprisonment) at night time using night vision; to support troubled Nato soldiers or set up demolition (blasting caps) devices beneath bridges; to lead an enemy convoy into traps. All make for much fun. Ghost Recon uses its own well built graphics engine but cannot convince totally in graphics of city areas and another lack is that it's quite slow. In another level, you have to protect some tanks in rainy conditions along very long ways. Within this level my 850Duron/GeForce 2GTS (640x480) jerks and got under an unacceptable 10FPS. The house images reflect in water puddles and that looks quite nice but the difference in gamespeed compared to the other levels is enormous and so the composition looks quite bad. Also the variety of gameplay and the level construction doesn't continue to the end. There's a lot of variety between level 2 and 10 but after level 10, the game fun begins to drop. From here on, the programmers seemed to run out of ideas. All the levels lack dynamic elements and developments. The preset targets don't change and there are no surpises in the storyline. Also the final level in damaged Moscow could not convince me that much. Here you realise the leck of dynamic developments most. You can clean up the preset areas (Red Square comes last) and that's it. There's no end cutscene (apart from the credits) and no commendation - a flat end i would say. Besides, 15 levels aren't that much and the game is finished relatively quickly. It's not a top-hit because of the lack of level variety and playtime. Also, the AI of the team mates is limited as well as the commands for leading them. But anyhow, whoever likes tactical shooters is going to enjoy Ghost Recon. I personally prefer Codename Outbreak but that's my personal short opinion.

See also: #Ghost Recon MP: Desert Siege, #Ghost Recon MP: Island Thunder

English SP&MP Demo with level not included in final game 74MB (uploaded by ModDB)
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Total Conversions
Full Demo ~172MB (uploaded by keropi)Intro ~20MB Movie ~10MB Outro ~59MB Update Survival Pack ~38MB (uploaded by Scaryfun)
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ISO Demo 628MB (uploaded by Scaryfun)
Fan-Made Mods
Ghost Recon Complete - Budget release AlcoholClone 3CD ISO Demo 1.34GB (uploaded by Egon68)
GOG Digital ISO Demo v2.0.0.6 + 2004 DVD ISO Demo (Final version) + Maps/Mods/Extras 453+818MB (uploaded by speedracer)

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