Half-Life 2 | Valve / VU Games | 2004 | |
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A small, completely unknown developing team succeeded in
1998 to create, with the game Half-Life, one of the biggest 3-d action
hits for the PC. Half-Life's innovative successes with a lot of scripted
events and intelligent opponents raised the bar for 3d-Shooter games upwards
for all those that followed. However, not only the game in itself was
a great success, but also the Mod abilities were used more than anytime
before. "Team Fortress" soon appeared in a patch, a brilliant multiplayer
mod and with "Counterstrike" the most successful Mod scene reached its
climax. The "They Hunger" trilogy offered brilliant and fun play for free
download as well. After Half-Life 2 was announced, gamers drooled in anticipation
but there were delays including one of a full year after some source code
was stolen. Again the developers of Valve have thought a lot and have
tried to make another groundbreaking PC game. The graphics are amazing,
to say the least, but with the most realistic physics and destructible
environments it is sure to amaze. Completely without cutscenes and scripted
events this time the story is told more through the actual gameplay. For
this a lot of time and energy was put into the NPC facial movements which
should become indispensible for telling the story. This time the action
takes place in a fictional town in northern Europe called "City 17". You
take over the role of Gordon Freeman again and meet some characters from
the 1st game along the way. Gordon's enemies, apart from alien wildlife
which found its way to Earth, are mainly Combine forces, which utilize a
variety of firearms, gadgets and vehicles. Policemen and foot soldiers work
along with helicopters, gunships and gigantic walking machines to hunt you
down. To defend himself, Gordon has a range of weapons available: from the
iconic crowbar for close-quarter fighting, through pistols and rifles, up
to grenades and a rocket launcher. Most notable weapon is the "gravity gun",
with which one can pick up objects, hold them in the gun's antigravity field,
then hurl them at the enemy with great force.
See also: #Garry's Mod, #Half-Life: Deathmatch Source, #Half-Life 2: Lost Coast |
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