Half-Life: Counter-Strike | Valve / Sierra | 1998 | |
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After Valve already with a patch provided
Team Fortress for free, an independent developer team came up with "Counter-Strike"
which deepened the teamwork of Fortress still essentially. One is either
as a terrorist or as counter-terrorist in the game. Weapons, ammunition
and equipment must be bought (in each case different ones, depending
on which side one plays). One has at first a low start capital that
it is a matter to invest wisely. Subsequently one receives money for
victories and partial successes. Every killed enemy brings money to
your account, but especially the mission purposes bring money (as just
surviving won't retain equipment gained). As a terrorist it is a matter,
for instance, of laying bombs in certain places and one should prevent
this as a counter-terrorist. However, the bombs do not explode immediately
- one must cover the area some seconds as there may come a counter-terrorist
and defuse the bomb. However, mostly it is a matter of guarding as a
terrorist some hostages who will be released by the anti-terror troop.
Sometimes the terrorists also must try to flee from an area. Also, the
maps are very different. For instance, an Italian place, a forest, a
747 plane, or the icy tundra - for practically every taste there is
something present. And Counter-Strike is developed constantly. In the
beta 7.0 vehicles were implented (a tank within a level could deal a
crushing blow to CT's but mostly will not succeed because of the anti-tank
protections). Counter-Strike went over in the version 1.0 to be a full
product. Now there is a standalone retail version but the same mod version
of CS still remains free of charge to be downloaded on the internet
by Half-Life owners. With the version 1.1 patch, they tried to reduce
the susceptibility against exploits and cheats like the speed hack and
others. Whoever now wants to play in a safe environment where nobody
cheats could play with the tool Punkbuster in the background (on suitable
servers who will throw out anyone without the program running in the
background. Also the anti-tank weapon was defused due to it being too
strong and too simply caused multiple frags (which was not the purpose
it was intended for). Different levels were modified to make them better
playable. The models received more polygons and look better now as one
piece. Also a spectator view was inserted, so that one even can watch
easily and get later back into the game. Counter-Strike fascinates with
its realism. Before version 1.60, players could personally update the
version by themselves. It was originally played online through the WON
gaming service, but WON shutdown in 2004, while Valve introduced its
own online content delivery system which forced players to switch to
Steam. In March 2007, Valve implemented mandatory advertisements through
Steam in official maps and in the game's GUI overhead. It remains since
its release, the most popular online shooter and is often used for
competitive tournaments. If one buys for himself no protection vest,
one is killed even more easily. Often one shot is enough and one is dead
and must wait until a new mission is started (barely more than 5 minutes).
For those just learning it can be a bit intimidating, but for all those
who like teamplay Counterstrike is a must play! See also: #Counter-Strike Source, #Mods and Maps: More Than 1000 Maps for Counter-Strike |
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